Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup bcrawl-1.37.2 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-bcrawl -name Mehrunes -rc /dgldir/rcfiles/crawl-bcrawl/Mehrunes.rc -macro /dgldir/rcfiles/crawl-bcrawl/Mehrunes.macro -morgue /dgldir/morgue/Mehrunes/ -webtiles-socket /crawl-master/webserver/sockets/Mehrunes:2022-11-13.01:25:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 28 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x561679e56138]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x480) [0x561679e5e490]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0x7e) [0x561679e5643e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fac8299b060]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xdc5d) [0x7fac843bdc5d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe83d) [0x7fac843be83d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16953) [0x7fac843c6953]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc82d) [0x7fac843bc82d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xbade) [0x7fac843bbade]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc99b) [0x7fac843bc99b]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7fac843b83f8]: /usr/games/crawl-bcrawl(_ZN4CLua6callfnEPKcii+0xad) [0x561679e411cd]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcrawl(_ZN7map_def7run_luaB5cxx11Eb+0x149) [0x56167a09bf69]: map_def::run_lua[abi:cxx11](bool) /usr/games/crawl-bcrawl(+0x5bef05) [0x56167a0c9f05]: /usr/games/crawl-bcrawl(_Z10vault_mainR15vault_placementPK7map_defb+0x96) [0x56167a0cddd6]: vault_main(vault_placement&, map_def const*, bool) /usr/games/crawl-bcrawl(+0x3e6c1a) [0x561679ef1c1a]: /usr/games/crawl-bcrawl(_Z7builderb+0x430) [0x561679ef58b0]: builder(bool) /usr/games/crawl-bcrawl(_Z14generate_levelRK8level_id+0xfa1) [0x561679f26d81]: generate_level(level_id const&) /usr/games/crawl-bcrawl(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x47f) [0x561679f2781f]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-bcrawl(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x8e5) [0x56167a2e2d95]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-bcrawl(_Z11take_stairs20dungeon_feature_typebbb+0x1df) [0x56167a2e5cdf]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-bcrawl(_ZN5Delay6handleEv+0x41) [0x561679e74211]: Delay::handle() /usr/games/crawl-bcrawl(_Z12handle_delayv+0x37) [0x561679e75217]: handle_delay() /usr/games/crawl-bcrawl(+0x8ebf54) [0x56167a3f6f54]: /usr/games/crawl-bcrawl(+0x8ec795) [0x56167a3f7795]: /usr/games/crawl-bcrawl(main+0x13b) [0x561679db4f3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fac829882e1]: /usr/games/crawl-bcrawl(_start+0x2a) [0x561679db5a7a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 7 Level id: Zig:7 Currently generating level. Vault being placed: ziggurat1 Level build method = random_map_for_place, level layout type = , absdepth0 = 33 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (33, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You feel your body degrading from exertion and time. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You start resting. Magic restored. You start resting. Magic restored. You start waiting. Done waiting. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. You start resting. Magic restored. You start waiting. Done waiting. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You start resting. Magic restored. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You start resting. Magic restored. You start resting. Magic restored. You start waiting. Done waiting. You see here a +0 battleaxe. Evoke which item? (* to show all) (? for menu, Esc to quit) Really evoke G - a +1 figurine of a ziggurat {!*}? You set the figurine down, and a mystic portal to a ziggurat forms. Press: ? - help, v - describe, . - travel There is a gateway to a ziggurat here. There is a gateway to a ziggurat here. If you enter this portal you might not be able to return immediately. Continue? The world spins around you as you enter the gateway. You land on top of a ziggurat so tall you cannot make out the ground. A ghoul and a vampire knight come into view. The vampire knight shouts! Found four items. Found two gates leading back out of this place. Found a stone staircase leading down. There is an empty arch of ancient stone here. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ghoul Aim: a ghoul You conjure a mighty blast of ice! The great icy blast engulfs the ghoul!! The ghoul partially resists. The ghoul is lightly damaged. The ghoul is flash-frozen. The great icy blast engulfs the vampire knight!! The vampire knight partially resists. The vampire knight is moderately damaged. The vampire knight is flash-frozen. The ghoul is engulfed in freezing vapours. The vampire knight is engulfed in freezing vapours. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ghoul Aim: a ghoul (freezing vapour, lightly damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the ghoul!! The ghoul partially resists. The ghoul is moderately damaged. The great icy blast engulfs the vampire knight!!! The vampire knight partially resists. The vampire knight is almost destroyed. