LaMa Level 1 of the Dungeon (4, 7, D:1) a +0 robe (23, 20, D:1) a +0 club (25, -3, D:1) a +1 chain mail of willpower (27, -5, D:1) 3 stones (30, -11, D:1) 3 stones (30, 11, D:1) a +0 club 7 stones (32, 7, D:1) a +0 leather armour (32, 9, D:1) a +0 club (33, -11, D:1) an orb of guile (33, 19, D:1) 4 stones a scroll of enchant armour (39, 0, D:1) a +2 hand axe of flaming (42, 2, D:1) a +0 club (42, 13, D:1) 6 stones Level 2 of the Dungeon [Shop] Amed's Weapon Emporium a +0 whip (35 gold) a +0 sling (21 gold) the +6 halberd "Gaxeugug" {antimagic, Int-2 Dex+8 Stlth+} (901 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). Stlth: It makes you more stealthy. a +0 dagger (28 gold) a +0 club (14 gold) a +2 vorpal spear (231 gold) a +0 quarterstaff (56 gold) a +0 whip (35 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) (0, 0, D:2) a +0 whip (5, -8, D:2) a +0 club 5 stones (5, -7, D:2) a +0 dagger (6, -25, D:2) a +0 scale mail (6, -7, D:2) a +0 dagger 2 stones (6, -2, D:2) a +0 pair of gloves (26, -32, D:2) a +0 pair of gloves (26, -23, D:2) a +0 club (29, -11, D:2) a +3 dagger of draining 2 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -3, D:3) a +0 club (1, 10, D:3) a +0 ring mail (3, -11, D:3) a boomerang a +0 club a +0 mace (4, -12, D:3) a +1 robe of fire resistance a +0 dagger a +0 club (7, 8, D:3) a +0 flail (16, -9, D:3) 2 poisoned darts (17, 23, D:3) a +0 halberd (18, 15, D:3) a stone (18, 23, D:3) a +0 club (22, 15, D:3) a +0 short sword (26, 22, D:3) a +0 short sword a +0 ring mail (28, 4, D:3) a +0 robe (35, -6, D:3) a ring of magical power (39, 3, D:3) a +0 chain mail (42, 15, D:3) a +0 club (51, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 datura-tipped darts (0, 8, D:4) a potion of heal wounds (8, -7, D:4) a +0 mace (10, 2, D:4) a +0 leather armour (16, -17, D:4) a quokka corpse