Nekerdal Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 12, D:1) 3 stones a +0 short sword (14, 36, D:1) a scarf of harm (17, 43, D:1) a +0 mace (22, 24, D:1) a +0 club (29, 29, D:1) 4 stones (31, 24, D:1) 5 stones (35, 52, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 59, D:2) 5 stones a +0 short sword (8, 58, D:2) a +0 dagger (9, 44, D:2) a hand axe (14, 10, D:2) 5 stones (22, 38, D:2) a potion of degeneration a +0 dagger (30, 31, D:2) a +0 whip 3 stones (31, 33, D:2) a +0 plate armour (40, 35, D:2) 8 stones (41, 34, D:2) 6 stones (46, 8, D:2) a dagger 6 stones (50, 3, D:2) a +0 whip (50, 50, D:2) a pair of gloves Level 3 of the Dungeon (0, 0, D:3) 9 stones (12, -3, D:3) a +0 flail of holy wrath (13, -4, D:3) 5 stones a +0 leather armour (17, 5, D:3) a +0 leather armour of cold resistance a +0 club (18, -14, D:3) a +0 club (25, -5, D:3) a +0 club (25, -3, D:3) a +0 spear a +0 helmet (25, -2, D:3) a +0 club a +0 club (25, -1, D:3) a +1 robe (26, 15, D:3) a +0 club a +0 leather armour (28, 15, D:3) a +0 hand axe (28, 16, D:3) a scroll of poison (34, -11, D:3) a +0 robe (37, -8, D:3) a +0 club (40, -14, D:3) a +0 club (40, 2, D:3) a +0 morningstar a +0 leather armour (45, -14, D:3) a +0 trident (56, 4, D:3) a +1 dagger of chaos (57, 10, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 12, D:4) 7 stones (2, -32, D:4) a +0 halberd (3, -38, D:4) a club (3, 21, D:4) 4 stones (8, -33, D:4) a +0 whip (10, -33, D:4) a +0 club (11, -32, D:4) a +0 flail (17, -1, D:4) 3 stones (19, -30, D:4) a +0 short sword (20, -29, D:4) a +0 dagger (33, 5, D:4) a +0 dagger (35, 5, D:4) a +0 robe (35, 6, D:4) a +0 scythe (41, 18, D:4) a +0 dagger a +0 animal skin Level 5 of the Dungeon [Shop] Pubule's General Store a scroll of teleportation (36 gold) 7 stones (8 gold) 4 stones (4 gold) a wand of paralysis (5) (144 gold) a +6 ring of strength (unknown) (432 gold) a +0 hand axe (36 gold) a wand of flame (5) (42 gold) (0, 0, D:5) a +0 flail a +0 flail (1, -2, D:5) a +0 spear of flaming (2, -2, D:5) a +0 spear (2, 0, D:5) a +0 flail (13, 0, D:5) a +0 short sword (14, -1, D:5) a +0 flail (14, 1, D:5) a +0 war axe (17, -10, D:5) 6 stones (19, -4, D:5) a great sword (21, -3, D:5) 2 poisoned darts (24, -24, D:5) a +0 giant spiked club (24, 11, D:5) a hand axe (24, 18, D:5) a spear (25, -27, D:5) a +0 mace (30, 15, D:5) a +0 giant club (36, -21, D:5) a +0 hand axe (40, -20, D:5) a +2 short sword of holy wrath Level 6 of the Dungeon (7, 3, D:6) a +0 scale mail (9, 12, D:6) a +0 sling (27, 44, D:6) a +0 hand axe (31, -1, D:6) a +0 ring mail a +0 whip (32, -2, D:6) a +0 leather armour a +0 club (34, -2, D:6) a +0 robe a +0 dagger (35, -2, D:6) a +0 dagger (42, 24, D:6) a +0 shortbow (47, 16, D:6) a +0 dagger (50, 1, D:6) a +0 rapier (51, 13, D:6) 4 boomerangs a +0 ring mail a +0 war axe (51, 16, D:6) a +0 dagger a +0 robe (54, 36, D:6) 4 stones (57, 4, D:6) a +0 robe Level 7 of the Dungeon (17, 1, D:7) a potion of attraction a +0 dagger a +0 robe a +0 robe (18, -26, D:7) a +4 quarterstaff of chaos (18, -12, D:7) 4 stones (18, -3, D:7) a +0 glaive of flaming (18, 0, D:7) a +0 club a +0 dagger (19, -26, D:7) the +7 hammer of the Dancing Gods {drain, +Blink rF+ Str+6} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). rF: It protects you from fire. +Blink: It lets you blink. (19, -25, D:7) a +2 cloak (19, 0, D:7) a +0 chain mail (19, 1, D:7) a +0 dagger a +0 robe (21, -1, D:7) a +0 hand axe a +0 chain mail (22, -2, D:7) a +0 flail (32, -5, D:7) a +0 short sword (32, 9, D:7) a +0 giant club (34, -7, D:7) a +0 short sword (34, 4, D:7) a book of Frost (35, -10, D:7) a +0 short sword (35, -9, D:7) a +0 chain mail a +0 club a +0 ring mail a +0 plate armour a +1 dire flail of protection (35, -6, D:7) a +0 short sword (36, -11, D:7) a +0 dagger (45, -12, D:7) a +0 shortbow (52, -6, D:7) a trident (53, 10, D:7) a +0 shortbow a scroll of noise (53, 11, D:7) a +0 hand axe (53, 12, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a chain mail (11, -15, D:8) a +0 shortbow (14, 