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ghoul Aim: a ghoul (freezing vapour, moderately damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the ghoul!! The ghoul partially resists. The ghoul is heavily damaged. The great icy blast engulfs the vampire knight. The vampire knight partially resists. You destroy the vampire knight! Sif Muna accepts your kill. The ghoul is engulfed in freezing vapours. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the ghoul! Sif Muna accepts your kill. Ka-crash! Your Shields skill increases to level 20! You start resting. Magic restored. You start resting. Magic restored. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. Magic restored. You start resting. Magic restored. You start waiting. Done waiting. Items here: !! ) [ a +0 great mace; a +0 chain mail; a potion of blood; a potion of curing e - 19 scrolls of enchant weapon (gained 2) There is a stone staircase leading down here. D - 6 scrolls of silence (gained 2) There is a gate leading back out of this place here. There is a stone staircase leading down here. A rune on the stairs sparks and fizzles. A purple draconian scorcher comes into view. It is wielding a +0 long sword. The purple draconian scorcher roars! You hear a roar! x2 There is an empty arch of ancient stone here. A white draconian and a draconian monk come into view. The white draconian roars! The green draconian monk roars! Found a runed spear, 65 gold pieces and a potion of might. Found two gates leading back out of this place. Found a stone staircase leading down. The purple draconian scorcher points at you and mumbles some strange words. The sphere of hellfire explodes! The hellfire engulfs you!!! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The green draconian monk breathes poison at you. You resist. The blast of poison engulfs you but does no damage. The purple draconian scorcher breathes dispelling energy at you. The bolt of dispelling energy hits you!! Your magical effects are unravelling. The white draconian breathes frost at you. The chilling breath hits you but does no damage. Casting: Tornado (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian Aim: a white draconian, wielding a +0 hand axe (raging winds, lightly wounded, catching its breath) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian monk!! The green draconian monk is moderately wounded. The green draconian monk is flash-frozen. The great icy blast engulfs the purple draconian scorcher!!! The purple draconian scorcher is severely wounded. The purple draconian scorcher is flash-frozen. The great icy blast engulfs the white draconian!! The white draconian partially resists. The white draconian is heavily wounded. The white draconian is flash-frozen. You float gracefully downwards. The purple draconian scorcher gestures at you while chanting. The sphere of hellfire explodes! The hellfire engulfs you!! Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian Aim: a white draconian, wielding a +0 hand axe (raging winds, heavily wounded, catching its breath, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian monk!!! The green draconian monk is almost dead. The great icy blast engulfs the white draconian!! The white draconian partially resists. The white draconian is severely wounded. The great icy blast engulfs the purple draconian scorcher!!! You kill the purple draconian scorcher! Sif Muna accepts your kill. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian Aim: a white draconian, wielding a +0 hand axe (raging winds, almost dead, catching its breath, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian monk!!! You kill the green draconian monk! Sif Muna accepts your kill. The great icy blast engulfs the white draconian!!! The white draconian partially resists. You kill the white draconian! Sif Muna accepts your kill. You start resting. The winds around you start to calm down. You start resting. The winds around you calm down. Magic restored. HP restored. You start resting. HP restored. You now have 7840 gold pieces (gained 65). There is a gate leading back out of this place here. You use a rune to identify the item. There is a stone staircase leading down here. You see here a +2 spear of piercing. There is a gate leading back out of this place here. You see here a potion of might. You use a rune to identify the item. You see here a +0 hand axe. Search for what [Enter for "shield", or ? for help]? . Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. You use a rune to identify the item. You see here a +0 ring mail. There is a stone staircase leading down here. You see here a +2 spear of piercing. A rune on the stairs sparks and fizzles. There is an empty arch of ancient stone here. