LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (32, -4, D:1) a +0 spear (43, 8, D:1) a +0 dagger (43, 39, D:1) a +0 club (45, -13, D:1) 2 stones (45, 11, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (3, 39, D:2) a +0 robe (5, 17, D:2) a +0 spear (8, 46, D:2) the +9 dagger of Oryme {vamp, rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (13, -3, D:2) 4 boomerangs (17, 17, D:2) a +0 scale mail (26, 10, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, -13, D:3) 3 stones (6, -25, D:3) a +0 helmet (11, 3, D:3) 2 stones (17, -24, D:3) a +0 club (31, -13, D:3) 6 stones (31, 2, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -32, D:4) 2 stones (3, -44, D:4) a +0 club (8, -52, D:4) a +0 falchion (8, -33, D:4) a +0 giant spiked club (9, -15, D:4) a +0 flail (27, -42, D:4) a +0 long sword (27, 5, D:4) a +0 short sword 6 poisoned darts (37, -38, D:4) a +0 sling (44, -36, D:4) a +0 ring mail (46, -7, D:4) a +0 dagger 2 stones (51, -40, D:4) a +0 dagger (55, -6, D:4) a +0 leather armour (57, 3, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Remojus's Assorted Antiques a +0 dire flail (120 gold) a box of beasts (1200 gold) a scroll of magic mapping (225 gold) a +2 scale mail of fire resistance (630 gold) a scroll of teleportation (90 gold) a potion of lignification (90 gold) a potion of haste (300 gold) a +0 hand crossbow (105 gold) a +0 leather armour (60 gold) 2 scrolls of blinking (450 gold) (0, 0, D:5) 7 stones (8, -7, D:5) a +0 war axe a +0 ring mail a +0 club (8, -5, D:5) a +0 short sword (11, -8, D:5) 11 gold pieces (11, 27, D:5) a +0 rapier (14, 20, D:5) a +0 giant club (16, 19, D:5) a +0 hand axe (25, -6, D:5) a +2 robe of positive energy (25, 4, D:5) a +0 short sword 5 stones a +0 leather armour (28, -4, D:5) a +0 dagger a +0 robe (30, 7, D:5) 6 poisoned darts (39, 18, D:5) a +0 mace (39, 20, D:5) a +0 falchion (41, 18, D:5) a +0 spear (41, 20, D:5) a +0 hand axe (44, -4, D:5) a +0 club a +0 ring mail (48, -25, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 8 stones (3, 11, D:6) a +0 falchion (7, 4, D:6) a +0 quarterstaff (29, -2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (30, -2, D:6) a +0 dagger 3 boomerangs a +1 dagger of venom a +0 robe (40, -11, D:6) 7 stones (56, 19, D:6) a +2 whip of electrocution a +2 heavy war axe a +0 spear of flaming a +1 flail of venom (57, 19, D:6) a +0 flail a +0 club a +0 robe (58, 19, D:6) a +0 whip (60, -7, D:6) the +0 leather armour of Hangman {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (61, 19, D:6) a +0 spear 4 poisoned darts (64, -10, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (6, -28, D:7) a +0 whip of venom 5 poisoned darts (7, -28, D:7) a +0 dagger a stone (7, -27, D:7) a +0 dagger of venom a +0 club a +0 club 2 boomerangs (8, -27, D:7) a +0 club (9, -14, D:7) a +0 dagger (10, -20, D:7) a +0 club a +0 scale mail (10, -19, D:7) a +0 club a +0 robe a +0 quarterstaff (10, 9, D:7) a +0 scale mail (15, -23, D:7) a +0 robe a +0 hand axe (15, -14, D:7) a +2 war axe of freezing +0 steam dragon scales (16, -27, D:7) a +0 club (16, -25, D:7) a +3 scimitar a +0 robe a +0 leather armour a +0 falchion (16, -24, D:7) a +0 chain mail a +0 trident (19, 3, D:7) 2 stones (28, -43, D:7) a +0 whip (39, -2, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 2, D:8) a +0 robe a +3 scimitar of freezing (4, 16, D:8) a +0 dagger (5, 1, D:8) a +0 whip a +0 robe a +0 dagger (5, 2, D:8) a +0 scimitar (still there?) a +0 robe (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +3 great sword of freezing (still there?) (9, 2, D:8) a +0 mace 3 stones a +0 club (9, 3, D:8) a +0 short sword a +0 short sword (10, 0, D:8) a +0 dagger (10, 1, D:8) a +0 flail a +0 robe a +0 dagger a +0 club (10, 3, D:8) a +0 short sword a curare-tipped dart a +0 dagger (11, 3, D:8) 5 stones a +0 dagger a +0 dagger (12, 0, D:8) a +0 leather armour a +0 hand axe (15, -4, D:8) a +0 scale mail (15, 5, D:8) a curare-tipped dart a +0 dagger (16, 4, D:8) 2 stones a +0 short sword (16, 5, D:8) a +1 dagger of venom a +0 dagger 4 stones a +0 short sword (17, 5, D:8) 2 poisoned darts a +0 short sword a +0 short sword 5 stones a +0 short sword of speed (18, -1, D:8) a +0 dagger (21, -3, D:8) a +0 dagger (28, 7, D:8) a +0 leather armour (29, 6, D:8) 2 curare-tipped darts (31, -11, D:8) 6 gold pieces (31, -9, D:8) 9 gold pieces (32, -11, D:8) 9 gold pieces (32, -10, D:8) 14 gold pieces (32, -9, D:8) 7 gold pieces (34, -11, D:8) 16 gold pieces (34, -10, D:8) 5 gold pieces (34, -9, D:8) 17 gold pieces (35, -10, D:8) 17 gold pieces (36, -2, D:8) 2 potions of degeneration (40, 1, D:8) a +0 club (43, -20, D:8) a +0 robe a +3 spear a +0 robe a +4 war axe (45, 1, D:8) 4 stones (45, 10, D:8) a +0 falchion a +0 ring mail (46, 7, D:8) a +0 dagger a +0 robe (46, 9, D:8) a +0 dagger (46, 12, D:8) a +0 flail (50, -18, D:8) a +0 club Level 9 of the Dungeon [Shop] Udgheiff's Jewellery Emporium a ring of see invisible (150 gold) an amulet of the acrobat (300 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) a ring of ice (250 gold) a ring of flight (175 gold) a +4 ring of protection (360 gold) (9, 10, D:9) a +0 giant spiked club a +0 giant club (18, -12, D:9) a +0 leather armour (18, 18, D:9) 8 poisoned darts a +0 dagger (18, 19, D:9) a +0 short sword a +0 short sword (19, 9, D:9) a +0 dagger a +0 robe (19, 17, D:9) 2 stones a +0 short sword (19, 19, D:9) 2 stones a +0 club (21, 18, D:9) a stone a +0 club (24, -1, D:9) a +0 robe a +0 dagger (24, 0, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 1, D:9) a +0 whip (31, 17, D:9) 6 stones (32, -8, D:9) a +0 buckler (34, 9, D:9) a +0 ring mail (36, 11, D:9) a +0 rapier (36, 23, D:9) a +0 quarterstaff (38, -12, D:9) a +0 scale mail (38, -9, D:9) a +0 shortbow (44, 2, D:9) a +0 robe (44, 11, D:9) a +0 robe (45, -15, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Faffo's Weapon Emporium a +0 trident (42 gold) a +0 whip (30 gold) the +3 quarterstaff of Qaydgh {protect, Will+ Str+2} (439 gold) Str: It affects your strength (+2). Will: It increases your willpower. a +3 giant club (224 gold) 5 stones (6 gold) a +0 whip (30 gold) a +0 short sword (36 gold) 3 atropa-tipped darts (32 gold) a +0 rapier (48 gold) (0, 0, D:10) a +0 war axe of flaming (3, -27, D:10) a +0 plate armour a +0 short sword (4, -27, D:10) a +0 ring mail (11, -34, D:10) a +0 short sword a +0 dagger (12, -36, D:10) a +0 plate armour a +0 hand axe (12, -35, D:10) a +0 club a +2 hand axe of venom a +0 dagger a curare-tipped dart a +0 dagger (12, -34, D:10) a +0 leather armour a +0 club (22, -13, D:10) a +5 dagger a stone a +0 dagger 2 poisoned darts a +0 dagger (23, -13, D:10) a stone a +0 dagger a +0 dagger a +0 whip (40, -18, D:10) a +0 plate armour (47, -27, D:10) +0 acid dragon scales (48, -3, D:10) a +0 leather armour a +0 short sword (52, 6, D:10) a +0 club (53, 4, D:10) a +0 chain mail a +0 trident (53, 5, D:10) a +0 leather armour a +0 dagger a +0 short sword (54, 4, D:10) a +0 scale mail a +0 club a +0 ring mail a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 4 poisoned darts (8, 6, D:11) a +0 short sword (9, 38, D:11) 6 stones (21, 10, D:11) 7 stones (40, 16, D:11) 3 stones (40, 23, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 4, D:12) a +0 mace a +0 ring mail a +0 dagger a +0 leather armour (0, 5, D:12) a +0 dagger a +0 robe a +0 mace a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 27 gold pieces (6, -6, Orc:1) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 large rocks (13, 8, Lair:1) 6 stones (13, 30, Lair:1) 5 stones (15, 28, Lair:1) 9 stones (15, 30, Lair:1) 9 stones (16, 32, Lair:1) 3 stones (24, 12, Lair:1) 6 atropa-tipped darts (36, 42, Lair:1) a +0 robe (39, 6, Lair:1) a +3 falchion (39, 10, Lair:1) 7 stones (51, 0, Lair:1) the staff of air "Xacos" {rElec rF+ Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. Level 2 of the Lair of Beasts (1, 9, Lair:2) 3 poisoned darts (6, 26, Lair:2) a +0 dagger (20, 31, Lair:2) a +0 rapier (31, 34, Lair:2) 8 stones (32, 10, Lair:2) 3 poisoned darts (43, -2, Lair:2) a +0 trident (48, -10, Lair:2) a +6 ring of dexterity a ring of ice (53, -2, Lair:2) 4 stones (57, 18, Lair:2) 3 stones (59, 17, Lair:2) 3 boomerangs Level 3 of the Lair of Beasts (10, 12, Lair:3) a +0 buckler (16, 5, Lair:3) 5 stones (17, 4, Lair:3) 2 stones (19, 3, Lair:3) a +2 spear of venom (36, 25, Lair:3) a +0 leather armour a +0 hand axe (44, 29, Lair:3) a +0 war axe (46, 11, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (7, 6, Lair:4) a +0 morningstar (8, 16, Lair:4) 5 stones (13, -11, Lair:4) a +2 whip of electrocution (18, 25, Lair:4) a +0 rapier (25, 6, Lair:4) 6 stones (54, -4, Lair:4) a black bear corpse (skeletalised by now) (54, -1, Lair:4) 3 stones (55, -12, Lair:4) 3 stones (56, -10, Lair:4) 6 stones (56, -8, Lair:4) a +0 plate armour