27, D:8) a robe (18, -11, D:8) a +0 dagger (18, -10, D:8) a +0 club a +0 leather armour (18, -8, D:8) a +0 flail a +0 ring mail (19, -8, D:8) a +0 falchion a +0 scale mail (19, 5, D:8) a +0 robe a +0 dagger of chaos (21, 2, D:8) a rapier (24, -8, D:8) a +1 animal skin a +4 scimitar of flaming (25, 32, D:8) a staff of air (30, 25, D:8) a +0 shortbow (32, 32, D:8) 2 stones (34, 27, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (41, 8, D:8) 7 stones (44, -15, D:8) a robe (49, -17, D:8) 7 stones (50, 6, D:8) a +2 long sword of pain Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, -22, D:9) a +0 hand axe (8, -21, D:9) a +0 giant club a +0 giant club (13, -33, D:9) a +0 club a +0 leather armour (13, -32, D:9) a +0 dagger a +0 club (14, -33, D:9) a +0 dagger a +0 robe (18, -25, D:9) a +4 triple sword of holy wrath (18, -24, D:9) a staff of poison (18, -23, D:9) the +1 plate armour of Zegicvagha {Harm rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (19, -22, D:9) the +2 halberd of the Threshing Genius {vorpal, *Rage rPois Will+ Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (21, -23, D:9) a +2 longbow of flaming (23, -24, D:9) a staff of conjuration (27, -14, D:9) a +0 antimagic scimitar a +0 robe a +0 giant spiked club a +0 giant club 6 large rocks (27, -3, D:9) a +2 scimitar of protection a +0 arbalest a +0 plate armour (28, -16, D:9) a +0 whip (30, -13, D:9) a +0 mace (33, -39, D:9) a halberd (33, -28, D:9) a +0 halberd of protection a +0 great sword a +0 robe (33, -27, D:9) a +0 great sword (34, -28, D:9) a +0 robe (34, -26, D:9) a +0 robe (35, -22, D:9) a +0 sling (35, -21, D:9) a +0 troll leather armour (37, -15, D:9) a +0 shortbow a potion of attraction (38, 5, D:9) a +0 shortbow (39, -23, D:9) a short sword (41, -16, D:9) a +0 dagger of freezing (42, -42, D:9) a +0 rapier (45, 5, D:9) a +0 rapier (50, 1, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 8 stones (8, -14, D:10) a +0 mace (9, 7, D:10) a +1 flail of draining (9, 9, D:10) a +0 dagger a +0 robe (9, 10, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -17, D:10) a club (26, -2, D:10) a +0 shortbow (29, 13, D:10) a +0 club (33, -17, D:10) a +0 short sword (46, 17, D:10) 8 stones (56, 18, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 7 stones (6, -1, D:11) a +0 ring mail (11, -5, D:11) a +0 giant club a +0 giant spiked club (18, 1, D:11) a +0 shortbow (22, -35, D:11) a spear (28, -31, D:11) a +0 ring mail (28, -3, D:11) a +0 kite shield (38, -16, D:11) a +0 pair of gloves (40, -31, D:11) 4 poisoned darts (41, -40, D:11) a pair of gloves (44, -25, D:11) a +0 leather armour (46, -34, D:11) a +3 leather armour (47, -37, D:11) a +0 shortbow (50, -25, D:11) a +0 short sword of venom Level 12 of the Dungeon [Shop] Ebrikk's General Store a book of Winter (510 gold) 7 stones (10 gold) a +0 morningstar (60 gold) a +0 leather armour (30 gold) a ring of poison resistance (300 gold) (0, 0, D:12) a potion of attraction (9, -22, D:12) a +0 troll leather armour (10, -26, D:12) 4 large rocks (12, -33, D:12) a falchion (15, -19, D:12) a potion of degeneration (16, -16, D:12) a +0 club (17, -35, D:12) a +0 giant club a +0 giant spiked club (17, -18, D:12) a +0 club (17, -17, D:12) a +0 club a +0 whip (17, -16, D:12) a +0 scale mail (19, -16, D:12) a +1 antimagic spear (22, -31, D:12) a war axe (26, -18, D:12) 2 stones (31, -14, D:12) a potion of degeneration (36, -13, D:12) a leather armour (39, -8, D:12) 17 gold pieces (40, -18, D:12) a potion of cancellation (41, -11, D:12) 22 gold pieces Level 13 of the Dungeon [Shop] Ubbir Uk Guo's General Store a +0 dagger (26 gold) 6 stones (7 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a ring of ice (325 gold) a +3 chain mail of cold resistance (344 gold) a Fen Folio (546 gold) [Shop] Wyatsach's Book Emporium the Spellbook of Companions (510 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Animate Armour Summoning/Earth 4 no d - Summon Lightning Spire Summoning/Air 4 no a book of Callings (300 gold) Sif Muna's Precepts