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel very safe from missiles. A death knight, a starcursed mass and a large abomination come into view. The death knight shouts! A blink frog comes into view. A starcursed mass splits. The death knight moves out of view. A bone dragon comes into view. A great orb of eyes and a small abomination come into view. The blink frog croaks. Found a potion of experience, 55 gold pieces and a scroll of teleportation. Found two gates leading back out of this place. Found a stone staircase leading down. Casting: Deflect Missiles (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The starcursed mass shudders and withdraws towards its neighbour. The starcursed mass shudders and is absorbed by its neighbour. Casting: Tornado (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (raging winds, heavily wounded) You conjure a mighty blast of ice! The great icy blast engulfs the blink frog!!! The blink frog is frozen into a solid block of ice! You kill the blink frog! Sif Muna accepts your kill. The great icy blast engulfs the large abomination!!! The large abomination is frozen into a solid block of ice! You destroy the large abomination! Sif Muna accepts your kill. The great icy blast engulfs the death knight!!! The death knight is severely wounded. The death knight is flash-frozen. The great icy blast engulfs the starcursed mass!!! The starcursed mass is heavily damaged. The starcursed mass is flash-frozen. The great icy blast engulfs the small abomination!!! The small abomination is frozen into a solid block of ice! You destroy the small abomination! Sif Muna accepts your kill. The great icy blast engulfs the bone dragon!! The bone dragon partially resists. The bone dragon is lightly damaged. The bone dragon is flash-frozen. The great icy blast engulfs the great orb of eyes!! The great orb of eyes is moderately wounded. The great orb of eyes is flash-frozen. A starcursed mass splits. A chorus of shrieks assaults your mind. The great orb of eyes is engulfed in freezing vapours. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bone dragon Aim: a bone dragon (raging winds, lightly damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the bone dragon!!! The bone dragon partially resists. The bone dragon is heavily damaged. The great icy blast engulfs the starcursed mass!!! The starcursed mass is frozen into a solid block of ice! You destroy the starcursed mass! Sif Muna accepts your kill. The great icy blast engulfs the starcursed mass!! The starcursed mass is almost destroyed. The great icy blast engulfs the death knight!!! The death knight is frozen into a solid block of ice! You kill the death knight! Sif Muna accepts your kill. The great icy blast engulfs the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. You destroy the starcursed mass! Sif Muna accepts your kill. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bone dragon Aim: a bone dragon (raging winds, heavily damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the bone dragon!!! The bone dragon partially resists. The bone dragon is almost destroyed. You destroy the blink frog shaped block of ice! You destroy the large abomination shaped block of ice! Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bone dragon Aim: a bone dragon (raging winds, almost destroyed, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the bone dragon!!! The bone dragon partially resists. The bone dragon is frozen into a solid block of ice! You destroy the bone dragon! Sif Muna accepts your kill. You destroy the small abomination shaped block of ice! You destroy the human shaped block of ice! You destroy the starcursed mass shaped block of ice! You start resting. You destroy the bone dragon shaped block of ice! You start resting. The winds around you start to calm down. You float gracefully downwards. You are engulfed in raging winds. You start resting. You are engulfed in raging winds. You start resting. The winds around you calm down. Magic restored. You start resting. Magic restored. You start waiting. G - a scroll of enchant armour You use a rune to identify the item. You see here a +2 hat. You see here a lamp of fire. You now have 7895 gold pieces (gained 55). There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a potion of experience. u - 23 scrolls of teleportation (gained 1) There is a gate leading back out of this place here. Search for what [Enter for "."]? . As you read the scroll of enchant armour, it crumbles to dust. Your +4 pearl dragon scales glow green for a moment. You see here a +2 hat. There is a stone staircase leading down here. You see here a potion of experience. A rune on the stairs sparks and fizzles. There is an empty arch of ancient stone here. A chaos spawn comes into view. The chaos spawn gives a hideous shriek! You hear a roar! A small abomination comes into view. A neqoxec, a smoke demon and a lich come into view. The lich shouts! The neqoxec shouts! A smoke demon comes into view. A starcursed mass comes into view. A large abomination comes into view. The neqoxec moves out of view. A green very ugly thing comes into view. The smoke demon roars! The lich mumbles some strange words. The lich seems to speed up. The neqoxec gestures. A starcursed mass splits. Found four items. Found two gates leading back out of this place. Found a stone staircase leading down. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. A starcursed mass splits. Casting: Tornado (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the small abomination! Sif Muna accepts your kill. You kill the chaos spawn! Sif Muna accepts your kill. The chaos spawn degenerates into a cloud of primal chaos! The lich is moderately damaged. The green very ugly thing is moderately wounded. The starcursed mass is almost destroyed. You destroy the starcursed mass! Sif Muna accepts your kill. The large abomination is moderately damaged. You kill the neqoxec! Sif Muna accepts your kill. You destroy the starcursed mass! Sif Muna accepts your kill. Ka-crash! You destroy the starcursed mass! Sif Muna accepts your kill. The lich casts a spell. The lich blinks! The smoke demon gestures at you. The ball of steam misses you. The smoke demon gestures at you. You deflect the sticky flame! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The green very ugly thing is almost dead. The lich is severely damaged. The lich points at you and mumbles some strange words. The bolt of fire misses you. The smoke demon gestures at you. You deflect the ball of steam! The lich gestures wildly while chanting. The lich blinks! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lich Aim: a lich (raging winds, severely damaged, fast) You conjure a mighty blast of ice! The great icy blast engulfs the lich!! The lich partially resists. The lich is frozen into a solid block of ice! You destroy the lich! Sif Muna accepts your kill. The great icy blast engulfs the green very ugly thing!!! The green very ugly thing is frozen into a solid block of ice! You kill the green very ugly thing! Sif Muna accepts your kill. The great icy blast engulfs the smoke demon!!! You kill the smoke demon! Sif Muna accepts your kill. You destroy the large abomination! Sif Muna accepts your kill. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - smoke demon Aim: a smoke demon (raging winds, almost dead) You conjure a mighty blast of ice! The great icy blast engulfs the smoke demon!!! You kill the smoke demon! Sif Muna accepts your kill. You start resting. You destroy the lich shaped block of ice! You destroy the very ugly thing shaped block of ice! You start resting. The winds around you start to calm down. You float gracefully downwards. You are engulfed in raging winds. You start resting. You are engulfed in raging winds. You are engulfed in raging winds. You start resting. The winds around you calm down. Magic restored. You start resting. Magic restored. You start waiting. Done waiting. Search for what [Enter for "."]? . t - 29 scrolls of fog (gained 1) t - 30 scrolls of fog (gained 1) There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. A rune on the stairs sparks and fizzles. There is an empty arch of ancient stone here. An eye of devastation, a deep elf knight, a cyclops and a shadow wraith come into view. The cyclops shouts! The deep elf knight shouts! The shadow wraith gives a chilling moan. You hear a shout! x2 The deep elf knight moves out of view. An ancient lich comes into view. You have encountered a dangerous foe! A sphinx, a yaktaur, an ancient lich and an ironheart convoker come into view. You have encountered a dangerous foe! The yaktaur shouts! The ironheart convoker shouts! The ancient lich shouts! x2 The eye of devastation looks around. The eye of devastation begins repelling missiles! Found five items. Found two gates leading back out of this place. Found a stone staircase leading down. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The sphinx mumbles some strange words. Something smites you! The ancient lich casts a spell. The ancient lich blinks! Casting: Tornado (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow wraith Aim: a shadow wraith (raging winds, moderately damaged, slightly transparent) Okay, then. Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The eye of devastation is heavily wounded. The ancient lich is heavily damaged. The cyclops is heavily wounded. The deep elf knight is almost dead. You kill the ironheart convoker! Sif Muna accepts your kill. The ancient lich is heavily damaged. The sphinx is heavily wounded. You kill the yaktaur! Sif Muna accepts your kill. You kill the deep elf knight! Sif Muna accepts your kill. You feel your body degrading from exertion and time. The ancient lich gestures at you while chanting. You deflect the bolt of acid! The sphinx casts a spell. Something smites you! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the eye of devastation! Sif Muna accepts your kill. You kill the cyclops! Sif Muna accepts your kill. The cyclops's shape twists and changes as it dies. The ancient lich is severely damaged. The ancient lich is almost destroyed. The sphinx is heavily wounded. The shadow wraith completely misses you. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the ancient lich! Sif Muna accepts your kill. You destroy the ancient lich! Sif Muna accepts your kill. The sphinx is severely wounded. You destroy the shadow wraith! Sif Muna accepts your kill. The sphinx casts a spell. Something smites you! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sphinx Aim: a sphinx (raging winds, severely wounded) You conjure a mighty blast of ice! The great icy blast engulfs the sphinx!!! The sphinx is frozen into a solid block of ice! You kill the sphinx! Sif Muna accepts your kill. You start resting. You destroy the sphinx shaped block of ice! The winds around you start to calm down. You float gracefully downwards. You start resting. The winds around you calm down. Magic restored. You start resting. Magic restored. Search for what [Enter for "."]