LucemDeus Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 dagger (16, 16, D:1) a +0 sling (17, 0, D:1) a +0 helmet (17, 33, D:1) 3 stones (19, 19, D:1) a +0 dagger (25, -3, D:1) 5 poisoned darts (35, 8, D:1) a +0 spear (39, 23, D:1) a +0 dagger 2 stones (40, 2, D:1) a +0 sling (49, 22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 37, D:2) a +0 short sword 4 stones (13, 3, D:2) a +0 short sword (13, 28, D:2) a +0 dagger (18, -10, D:2) a +0 leather armour (37, 33, D:2) a +0 club (40, 23, D:2) 6 stones (40, 33, D:2) a +0 club a +0 dagger a stone (46, 30, D:2) a +0 scale mail (55, 35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 great mace (3, 1, D:3) a +0 robe (19, -29, D:3) a +1 short sword of speed (25, -27, D:3) a +0 sling a +2 dagger of venom (26, 11, D:3) 8 stones (31, -2, D:3) a +0 dagger a +0 club (37, 8, D:3) a +0 mace (50, 9, D:3) a +0 pair of gloves Level 4 of the Dungeon [Shop] Palamulo's Firing Range a throwing net (39 gold) a +2 hand crossbow of freezing (237 gold) 4 boomerangs (26 gold) the +5 triple crossbow of Focus {elec, rElec rF- rC+++ Dex-5} (1059 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. a +0 hand crossbow (45 gold) a +0 arbalest (58 gold) a throwing net (39 gold) 5 boomerangs (32 gold) (0, 0, D:4) a stone a stone (0, 1, D:4) a stone a stone (0, 2, D:4) a throwing net (2, 2, D:4) a poisoned dart (3, 1, D:4) a stone (4, -12, D:4) a +0 ring mail (12, -1, D:4) a +0 club (15, -4, D:4) a +0 dagger (22, 14, D:4) a +0 rapier a +0 leather armour (25, 5, D:4) a +0 plate armour (28, -6, D:4) 2 poisoned darts (29, -11, D:4) 7 stones (29, -1, D:4) a +0 whip a stone (32, -1, D:4) a +0 club a +0 sling (33, -2, D:4) a +0 sling (38, 8, D:4) a +0 dagger 2 boomerangs a +0 chain mail (38, 9, D:4) a +0 whip of venom a +0 leather armour a +0 flail (42, 18, D:4) a +0 leather armour (47, 8, D:4) a +0 mace (47, 9, D:4) a +1 falchion of protection (50, 20, D:4) a +0 dagger a +0 robe (51, 20, D:4) a +0 whip Level 5 of the Dungeon (1, 1, D:5) a +0 sling (6, 14, D:5) a +0 leather armour (7, 6, D:5) a +0 giant spiked club (7, 16, D:5) a +0 shortbow (27, 17, D:5) a +0 whip (27, 18, D:5) a +0 leather armour a +0 club (30, 21, D:5) a +0 club a +0 leather armour (31, 21, D:5) a +0 club (32, -10, D:5) a +0 robe (32, 22, D:5) a +0 flail (32, 23, D:5) a +2 vorpal flail (33, -2, D:5) a scroll of immolation (33, 13, D:5) a +0 hand axe (48, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (7, -35, D:6) a +0 robe (8, 12, D:6) a +0 hand axe (10, 3, D:6) a +0 hammer (14, -27, D:6) a +0 robe (16, -24, D:6) 4 stones (19, -22, D:6) 5 stones (19, 13, D:6) a +0 robe (24, -28, D:6) a +0 hand axe (25, -6, D:6) a +0 flail (28, 3, D:6) a +0 long sword +0 steam dragon scales (28, 10, D:6) a +0 trident (30, -5, D:6) a scroll of immolation (32, -15, D:6) a +0 long sword (40, -21, D:6) a +0 morningstar (50, -15, D:6) a +0 dagger a +0 scale mail a +0 short sword a +0 short sword (50, -14, D:6) a +0 falchion of protection a +0 ring mail (51, -16, D:6) a +0 dagger 3 boomerangs a +0 ring mail Level 7 of the Dungeon (10, 0, D:7) a +0 battleaxe a +0 robe (11, 1, D:7) a +0 dagger a +0 robe a +0 great sword a +0 robe (11, 2, D:7) a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 falchion (25, -25, D:7) a +0 quarterstaff (31, -9, D:7) 3 stones (31, 9, D:7) a +0 short sword (32, -8, D:7) a +0 rapier (33, -17, D:7) a +0 whip a +0 leather armour (33, -16, D:7) a +0 hand axe a +0 leather armour (34, -16, D:7) a +0 short sword a +0 whip a +0 club a +0 leather armour (39, -13, D:7) a +0 lajatang (46, 4, D:7) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (46, 5, D:7) a +0 hand axe (48, 7, D:7) a +0 spear (48, 8, D:7) a +0 hand axe a +0 scale mail (52, -8, D:7) a +0 chain mail (52, 13, D:7) a +0 great sword Level 8 of the Dungeon [Shop] Jokh's Tremendous Tomes the Disquisition on Feathers (1184 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Swiftness Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Corpse Rot Necromancy/Poison/Air 4 f - Summon Lightning Spire Summoning/Air 4 g - Lightning Bolt Conjuration/Air 5 h - Storm Form Transmutation/Air 7 the Monograph on Entrancing Firn (1504 gold) Spells Type Level a - Slow Hexes 1 b - Ozocubu's Armour Ice 3 c - Leda's Liquefaction Hexes/Earth 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 7 h - Discord Hexes 8 Sif Muna's Compilation of the Salvo (1248 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Sticky Flame Conjuration/Fire 4 d - Hailstorm Conjuration/Ice 4 e - Iskenderun's Battlesphere Conjuration 5 f - Lightning Bolt Conjuration/Air 5 g - Irradiate Conjuration/Transmutation 5 h - Starburst Conjuration/Fire 6 the Folio of Filthy Accompaniment (1504 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Spider