LaMa Level 1 of the Dungeon (7, -8, D:1) a +0 flail (15, -38, D:1) 5 stones (20, -41, D:1) a +0 flail (21, -40, D:1) a +0 short sword (27, -23, D:1) 3 stones (32, -37, D:1) a +0 dagger (35, -46, D:1) a +0 dagger (36, -24, D:1) 6 stones (42, -14, D:1) a +0 club a +0 short sword (49, -17, D:1) a +0 short sword (50, -13, D:1) a +0 robe (53, -29, D:1) a +0 leather armour Level 2 of the Dungeon (7, -10, D:2) a +0 club (14, -34, D:2) a +0 dagger (18, -25, D:2) a +0 mace (20, -6, D:2) 4 poisoned darts (27, -22, D:2) 3 poisoned darts (34, -19, D:2) a +0 ring mail (35, -40, D:2) 2 stones (44, 11, D:2) a +0 leather armour (61, 7, D:2) a +0 chain mail (62, -21, D:2) a +0 club a +2 robe of willpower (62, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, -4, D:3) a +0 dagger (10, -6, D:3) the +1 pair of gloves of Kootaa {-Cast Fly rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. -Cast: It prevents spellcasting. (14, -17, D:3) a +2 dagger of flaming (14, -16, D:3) a +0 robe a +0 hand axe a +0 ring mail (14, -15, D:3) a +0 dagger a +0 robe (14, -14, D:3) a +0 dagger (14, -10, D:3) 3 boomerangs (22, -21, D:3) a +0 club (40, 5, D:3) a +0 club Level 4 of the Dungeon (1, -6, D:4) a +0 club (1, -3, D:4) a +0 spear