? . G - 3 scrolls of acquirement Things that are here: a +0 morningstar; a +0 scale mail; a human corpse You pick up a book of Dreams and begin reading... Unfortunately, you learned nothing new. There is a stone staircase leading down here. You use a rune to identify the item. There is a gate leading back out of this place here. You see here a +0 hand crossbow. O - a scroll of enchant armour You pick up Kicet's Volume of Twisted Snow and begin reading... Unfortunately, you learned nothing new. Done exploring. Done exploring. As you read the scroll of acquirement, it crumbles to dust. Acquire which item? (Press ! for descriptions.) A: +3 lajatang of pain; B: +1 pair of boots of running C: amulet of the acrobat; D: manual of Evocations; E: staff of power F: box of beasts; G: 1266 gold pieces Acquire the manual of Evocations? (y/n) Something appears at your feet! You pick up a manual of Evocations and begin studying. As you read the scroll of acquirement, it crumbles to dust. Acquire which item? (Press ! for descriptions.) A: +2 glaive of venom B: +0 medium shield "Caq Fad" {Str+2 Int+5} C: amulet "Izik" {Reflect rN+ SH+2}; D: manual of Bows; E: staff of wizardry F: box of beasts; G: 1311 gold pieces Acquire the manual of Bows? (y/n) Something appears at your feet! You pick up a manual of Bows and begin studying. As you read the scroll of acquirement, it crumbles to dust. Acquire which item? (Press ! for descriptions.) A: +4 longbow of flaming B: +1 helmet of Optimism {MR+ rCorr Dex+3} C: ring of Gaxeal {+Blink Str+4 Dex+3 Slay+3} D: manual of Translocations; E: staff of wizardry; F: box of beasts G: 1406 gold pieces Acquire the manual of Translocations? (y/n) Something appears at your feet! You pick up another manual of Translocations and continue studying. As you read the scroll of enchant armour, it crumbles to dust. Your +5 pearl dragon scales glow green for a moment. Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +9 ice dragon scales. x4 You finish taking off your +9 ice dragon scales. You start putting on your armour. You continue putting on your +6 pearl dragon scales. x5 You finish putting on your +6 pearl dragon scales. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +6 pearl dragon scales. x4 You finish taking off your +6 pearl dragon scales. You start putting on your armour. You continue putting on your +9 ice dragon scales. x5 You finish putting on your +9 ice dragon scales. Unknown command. Search for what [Enter for "."]? . Unknown command. You see here 56 arrows. There is a stone staircase leading down here. A rune on the stairs sparks and fizzles. There is an empty arch of ancient stone here. A red draconian and a draconian annihilator come into view. The purple draconian annihilator is wielding a +2 dagger of holy wrath. The red draconian roars! The purple draconian annihilator roars! A purple draconian comes into view. It is wielding a +0 long sword. The purple draconian annihilator gestures at you while chanting. You deflect the bolt of lightning! A yellow draconian stormcaller comes into view. It is wielding a +0 short sword. You hear a roar! The purple draconian roars! A yellow draconian, a draconian annihilator and 2 draconian scorchers come into view. The yellow draconian is wielding a +2 war axe of electrocution. A purple draconian scorcher is wielding a +1 long sword of flaming. The yellow draconian roars! The purple draconian scorcher roars! The red draconian annihilator roars! The yellow draconian stormcaller roars! A green draconian comes into view. It is wielding a +0 long sword. The purple draconian scorcher casts a spell. The red draconian annihilator gestures wildly while chanting. The red draconian annihilator blinks! A purple draconian comes into view. It is wielding a +0 mace. The purple draconian annihilator breathes dispelling energy at you. The bolt of dispelling energy misses you. The green draconian roars! Casting: Glaciate (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You deflect the blast of flame! The yellow draconian stormcaller throws acid at you. The glob of acid hits you but does no damage. The acid corrodes you! You are splashed with acid! The balrug gestures at you. Something smites you! Casting: Tornado (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The red draconian annihilator is heavily wounded. The purple draconian is moderately wounded. The purple draconian annihilator is heavily wounded. The yellow draconian is severely wounded. The purple draconian is heavily wounded. The green draconian is heavily wounded. You kill the purple draconian scorcher! Sif Muna accepts your kill. The balrug disappears in a puff of smoke! The black draconian scorcher is heavily wounded. The red draconian annihilator mumbles some strange words. The red draconian annihilator blinks! The yellow draconian throws acid at you. You deflect the glob of acid! The purple draconian annihilator casts a spell at you. You deflect the poison arrow! Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The purple draconian is severely wounded. The red draconian is severely wounded. The yellow draconian stormcaller is heavily wounded. You kill the purple draconian! Sif Muna accepts your kill. You kill the black draconian scorcher! Sif Muna accepts your kill. You kill the green draconian! Sif Muna accepts your kill. You kill the yellow draconian! Sif Muna accepts your kill. You kill the purple draconian annihilator! Sif Muna accepts your kill. You kill the red draconian annihilator! Sif Muna accepts your kill. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy misses you. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the red draconian! Sif Muna accepts your kill. The yellow draconian stormcaller is severely wounded. You kill the purple draconian! Sif Muna accepts your kill. Casting: Shatter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The yellow draconian stormcaller is almost dead. You kill the yellow draconian stormcaller! Sif Muna accepts your kill. You start resting. The winds around you start to calm down. You float gracefully downwards. You start resting. The winds around you calm down. You are no longer corroded. You start resting. Magic restored. Found four items. Found two gates leading back out of this place. Found a stone staircase leading down. You see here a +0 mace. You pick up the Volume of Calling and begin reading... Unfortunately, you learned nothing new. Press: ? - help, v - describe, . - travel There is an unnaturally hard rock wall here. You use a rune to identify the item. G - a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. No target in view! Unknown command. You use a rune to identify the item. O - the ring "Xualanie" {rPois rN+ EV+5 Int+4 Slay-5} There is a gate leading back out of this place here. You pick up the Compendium of the Voyage and Stones and begin reading... Unfortunately, you learned nothing new. There is a stone staircase leading down here. Search for what [Enter for "."]? . Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. You start waiting. Done waiting. There is a stone staircase leading down here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.37.2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mehrunes] Species: Skeleton Job: Fire Elementalist HP: 180/180; mods: 0/0 MP: 66/66; mod: 0 Stats: 18 (18) 26 (26) 12 (12) Position: (0, 0) , god: Sif Muna (9), turn_is_over: 0, banished: 0 Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 20 | 14802 | 852/1800 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | X | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/35 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 25 | 18 | 9679 | 598/1262 Dodging | X | 1 | 25 | 19 | 13605 | 1305/1650 Stealth | X | 0 | 0 | 2 | 151 | 45/106 Shields | X | 1 | 25 | 20 | 10912 | 1048/1272 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 27 | 17690 | 1/0 Conjurations | X | 0 | 0 | 18 | 8105 | 469/1061 Hexes | | 0 | 0 | 0 | 0 | 0/42 Charms | X | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 16 | 12923 | 1327/1768 Fire Magic | X | 0 | 0 | 10 | 2873 | 73/650 Ice Magic | X | 0 | 0 | 18 | 9132 | 51/1262 Air Magic | X | 0 | 0 | 17 | 13369 | 5/1909 Earth Magic | X | 0 | 0 | 23 | 21239 | 1439/2250 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 12 | 4994 | 0/1011 Evocations | X | 0 | 0 | 14 | 7208 | 73/1248 Spell bugs: Durations: #40: 20 Attributes: #4: 710622 #12: 9996 #13: 2101 #23: 30227 #24: -1891432181 #27: 2997238 #44: 1 #49: 10233 #59: 1 Mutations: cold resistance: 1 (innate) deterioration: 1 (innate) negative energy resistance: 3 (innate) powered by death: 2 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) magic shield: 1 (innate) sturdy frame: 3 (innate) spell healing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #28: staff of power eq slot #1, inv slot #24: +2 cloak of magic resistance eq slot #2, inv slot #27: +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} eq slot #3, inv slot #6: +2 pair of gloves of dexterity eq slot #4, inv slot #0: +1 pair of boots of running eq slot #5, inv slot #21: +4 buckler of protection eq slot #6, inv slot #45: +9 ice dragon scales eq slot #7, inv slot #16: ring of wizardry eq slot #8, inv slot #8: ring of Visa Bau {rPois rF+++ rC+ SInv Stlth-} eq slot #9, inv slot #33: amulet "Xaschuifry" {RegenMP +Inv rElec rC+ Int+2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# 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#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓.........▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓.........▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓...............▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓...............▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓...............▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓..............∩▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓∩.............>▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# 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#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# ################################################################################ clua stack: dlua stack: point.lua, function point, line 10 dungeon.lua, function colour_map, line 476 ziggurat.lua, function ziggurat_furnish, line 726 ziggurat.lua, function (null), line 771 (tail call), function , line -1 ziggurat.lua, function ziggurat_level, line 45 [string "dlmain"], function (null), line 2 dungeon.lua, function (null), line 255 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false ziggurat: builder: rectangle monster_hook: false zig_exc: 59 colour: blue >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>