Mercurial the Dungeon (0, 10, D) a +2 whip of flaming a +0 leather armour a +0 club a +0 dagger a +0 robe an orc skeleton (0, 17, D) a +0 dagger a +0 leather armour an orc skeleton (1, 4, D) a +0 war axe 5 scrolls of amnesia 2 scrolls of vulnerability (2, 4, D) 10 stones (2, 14, D) a +0 scale mail a +2 hand axe (3, 4, D) 2 potions of invisibility (4, 14, D) a +3 ring mail of positive energy (5, 4, D) a +2 quarterstaff a +2 trident (5, 15, D) a +0 long sword of holy wrath (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +0 quarterstaff of speed (unseen) (6, 15, D) a +2 dagger of venom (7, 4, D) a +2 mace (7, 14, D) a +2 vorpal trident (7, 15, D) a +0 vorpal mace (8, 20, D) a +2 falchion a +0 robe a +0 dagger a +0 robe (8, 21, D) a +4 halberd a +0 robe (8, 23, D) a +6 morningstar of freezing (still there?) a +0 robe (still there?) a +0 shortbow (still there?) a centaur skeleton (still there?) (9, 21, D) a +4 scimitar of freezing a +0 robe a vampire mosquito corpse (15, 22, D) a +2 vorpal hand axe (17, 21, D) a +0 lajatang (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 vorpal dire flail (unseen) (18, 19, D) a +4 chain mail (unseen) (18, 20, D) a +0 pair of gloves (18, 22, D) a +2 rapier of distortion (unseen) (18, 23, D) the +2 scimitar of Adwaluen {protect, rC+ MP+9} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. MP: It affects your magic capacity (+9). (unseen) (21, 10, D) a +0 club