Merkmiralles Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 16, D:1) 6 stones (7, -1, D:1) a +0 leather armour (9, -13, D:1) a +0 dagger (10, -13, D:1) a +0 club (10, -10, D:1) a +0 leather armour (25, -4, D:1) a +0 short sword of draining (29, -2, D:1) a +0 dagger (29, -1, D:1) a +0 club (33, 0, D:1) a +0 club (35, 0, D:1) a +0 whip (46, -12, D:1) a +6 ring of intelligence a +0 animal skin (48, -10, D:1) 3 boomerangs Level 2 of the Dungeon (4, -19, D:2) a scarf of shadows (6, -6, D:2) a +0 robe (10, -6, D:2) a +0 scale mail (13, -9, D:2) a book of Frost (25, -16, D:2) a +0 club (26, -17, D:2) a +0 dagger (28, -19, D:2) 3 poisoned darts (28, 2, D:2) a +0 flail (30, -20, D:2) a +0 leather armour a +0 dagger (35, 13, D:2) a +0 leather armour (36, 4, D:2) a +0 club (36, 10, D:2) 5 stones (47, -4, D:2) the +1 mace of Stickiness {spect, ^Fragile rPois MP+9 Stlth-} rPois: It protects you from poison MP+9: It affects your magic capacity (+9). ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. Level 3 of the Dungeon (0, 2, D:3) a +0 short sword 4 stones (5, 29, D:3) a +0 club (9, 28, D:3) a +0 whip (18, -7, D:3) a +0 mace (19, 35, D:3) a +0 spear (21, 36, D:3) a +0 mace (24, 4, D:3) a +0 dagger (29, -13, D:3) a +0 leather armour (29, 9, D:3) a +0 club a +0 dagger (29, 10, D:3) a +0 club (31, 10, D:3) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 animal skin a +2 helmet a +0 club a +0 club (36, -9, D:3) a +0 ring mail Level 4 of the Dungeon (9, 33, D:4) a +0 club (18, 28, D:4) a +0 club (20, -5, D:4) a +0 short sword 2 stones (20, 22, D:4) the +2 robe "Atu Tup" {rC- rN++ Dex+3 SInv} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (21, -5, D:4) a +0 mace (27, 20, D:4) a +0 mace (27, 21, D:4) a +0 dagger a +0 sling (28, 21, D:4) a +0 dagger a +0 robe a +0 short sword (29, 21, D:4) a +0 short sword a +0 leather armour (30, 28, D:4) a +0 robe (39, 32, D:4) a book of Party Tricks Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 3, D:5) a +0 robe (11, 44, D:5) a flux talisman (24, 48, D:5) a +0 whip (25, 21, D:5) a +0 dagger (26, 8, D:5) a +0 club a +0 robe (27, 7, D:5) a +0 glaive a +0 plate armour (29, 5, D:5) a book of the Hunter (30, 6, D:5) a book of Displacement (31, 16, D:5) a +0 leather armour of fire resistance (38, 5, D:5) a +0 falchion (42, 46, D:5) a scarf of shadows (45, 34, D:5) a flux talisman (47, 42, D:5) a +0 scythe a +0 robe (48, 41, D:5) a +0 scythe a +0 robe (48, 42, D:5) a +0 ring mail (48, 43, D:5) a +0 scythe a +0 robe (53, 19, D:5) a +0 spear a +0 flail (53, 20, D:5) a +0 whip (54, 17, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +1 whip of electrocution (6, -13, D:6) a +0 whip a +0 robe (7, -13, D:6) a +0 club (8, -13, D:6) a +0 spear (9, -13, D:6) a +0 halberd (15, -18, D:6) a +0 ring mail (18, 3, D:6) a +0 spear (18, 9, D:6) a +0 dagger a +1 robe (19, 9, D:6) a +0 short sword a +0 scale mail (24, -7, D:6) 8 stones (24, -5, D:6) a +0 whip (26, -7, D:6) 3 stones (26, 10, D:6) a +0 falchion a +0 hand axe a +0 ring mail (26, 11, D:6) a +0 mace (29, -17, D:6) a +0 trident of venom (37, -9, D:6) a +0 club a +0 flail a +0 leather armour (39, -31, D:6) a +0 giant spiked club (40, 6, D:6) a +0 giant club (46, -15, D:6) a +0 club a +0 leather armour (47, -17, D:6) a +0 club (48, -15, D:6) a +0 spear (48, 20, D:6) 7 stones (49, -17, D:6) a +0 whip (49, -15, D:6) a +0 spear (49, 7, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe (53, -23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the +0 leather armour "Buut" {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (5, -11, D:7) a +3 spear of freezing a +0 robe (6, -11, D:7) a +0 falchion a +0 robe a +0 flail a +0 robe a +2 scimitar a +0 robe (7, -10, D:7) a +0 long sword a +0 robe (9, -27, D:7) a +0 spear (9, -24, D:7) a +0 spear a gnoll corpse (skeletalised by now) (12, -24, D:7) a +0 whip a gnoll corpse (skeletalised by now) (13, -24, D:7) a +0 spear a gnoll corpse (skeletalised by now) (16, 6, D:7) 17 gold pieces