Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, 0, D:1) a +0 club (11, -26, D:1) a +0 chain mail (14, -21, D:1) a +0 club (14, -20, D:1) a +0 ring mail (16, -21, D:1) 13 stones (27, -13, D:1) a +0 whip (33, -9, D:1) a +4 whip Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (38, -14, D:2) a +0 arbalest (43, -20, D:2) a +0 club (44, -3, D:2) a +0 club (47, -19, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 1, D:3) a +0 short sword (3, -34, D:3) 5 stones a +0 dagger (9, -43, D:3) a +0 club (17, -14, D:3) 26 stones (33, -21, D:3) a +0 pair of gloves (40, 8, D:3) a +0 dagger (56, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (10, -9, D:4) a +1 dagger of chaos (14, -22, D:4) a +0 ring mail (15, -38, D:4) a +0 flail a +0 spear (16, -38, D:4) a +0 flail (18, -36, D:4) a +0 whip (18, -14, D:4) a +0 chain mail (27, -51, D:4) a +0 robe a +2 whip of electrocution (27, -32, D:4) 27 stones (29, -51, D:4) a +0 giant spiked club (35, -32, D:4) a +0 club (43, -14, D:4) a +0 short sword (45, -17, D:4) a +0 dagger (47, -20, D:4) a +0 short sword 4 boomerangs a +0 ring mail (50, -13, D:4) a +0 mace (51, -14, D:4) a +0 barding (52, -20, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (1, 2, D:5) 6 stones (2, 0, D:5) a +0 club (3, 2, D:5) a +0 flail (8, -3, D:5) a +0 quarterstaff (10, 12, D:5) 21 arrows (18, -14, D:5) a +0 whip (27, 9, D:5) a +0 giant club (27, 20, D:5) 14 stones (30, 22, D:5) a +0 spear (31, 21, D:5) 17 stones (35, 19, D:5) a +0 leather armour (41, 19, D:5) a +0 club (41, 20, D:5) 8 stones a +0 flail a +0 leather armour a +0 club (48, -10, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (13, 55, D:6) a +0 robe (22, 8, D:6) a +0 spear (24, 1, D:6) a +0 trident (32, 47, D:6) a +0 robe (37, 38, D:6) 24 stones (46, 17, D:6) a +0 spear (47, 17, D:6) a +0 spear (47, 18, D:6) a +0 whip of holy wrath a +0 whip a +0 leather armour (52, 6, D:6) the ring of the Hippo {rC- rCorr Int+6 Dex+5 Stlth-} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from acid and corrosion. It makes you less stealthy. (57, 2, D:6) a +0 ring mail (58, 9, D:6) 14 stones (60, 11, D:6) a +0 robe (60, 48, D:6) a +0 chain mail (61, 17, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 26 arrows (0, 27, D:7) 6 bolts (4, 16, D:7) a +0 hand axe (15, 29, D:7) a +0 hunting sling a +0 quarterstaff 23 sling bullets a +0 leather armour (20, 20, D:7) a +0 long sword 20 stones (22, 21, D:7) a +0 dagger a +0 robe (24, 11, D:7) a +0 whip (29, 16, D:7) a +0 rapier a +0 scale mail (35, 9, D:7) a +0 robe a +0 short sword (37, 8, D:7) a +0 robe a +3 flail of freezing (38, 8, D:7) a +0 robe a +0 battleaxe 2 stones a +0 dagger (39, 3, D:7) a +0 plate armour (39, 7, D:7) a +0 whip (39, 8, D:7) a +0 robe a +0 short sword a +0 whip 3 stones a +0 dagger (40, 7, D:7) a +0 dagger (40, 8, D:7) a +0 robe a +0 falchion (45, -5, D:7) a +0 trident a +0 chain mail (46, -5, D:7) a +0 robe a +0 dagger (47, -5, D:7) a +0 scale mail a +0 falchion (51, 12, D:7) 11 arrows (53, 47, D:7) a +1 trident a +0 robe (56, 42, D:7) a +3 morningstar a +0 robe (56, 43, D:7) a +4 war axe a +0 robe (56, 46, D:7) a +0 falchion a +0 robe a +4 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 ring mail a +0 club (1, 0, D:8) a +0 dagger 3 boomerangs (9, 35, D:8) a +0 pair of gloves (11, 38, D:8) a +0 plate armour (15, 31, D:8) a +0 whip a +0 leather armour (24, -4, D:8) a +0 flail a +0 spear (25, -3, D:8) a +1 scimitar of holy wrath a +3 scale mail of positive energy a +0 whip a +2 spear of distortion a +0 ring mail (25, -2, D:8) a +0 club a +0 flail (34, -8, D:8) 25 stones (39, 15, D:8) the +9 long sword of the Realm of Zot {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (45, 18, D:8) a +0 hand crossbow (45, 21, D:8) a +0 pair of gloves (47, -4, D:8) a +0 quarterstaff (47, 24, D:8) 16 arrows (48, 20, D:8) 14 bolts (48, 25, D:8) 22 stones (53, 22, D:8) 15 stones Level 9 of the Dungeon [Shop] Berid's Antique Weapon Boutique a +0 club (25 gold) a +0 whip (62 gold) a +0 arbalest (112 gold) a +1 vorpal spear (287 gold) a +0 halberd (100 gold) a +0 battleaxe (162 gold) a +0 great sword (162 gold) a +0 war axe (87 gold) a +2 whip of venom (375 gold) a +0 quarterstaff (100 gold) the +9 bardiche of the Abyss {vorpal, Int+3 Dex+6} (2110 