Form Transmutation/Poison 3 d - Corpse Rot Necromancy/Poison/Air 4 e - Summon Forest Summoning/Translocation 5 f - Spellforged Servitor Conjuration/Summoning 7 g - Haunt Necromancy/Summoning 7 h - Dragon's Call Summoning 9 Cewnamalewn's Folio of the Elliptic Brume (1344 gold) Spells Type Level a - Swiftness Air 3 b - Portal Projectile Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Corpse Rot Necromancy/Poison/Air 4 f - Summon Lightning Spire Summoning/Air 4 g - Manifold Assault Translocation 5 h - Maxwell's Capacitive Coupling Air 8 the Volume of Entrancing Heat (1248 gold) Spells Type Level a - Slow Hexes 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Confusing Touch Hexes 3 d - Tukima's Dance Hexes 3 e - Flame Wave Conjuration/Fire 4 f - Silence Hexes/Air 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Enfeeble Hexes 7 the Essays on Windy Wicked Mysteries (1280 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Poisonous Vapours Poison/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Dispel Undead Necromancy 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Death's Door Necromancy 9 Sif Muna's Meditations on Permutations and Damage Dealing (1216 gold) Spells Type Level a - Wereblood Transmutation 2 b - Stone Arrow Conjuration/Earth 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Flame Wave Conjuration/Fire 4 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Fulminant Prism Conjuration/Hexes 4 g - Fireball Conjuration/Fire 5 h - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:8) a scroll of noise (1, -26, D:8) a +0 scale mail (4, -24, D:8) a +0 dagger a +0 leather armour (5, -26, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 scale mail (5, -18, D:8) a +0 club (6, -3, D:8) a +0 robe a +0 robe (9, -38, D:8) a +0 short sword a +0 short sword a +0 dagger 3 poisoned darts (9, -37, D:8) a +0 short sword 5 stones a +0 dagger (9, -8, D:8) a +0 falchion a +0 robe (10, -38, D:8) a +1 short sword of draining (10, -37, D:8) a +0 dagger a curare-tipped dart (11, -16, D:8) a +0 robe (20, -26, D:8) a scroll of vulnerability (22, -31, D:8) a +0 short sword 2 stones (22, -30, D:8) a +0 shortbow (23, -32, D:8) a +0 whip (23, 5, D:8) a +0 leather armour (24, -32, D:8) a +0 short sword a curare-tipped dart (24, -31, D:8) a +0 short sword 4 stones (24, -28, D:8) a +0 pair of gloves (26, -30, D:8) a +0 whip (26, -29, D:8) a +0 dagger a +4 short sword a +0 whip (35, -33, D:8) a +0 great sword Level 9 of the Dungeon (6, -24, D:9) 4 stones (22, -2, D:9) a +0 whip of flaming a +2 robe of fire resistance (26, -24, D:9) a +0 sling (26, -14, D:9) a scroll of vulnerability (27, -23, D:9) a +0 club (29, -24, D:9) a +0 club a +0 club a +0 club a +0 whip a +0 leather armour (34, -6, D:9) a +0 leather armour (42, -25, D:9) a +0 halberd (42, 1, D:9) 3 stones (43, -27, D:9) a +0 flail (43, -26, D:9) a +0 club a +0 flail a +0 spear a +0 ring mail (44, -25, D:9) a +0 halberd (44, -23, D:9) a +0 ring mail (55, 6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (2, -23, D:10) a +0 scale mail (12, -25, D:10) a +0 flail (21, -23, D:10) a +0 dagger a +0 robe (24, -16, D:10) a +0 club (27, -2, D:10) a +0 mace (28, -5, D:10) a +0 dagger a +0 dagger a +0 short sword 5 poisoned darts a +0 short sword a +0 club 3 stones a +0 short sword a curare-tipped dart a +0 dagger a +0 robe (29, -5, D:10) a +0 short sword 2 stones a +0 dagger a curare-tipped dart a +0 flail a +0 leather armour (30, -27, D:10) 5 poisoned darts (33, 3, D:10) a +0 halberd (39, -5, D:10) a +0 flail (39, -3, D:10) a +0 whip (39, -1, D:10) a +0 dagger a +0 robe (40, -7, D:10) a +0 dagger (40, -6, D:10) a +0 dagger a +0 glaive a +0 plate armour (40, -1, D:10) a +0 club (41, -5, D:10) a +0 short sword a +0 hand axe a +0 plate armour a +0 club (41, -3, D:10) a +0 flail a +0 trident a +0 chain mail (41, -1, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe a boomerang (43, -22, D:10) 6 silver boomerangs (43, -4, D:10) a +0 giant club (51, 1, D:10) a +0 shortbow (53, -22, D:10) a +0 war axe (55, -12, D:10) a +0 great sword (56, 13, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (1, 1, D:11) a +0 short sword (2, -21, D:11) a +0 ring mail (4, -8, D:11) a +0 mace a +0 plate armour (4, 4, D:11) a +0 shortbow (5, -8, D:11) a +0 hand axe (5, 14, D:11) a +0 dagger a +0 robe (10, -3, D:11) a +0 dagger a +0 ring mail (12, 4, D:11) a +0 troll leather armour (13, 19, D:11) 7 stones (25, -7, D:11) 3 stones (26, 8, D:11) a +0 sling (27, -22, D:11) a book of Burglary (27, 17, D:11) a +0 club (28, -5, D:11) a +0 leather armour (38, -7, D:11) 5 stones (38, 0, D:11) 2 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (9, -5, Lair:1) a scroll of vulnerability