MathTutor Level 1 of the Dungeon (10, 13, D:1) a +0 leather armour (18, 29, D:1) 11 stones (24, 0, D:1) a +0 whip (44, 17, D:1) a +0 club Level 2 of the Dungeon [Shop] Syteseit's Weapon Boutique a +0 spear (33 gold) a +0 quarterstaff (44 gold) 27 stones (29 gold) a +0 spear (33 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +5 vorpal morningstar (363 gold) a +0 short sword (33 gold) a +0 flail (38 gold) a +0 fustibalus (165 gold) a +0 rapier (44 gold) 13 arrows (28 gold) a +0 flail (38 gold) (5, -5, D:2) a +0 dagger (14, 7, D:2) a +0 ring mail (16, 18, D:2) a +0 ring mail (21, -8, D:2) a +0 short sword (22, 5, D:2) a +0 club (25, -5, D:2) a +0 dagger (26, -6, D:2) a +0 mace Level 3 of the Dungeon (0, 1, D:3) a bat corpse (skeletalised by now) (4, 6, D:3) a +0 hunting sling (8, -4, D:3) a +0 dagger (23, -24, D:3) a +0 club a goblin corpse (skeletalised by now) (26, -13, D:3) a poisoned dart (28, -13, D:3) a poisoned dart (29, -13, D:3) a poisoned dart (29, 1, D:3) a ball python corpse (31, -13, D:3) 2 poisoned darts (32, -11, D:3) 2 poisoned darts (32, -10, D:3) a poisoned dart (35, -13, D:3) 23 stones