of the Polar Squall (660 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Silence Hexes/Air 5 no d - Chain Lightning Conjuration/Air 9 yes a book of Flames (450 gold) a book of the Earth (540 gold) a book of Chaos (750 gold) [Shop] Muedwid's Book Emporium a manual of Polearms (1280 gold) a book of Party Tricks (256 gold) a book of Minor Magic (288 gold) a book of Vapours (256 gold) a book of the Moon (640 gold) a There-And-Back Book (480 gold) a book of the Warp (512 gold) a book of Rime (448 gold) a book of Dreams (384 gold) a book of Sloth (576 gold) (0, 0, D:13) 6 stones (0, 31, D:13) 3 large rocks (14, -12, D:13) a +0 giant spiked club a +0 giant spiked club (14, -1, D:13) a +0 chain mail (14, 0, D:13) a +0 battleaxe (14, 2, D:13) 6 large rocks (15, -9, D:13) a +3 longbow of flaming (15, -3, D:13) a +0 rapier (16, -10, D:13) a +0 barding (32, -7, D:13) a +0 dagger a +0 robe (32, 16, D:13) a +0 long sword a +0 leather armour (34, -7, D:13) a +0 whip a +0 ring mail (35, -8, D:13) a +0 dagger a +0 robe (39, -8, D:13) 7 stones (42, -1, D:13) a +0 dagger (51, 12, D:13) a +0 dagger (54, 6, D:13) a phantom mirror Level 14 of the Dungeon (0, 0, D:14) a +1 vorpal long sword (6, -23, D:14) a potion of degeneration (9, -33, D:14) a +0 battleaxe (19, -25, D:14) 5 large rocks (20, 3, D:14) a +0 longbow (28, -20, D:14) a +0 shortbow (29, -33, D:14) a +0 scimitar of flaming (29, -6, D:14) a +0 longbow (37, -33, D:14) 2 poisoned darts (47, -22, D:14) a book of Conjurations Level 15 of the Dungeon (0, 0, D:15) a spear (0, 6, D:15) a +0 flail (0, 12, D:15) 4 boomerangs (1, 22, D:15) a robe (10, 0, D:15) 7 stones (26, 21, D:15) a +0 shortbow (27, 21, D:15) 5 poisoned darts (31, 37, D:15) 2 poisoned darts (31, 40, D:15) 4 javelins (32, 27, D:15) 4 stones (34, 16, D:15) 3 stones (35, 10, D:15) a +0 robe (42, 20, D:15) a +0 dagger a +0 robe (44, 9, D:15) a leather armour (46, 17, D:15) a +1 long sword of freezing a +0 ring mail (46, 20, D:15) a +0 dagger a +0 robe (46, 23, D:15) a +0 dagger a +0 robe (47, 3, D:15) a +0 ring mail a +0 buckler (47, 19, D:15) a spear (48, 3, D:15) a +4 long sword (49, 18, D:15) a +0 ring mail (49, 20, D:15) a +2 robe of willpower a +0 dagger (49, 44, D:15) 2 large rocks (50, 28, D:15) a +0 war axe a +0 leather armour a +2 buckler of poison resistance (57, 46, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a robe (1, -3, Lair:1) 5 stones (30, -18, Lair:1) a ring mail (53, -55, Lair:1) a scale mail (61, -47, Lair:1) a mace (68, -33, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (6, 6, Lair:2) a leather armour (17, 0, Lair:2) 4 large rocks (18, 34, Lair:2) 5 stones (20, 10, Lair:2) a +0 ring mail (22, 2, Lair:2) a war axe (37, 55, Lair:2) a piece from Xom's chessboard (15/15) (42, 46, Lair:2) a scroll of poison (51, 9, Lair:2) 4 poisoned darts (54, 40, Lair:2) a ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (2, -22, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (17, 0, Lair:3) a robe (17, 7, Lair:3) a +0 plate armour (17, 25, Lair:3) 4 stones (19, -22, Lair:3) a +0 trident (25, -3, Lair:3) a +3 short sword of electrocution a +0 dagger of draining (26, 10, Lair:3) a +0 chain mail (31, -5, Lair:3) a +0 robe a +0 dagger (37, 20, Lair:3) a +0 short sword (49, 2, Lair:3) 3 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a basilisk corpse (30, -38, Lair:4) a +0 dagger a +2 robe 4 stones (37, -40, Lair:4) a phial of floods (39, -37, Lair:4) a hydra corpse (40, -37, Lair:4) a +0 robe (55, 9, Lair:4) the +1 robe "Quumpac" {rF- rC++ Int+6} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. If you switch to wearing this armour, your AC would decrease by 1 (13 -> 12). the +7 short sword of Amupp {vorpal, Int+9 Dex-3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+9). Dex: It affects your dexterity (-3). 7 scrolls of identify an amulet of magic regeneration a ring of ice a +5 dagger of chaos (57, -35, Lair:4) a piece from Xom's chessboard (15/15) Level 5 of the Lair of Beasts (0, 0, Lair:5) a komodo dragon corpse