NineInchNils Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 23, D:1) a +0 animal skin (22, 30, D:1) 11 bolts (25, 25, D:1) a stone (27, 27, D:1) a stone (28, 29, D:1) a +0 club (34, 16, D:1) a stone (35, 16, D:1) a +0 whip a +0 club a +0 dagger (46, -5, D:1) a +0 whip (53, 33, D:1) 10 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, -10, D:2) a +0 dagger (24, -16, D:2) 16 stones (25, -20, D:2) a +0 club (32, -4, D:2) a cursed +0 chain mail (32, -1, D:2) 9 stones (32, 0, D:2) 13 stones a +0 club a +0 hunting sling (33, 0, D:2) 2 stones (34, 1, D:2) a stone (34, 14, D:2) 13 stones (35, -3, D:2) 13 stones a +0 dagger a +0 hunting sling (41, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -7, D:3) a +0 hand axe (11, 2, D:3) a +0 whip (21, 6, D:3) a +0 flail (26, -11, D:3) 9 stones (30, 23, D:3) 9 sling bullets (40, 0, D:3) a +0 hunting sling (42, -5, D:3) 22 arrows (54, 4, D:3) a +0 dagger (57, -18, D:3) a +0 short sword Level 4 of the Dungeon (10, -29, D:4) a book of Maledictions (11, 1, D:4) 12 gold pieces (18, -28, D:4) a potion of berserk rage (20, -47, D:4) a cursed -1 giant club (unseen) (20, -37, D:4) 25 stones (20, -29, D:4) a wand of flame (12) (24, -20, D:4) a +0 mace of draining a +0 club a +0 scale mail a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (45, -20, D:4) a cursed +0 leather armour (51, -32, D:4) a +0 flail a +0 club (51, -31, D:4) a +0 robe a +0 dagger (51, -30, D:4) a +0 club a +0 ring mail a +2 morningstar of protection (51, -25, D:4) a +0 ring mail Level 5 of the Dungeon (1, 1, D:5) a +0 giant club (1, 29, D:5) a stone a +0 long sword (3, 24, D:5) 4 stones (3, 25, D:5) 9 stones (4, 19, D:5) a +0 leather armour (4, 24, D:5) 13 stones (5, 24, D:5) a stone (6, 19, D:5) 28 arrows (6, 20, D:5) a stone (7, 5, D:5) a +0 robe (8, 27, D:5) a +0 robe (11, 17, D:5) a +0 club (17, 3, D:5) a +0 pair of boots (23, 5, D:5) a +0 shortbow of flaming 26 arrows (27, 34, D:5) 24 sling bullets (31, 33, D:5) a +1 trident of pain (33, 19, D:5) 17 bolts (37, 30, D:5) 8 stones (41, 38, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a cursed -3 spear (3, -3, D:6) a book of Conjurations (8, -3, D:6) a cursed -2 trident 21 stones (12, -11, D:6) a +0 leather armour (17, -11, D:6) a +0 dagger a +0 robe (17, -10, D:6) a +0 short sword a +0 chain mail (17, 11, D:6) a +0 dagger a +0 dagger a +0 chain mail (18, -11, D:6) a cursed +0 hand axe (18, -10, D:6) a +0 whip a +3 leather armour (18, 11, D:6) a cursed -3 dagger a +0 robe (21, 4, D:6) a +0 hand crossbow (24, -3, D:6) a +0 whip (25, -6, D:6) 30 sling bullets (26, -4, D:6) a +0 club (33, 8, D:6) a +0 giant club (37, 3, D:6) 17 bolts (43, 7, D:6) a +0 ring mail (48, 15, D:6) a +0 giant club (48, 19, D:6) 18 sling bullets Level 7 of the Dungeon [Shop] Zyzaump's Assorted Antiques a +3 leather armour of fire resistance (744 gold) a +0 hunting sling (46 gold) the +9 sword of Zonguldrok {reap} (2480 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. a potion of curing (93 gold) a potion of haste (310 gold) a potion of heal wounds (155 gold) a scroll of holy word (232 gold) a potion of heal wounds (155 gold) 2 potions of curing (186 gold) (0, 0, D:7) 3 boomerangs (1, 34, D:7) a +0 dagger a +0 robe (2, 24, D:7) a +0 short sword a +0 ring mail (2, 25, D:7) a +0 giant club (8, 44, D:7) a potion of brilliance a potion of degeneration (10, 24, D:7) a +0 short sword a +0 ring mail (11, 23, D:7) a +0 vorpal hand axe a +0 leather armour (16, 16, D:7) a +0 club a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (33, 7, D:7) a +0 hand axe (41, -2, D:7) the +3 trident "Jaqim" {freeze, *Rage Will- Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It affects your willpower, your defense against some magical effects. It may make you go berserk in combat. (43, 20, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed -3 trident (6, 6, D:8) a +0 flail a +0 short sword a necrophage corpse (7, 5, D:8) a +0 spear (still there?) a +0 giant club (still there?) an ogre corpse (still there?) (7, 6, D:8) a scroll of fear a cursed -1 halberd a hound corpse a gnoll corpse (19, -7, D:8) 6 javelins (29, 34, D:8) an uncursed amulet of the acrobat (31, 37, D:8) 24 stones (32, 6, D:8) 20 stones (33, -18, D:8) 20 arrows (34, 19, D:8) a +0 club a +0 ring mail a +0 whip a +0 ring mail a +0 giant club a +0 club a +0 leather armour (39, 15, D:8) a +0 hand axe a +0 scale mail a +1 dagger of chaos a +0 robe (40, 16, D:8) a +0 club (43, 35, D:8) a +0 mace (44, 36, D:8) a +0 long sword (54, -4, D:8) a cursed +0 short sword (54, 2, D:8) 23 stones