Merkmiralles Level 1 of the Dungeon (6, -13, D:1) a staff of air (6, -8, D:1) a +0 leather armour (14, 11, D:1) a +0 dagger (14, 12, D:1) a +1 whip of venom 4 stones (17, 1, D:1) 5 poisoned darts (20, -13, D:1) a staff of conjuration (34, 12, D:1) 3 stones (35, 1, D:1) a +0 dagger (36, 0, D:1) a +0 dagger (37, 40, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -4, D:2) a +0 falchion (10, -5, D:2) a +0 whip (11, 26, D:2) a +0 short sword 5 stones (11, 27, D:2) a +0 club (20, 19, D:2) 8 stones (31, -7, D:2) a +0 short sword (31, 9, D:2) 5 curare-tipped darts (35, 3, D:2) a +0 club (35, 5, D:2) a +0 dagger (40, 24, D:2) a +0 whip 3 stones (43, 18, D:2) a flux talisman a +0 hand axe (46, 19, D:2) 4 stones a +0 leather armour (47, -2, D:2) a +0 animal skin (50, 29, D:2) a +0 club (53, 2, D:2) a +0 whip Level 3 of the Dungeon (3, 2, D:3) a +0 dagger a +0 leather armour (4, -32, D:3) 5 stones (7, -23, D:3) a +0 scale mail (10, -7, D:3) a +0 mace (13, -12, D:3) a +0 short sword (17, -20, D:3) 6 stones (18, -11, D:3) a +0 ring mail (18, 12, D:3) a +0 club a +0 sling (19, -6, D:3) 4 stones (33, -16, D:3) a +0 mace (35, -31, D:3) a +0 sling (36, -27, D:3) a +0 dagger a +0 robe (36, -25, D:3) a +0 short sword a +0 ring mail (37, -35, D:3) 4 boomerangs (37, -27, D:3) a +0 hand axe (37, -23, D:3) a +0 short sword 3 poisoned darts (37, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +3 heavy hand axe (11, -43, D:4) a +0 whip (12, -22, D:4) a +0 club (12, -21, D:4) a +0 club a +0 spear (12, -20, D:4) a +0 whip (15, -30, D:4) a +0 dagger 8 poisoned darts (15, -26, D:4) a +0 scale mail (22, -21, D:4) the +5 sling "Mixzyfaab" {flame, rElec rC+ rCorr SInv} rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (24, -21, D:4) a +0 scale mail (25, -30, D:4) a maw talisman (26, -1, D:4) a +0 short sword 2 stones (27, -16, D:4) 4 stones (27, -13, D:4) a +0 dagger (32, -17, D:4) a +0 dagger 3 stones (35, -37, D:4) a +0 rapier (40, -35, D:4) a +0 dagger (40, -27, D:4) a +0 long sword (44, -22, D:4) 7 stones (49, -43, D:4) a +0 mace a +0 leather armour a +2 falchion of draining a +0 war axe a +0 ring mail a +0 club (50, -44, D:4) a +0 club (54, 1, D:4) a +0 club (57, -1, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a blade talisman (8, 32, D:5) a ring of ice (16, 10, D:5) a +0 robe (37, 10, D:5) a +0 falchion (37, 21, D:5) a +0 quarterstaff (45, 15, D:5) a +0 club a +0 ring mail (46, 40, D:5) a serpent talisman (51, 16, D:5) a +0 war axe a +0 ring mail (52, 16, D:5) a +0 falchion a +0 ring mail (53, 16, D:5) a +0 flail a +0 dagger a +0 leather armour (59, -11, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (25, 32, D:6) a +0 rapier (27, 27, D:6) 5 poisoned darts (31, 17, D:6) a serpent talisman (55, -4, D:6) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (57, -4, D:6) a +0 club (60, 10, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a book of Fire (8, 8, D:7) a +0 hand axe a +0 flail a boomerang a +0 ring mail (9, 8, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe (12, 18, D:7) a beast talisman (13, -9, D:7) a +0 flail (14, 17, D:7) 6 stones (39, -15, D:7) 6 stones (50, -16, D:7) a +0 whip (50, -6, D:7) a +0 whip a +0 leather armour (51, -8, D:7) a +0 club a +0 whip a +0 spear (51, -7, D:7) a +0 flail (51, -6, D:7) a +0 halberd (57, 5, D:7) a +0 dagger (62, 27, D:7) a +2 ring mail of cold resistance (62, 28, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 robe (1, 0, D:8) a +2 morningstar a +0 robe (1, 1, D:8) a +5 hand axe of freezing a +0 robe (10, -14, D:8) a ring of positive energy an amulet of magic regeneration the ring "Miunofir" {Wiz Int+3} [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). (20, -32, D:8) 3 poisoned darts (21, -6, D:8) a +0 club 7 poisoned darts (22, -8, D:8) a +0 dagger a curare-tipped dart (22, -4, D:8) a +0 club 5 stones (26, -1, D:8) a +0 leather armour (29, -13, D:8) a +0 robe (32, -23, D:8) 3 stones (32, -20, D:8) a +0 whip 3 stones (33, -21, D:8) a +0 club (33, -20, D:8) a +0 dagger 5 poisoned darts (41, -17, D:8) a +0 long sword (43, 0, D:8) a +0 orcbow (51, -47, D:8) 5 stones (53, -36, D:8) a +0 whip of flaming a +0 robe (58, -43, D:8) a +0 scale mail (60, -42, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +4 falchion of freezing a +0 robe (1, -1, D:9) a +2 morningstar of freezing a +0 robe (3, 10, D:9) 7 stones (3, 27, D:9) a +7 battleaxe of flaming (4, -7, D:9) a +0 dagger a +0 club 5 stones (4, -6, D:9) a +0 club 4 poisoned darts (4, -3, D:9) a +0 trident a +0 robe (5, -7, D:9) a +0 dagger 5 poisoned darts a +0 dagger (5, -6, D:9) a +0 short sword a +0 short sword (7, 28, D:9) a +0 shortbow (15, 25, D:9) a +0 rapier (23, 15, D:9) 5 stones (23, 30, D:9) +0 steam dragon scales (27, 0, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe (28, 0, D:9) a +0 flail a +0 leather armour (35, -4, D:9) a +0 quarterstaff (46, 29, D:9) a +0 dagger a +0 robe (46, 30, D:9) a +0 dagger a +0 leather armour (47, -13, D:9) a +0 giant spiked club a +0 giant club (47, 12, D:9) a +0 quarterstaff (47, 29, D:9) a +0 club a +0 chain mail (47, 30, D:9) a +0 club a +0 chain mail (48, 30, D:9) a +0 mace (54, 4, D:9) a +0 mace (58, 26, D:9) a +0 dagger (59, 18, D:9) a +1 heavy falchion Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (22, -32, D:10) a yak corpse (skeletalised by now) (24, -4, D:10) 5 stones (32, -27, D:10) a +0 dagger a +0 robe (33, -27, D:10) a +0 hand axe a +0 leather armour (33, -26, D:10) a +0 falchion a +0 ring mail a +0 falchion (50, -15, D:10) a +0 robe