Seeded DCSS version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 424073725385337585 (custom seed) 6 McKennaii the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on July 15, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (230 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 230, Time: 00:00:09 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/5 EV: 12 Int: 20 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of butterflies {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You are out of magic! There are monsters nearby! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... $... ... ..# #.# #.# #†# ########## #.# .........# #J# .#######.# #@# .# #.# #.# .# #####.#######.# .# #.......>..##.# ##### .# #.###.####.##.## #...##### .# #.# #.####.#...###.......# .###.###...........##...###.# ..........###.#...####.####.#### ####.####.# #.##..####.#.......# You could see an endoplasm. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 230 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 10 Armour: Robe || 2 Dodge: Dodged || 1