Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932a4c (webtiles) character file. Game seed: 6704405800125427002, levelgen mode: deterministic 2 MenacingMecha the Twirler (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Sept 7, 2019. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (70 turns). MenacingMecha the Twirler (Demonspawn Gladiator) Turns: 70, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of random uselessness {unknown} Comestibles f - a ration Skills: - Level 2.0 Fighting + Level 2.8 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, MenacingMecha the Demonspawn Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labeled SETZUKHOOZI. Found a staircase leading out of the dungeon. e - a scroll labeled SETZUKHOOZI You open the large door. There is a large open door here. A ball python, a rat and a kobold come into view. The ball python hisses angrily. The kobold shouts! The ball python moves out of view. The kobold moves out of view. The rat twitches its whiskers. You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat completely misses you. You sock the rat! You kill the rat! The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You closely miss the ball python. The kobold hits you with a +0 whip. A giant cockroach comes into view. The ball python barely misses you. The ball python constricts you. The kobold hits you but does no damage. The giant cockroach moves out of view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * x2 The ball python constricts you. The ball python closely misses you. The ball python constricts you. The kobold hits you but does no damage. You sock the ball python! You kill the ball python! The kobold barely misses you. The kobold hits you but does no damage. The kobold misses you. You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You die... #.............. #.............. #!............. #.............. #.............. #.........!.... #.....K.....(.. #.$....@....... ######.###..... #...# ... ##.#.# . #..#.# ##.##.# #..# .# #.## .# #.# .. You could see a kobold. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MenacingMecha the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | HP: 4/16 [ball python (2)] 70 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms Action || total -------------------------++------- Melee: Quarterstaff || 10 Armor: Leather armour || 5 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------