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+6). (0, 0, D:9) a +0 dire flail a +0 giant spiked club (1, -21, D:9) a +0 long sword of protection a +0 plate armour (1, -20, D:9) a +0 short sword a +0 leather armour (3, -23, D:9) a +0 flail (5, -24, D:9) a +0 short sword (8, -27, D:9) 12 stones (19, -25, D:9) a +0 dagger a +0 leather armour (19, 20, D:9) 15 stones (20, -26, D:9) a +0 club (21, -27, D:9) a +0 long sword a +0 plate armour (21, -6, D:9) a +0 shortbow 16 arrows (21, 4, D:9) a +2 rapier of draining (22, 17, D:9) a +0 chain mail (24, 4, D:9) 20 gold pieces (26, 2, D:9) a potion of brilliance (26, 13, D:9) 10 gold pieces (36, 18, D:9) a +0 club (37, 16, D:9) a +0 hand axe a +0 ring mail (37, 18, D:9) a +0 club a +0 scale mail (44, -5, D:9) a +0 ring mail (45, -27, D:9) a +0 dagger (46, -27, D:9) a +0 flail a +0 hand axe (50, 18, D:9) a +0 hand axe (64, 21, D:9) the +2 chain mail "Cuthaca" {Fly rC- SInv} It makes you vulnerable to cold. It lets you see invisible. It grants you flight. Level 10 of the Dungeon (0, 0, D:10) 20 stones (0, 7, D:10) 13 stones (2, -7, D:10) a +0 long sword (7, 17, D:10) 25 stones (9, 10, D:10) a +0 whip (16, 13, D:10) 19 arrows (19, 6, D:10) a +0 club a +0 war axe a +0 plate armour (19, 7, D:10) a +0 war axe (20, 7, D:10) a +0 dagger a +0 short sword a +0 leather armour (20, 8, D:10) a +0 dagger (32, -9, D:10) a +3 scimitar a +0 robe (34, 1, D:10) 23 stones (34, 28, D:10) 13 stones (35, -17, D:10) a +0 giant club a +0 giant club (35, -10, D:10) a +4 mace a +0 robe (35, -9, D:10) a +4 scimitar a +0 robe (50, -3, D:10) a +0 giant spiked club a +0 giant club (53, 4, D:10) a +0 shortbow 18 arrows Level 11 of the Dungeon (0, 0, D:11) 15 sling bullets (2, 21, D:11) a +0 robe (6, 29, D:11) Sif Muna's Catalogue of the Escort Spells Type Level Known a - Summon Small Mammal Summoning 1 no (6, 30, D:11) Sif Muna's Incunabulum of Flying Confrontation Spells Type Level Known a - Shock Conjuration/Air 1 no (6, 31, D:11) Sif Muna's Grimoire of Sinister Magic Spells Type Level Known a - Pain Necromancy 1 no (10, 13, D:11) +0 steam dragon scales (14, 10, D:11) a +0 chain mail a +0 leather armour a +0 hand axe a +0 dagger (14, 11, D:11) a +0 leather armour a +0 trident (15, 10, D:11) a +0 dagger a +0 robe (15, 11, D:11) a +0 robe a +0 dagger (15, 52, D:11) 25 arrows (16, 11, D:11) 17 stones (24, 11, D:11) a +0 robe (27, 44, D:11) 20 stones (35, 24, D:11) 2 large rocks (35, 37, D:11) a +0 hunting sling (37, 42, D:11) 17 stones (39, 8, D:11) 22 stones (48, 1, D:11) a +0 robe (52, 23, D:11) a ring of see invisible (55, 20, D:11) 11 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (6, 40, D:12) 2 large rocks a cyclops corpse (skeletalised by now) (9, 26, D:12) the +4 spear of Sudden Death {pain, *Slow rN+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from negative energy. It may slow you when you take damage. (10, 10, D:12) 6 large rocks (29, 30, D:12) a +0 flail (31, 28, D:12) 5 large rocks (36, 9, D:12) 21 arrows a +0 shortbow (45, 11, D:12) a +0 cloak (51, 31, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a hydra corpse (skeletalised by now) (0, 1, D:13) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (1, 1, D:13) a +0 tower shield (2, 2, D:13) 22 arrows a +0 shortbow (7, 21, D:13) 12 stones (8, 21, D:13) a potion of magic (11, 15, D:13) 26 gold pieces (13, 19, D:13) 3 large rocks (still there?) a cyclops corpse (still there?) (14, 23, D:13) a scroll of identify (18, 11, D:13) a +0 war axe a +0 robe (37, 28, D:13) a +0 mace (38, 30, D:13) a +4 scimitar of flaming (41, 32, D:13) 2 boomerangs (44, 30, D:13) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a potion of lignification (14, 7, D:15) a +0 club (17, 34, D:15) a curare-tipped dart (18, 30, D:15) a +0 mace (still there?) an orc corpse (still there?) (19, 31, D:15) a +0 glaive (still there?) a +0 plate armour (still there?) 2 large rocks (still there?) an orc corpse (still there?) (20, 31, D:15) a +0 dagger a +0 robe a +0 hand axe a curare-tipped dart (20, 35, D:15) a scroll of teleportation (30, 39, D:15) a +0 robe (31, 43, D:15) a potion of resistance (33, 19, D:15) a potion of heal wounds (38, 14, D:15) 22 gold pieces (41, 16, D:15) a +3 falchion of draining the Ecumenical Temple