Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 7330035009868541086 53 McKennaii the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Dec 10, 2021. Slain by an ice beast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (1795 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1795, Time: 00:01:18 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 42% Magic: 0/10 EV: 12 Int: 24 God: Gold: 41 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet Scrolls c - a scroll of holy word {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of flight {unknown} g - 2 potions of might {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 3.1 Spellcasting - Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Slow Hex 3% N/A 16% 2 Confusing Touch Hex 3% N/A 32% 3 Vampiric Draining Necr 1% 2d6 32% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is moderately wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast closely misses you. Unknown command. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast closely misses you. Unknown command. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you! You die... +### #..# #..### ## +..'.###.###### #..#...@Y...... #..#####.#####. +##'..# .# #..#..# .# #..#..# .. +..'.## .. #..#.# .... #..#.####... #+###+###........ You could see an ice beast. Vanquished Creatures A worm (D:3) A dart slug (D:1) 7 ball pythons 4 bats (D:1) An endoplasm (D:2) 2 giant cockroaches 3 goblins (D:1) 3 hobgoblins 7 jackals (D:1) A quokka (D:1) 4 frilled lizards 4 kobolds (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 285 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 926 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/9 1745 | D:3 | Learned a level 2 spell: Searing Ray 1785 | D:3 | Noticed an ice beast 1795 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, minmay_misc_feat_alley D:2: layout_rooms, basic_altar D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_24_doors, gammafunk_ghost_necromancy, st_stairs_13, hangedman_feature_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 3.9 Action || total -------------------------++------- Cast: Magic Dart || 84 Searing Ray || 1 Dodge: Dodged || 4