Notrik Level 1 of the Dungeon (0, 0, D:1) 18 bolts (0, 4, D:1) a +0 dagger (2, 0, D:1) 3 silver boomerangs (6, -15, D:1) a +1 short sword of speed (19, -30, D:1) a +0 dagger (35, -36, D:1) 18 sling bullets (36, -39, D:1) a +0 dagger (37, -32, D:1) 10 bolts (39, -15, D:1) a +0 short sword (59, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 11, D:2) a +0 club (12, -6, D:2) a +0 hand axe (14, 25, D:2) a +0 whip (14, 26, D:2) 2 stones (34, -11, D:2) 20 stones a +0 mace (36, -2, D:2) a +0 whip (38, 6, D:2) a stone (41, -4, D:2) a stone (41, -1, D:2) a cursed -2 dagger (41, 10, D:2) a +0 short sword (42, 12, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -9, D:3) 13 stones (14, 34, D:3) a +0 whip (31, 26, D:3) a poisoned dart (31, 27, D:3) a poisoned dart (31, 28, D:3) a poisoned dart (32, 5, D:3) a +0 dagger (32, 35, D:3) a +0 hand axe (33, 30, D:3) a poisoned dart (42, 5, D:3) a +0 long sword (43, 35, D:3) a +0 hand axe (46, 37, D:3) a +0 leather armour (49, -7, D:3) a +0 leather armour (58, 6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Yvuph's Gadget Shoppe a wand of flame (19) (147 gold) a wand of disintegration (16) (280 gold) a phial of floods (560 gold) a wand of enslavement (8) (140 gold) a wand of flame (27) (203 gold) a wand of enslavement (9) (154 gold) a wand of acid (12) (448 gold) a crystal ball of energy (280 gold) a box of beasts (280 gold) a wand of flame (14) (112 gold) a wand of random effects (19) (147 gold) a lamp of fire (560 gold) (0, 0, D:4) a wand of random effects (15) (10, 15, D:4) a +0 leather armour a +0 falchion 5 boomerangs a +0 short sword (10, 16, D:4) a +0 robe a +0 dagger (10, 17, D:4) 5 boomerangs a +0 flail of protection a +0 hand axe a cursed -1 dagger (11, -20, D:4) a +0 ring mail (12, -19, D:4) 9 stones (14, 14, D:4) a +0 scale mail (26, 24, D:4) a +0 chain mail (26, 33, D:4) a cursed -3 dagger (28, -12, D:4) a +0 dagger (34, 20, D:4) a +0 dagger a +0 robe a poisoned dart (34, 21, D:4) a poisoned dart (34, 22, D:4) a +0 falchion (35, 20, D:4) a +0 short sword 11 poisoned darts a +0 ring mail a +0 dagger a +0 robe (35, 22, D:4) a +0 dagger a +0 robe (36, -15, D:4) a +0 club (43, -9, D:4) a +0 scale mail (46, 28, D:4) a +0 giant club (49, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Lizay's Antique Armour Emporium a +1 troll leather armour (528 gold) a +3 ring mail of poison resistance (552 gold) a +0 cloak (108 gold) the cursed +0 pair of gloves of Spite {-Cast rPois SInv Stlth+} (304 gold) It protects you from poison. It lets you see invisible. It prevents spellcasting. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 1 (25 -> 26). It has a curse placed upon it. a +2 pair of boots (396 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +2 plate armour of positive energy (888 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) the +1 plate armour of Time Monsters {+Inv rN+ Str-5} (856 gold) It affects your strength (-5). It protects you from negative energy. It lets you turn invisible. If you switch to wearing this armour, your AC will increase by 15 (25 -> 40). a +0 robe (16 gold) a +0 robe (16 gold) (0, 0, D:5) 6 boomerangs (10, -3, D:5) a +0 dagger a +0 robe (11, -5, D:5) a +0 mace 5 boomerangs (11, -4, D:5) a +0 dagger of protection a +0 leather armour (13, 19, D:5) a +0 scythe a +0 robe (16, 13, D:5) 2 arrows (17, 6, D:5) a +0 shortbow 13 arrows (17, 9, D:5) an arrow (17, 10, D:5) 2 arrows (17, 11, D:5) an arrow (17, 12, D:5) an arrow (17, 13, D:5) an arrow (30, -26, D:5) a +0 war axe (31, 5, D:5) 5 boomerangs of dispersal (32, -28, D:5) a cursed +0 leather armour (32, -27, D:5) a +0 whip (39, -31, D:5) a -3 ring of dexterity (52, -13, D:5) a +0 rapier a +1 ring mail of cold resistance (52, -12, D:5) a +0 dagger a +0 robe (53, 2, D:5) a +0 flail (61, 22, D:5) a +0 dagger a +0 robe a +0 morningstar (62, 22, D:5) a +0 short sword a +0 chain mail (66, -36, D:5) a +0 spear (66, 3, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) 11 stones (20, -8, D:6) 20 poisoned darts (28, 4, D:6) a +0 dagger (37, -3, D:6) 14 poisoned darts (45, -2, D:6) a +0 ring mail (45, -1, D:6) a ration (45, 0, D:6) a +0 pair of boots (46, -2, D:6) 11 sling bullets (46, -1, D:6) a +0 scimitar (46, 0, D:6) a potion of invisibility (47, -2, D:6) 18 stones (47, -1, D:6) a +1 pair of gloves (47, 0, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 1, D:7) a +0 spear a +1 vorpal spear (4, 1, D:7) 10 bolts (5, -3, D:7) 25 stones (14, -4, D:7) a +3 mace (15, -4, D:7) an arrow (15, -3, D:7) an arrow (16, -3, D:7) an arrow (17, -4, D:7) an arrow (18, 22, D:7) an arrow (18, 23, D:7) an arrow (18, 24, D:7) an arrow (18, 25, D:7) an arrow (19, -6, D:7) an arrow (19, 18, D:7) a +0 shortbow 14 arrows (19, 20, D:7) an arrow (19, 21, D:7) an arrow (19, 28, D:7) a +0 club (20, 19, D:7) a +0 flail (22, -7, D:7) 17 arrows a +0 shortbow (47, -2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 vorpal shortbow 19 arrows (2, -2, D:8) an arrow (3, -4, D:8) a +0 ring mail (3, -3, D:8) an arrow (5, -31, D:8) a +0 club (6, -8, D:8) 11 stones (6, -4, D:8) a +0 chain mail (6, -3, D:8) a cursed +0 dagger (12, -6, D:8) 8 stones (13, -26, D:8) 15 arrows (13, -18, D:8) a +0 hand axe a +0 animal skin (14, -25, D:8) a +0 giant club (22, -15, D:8) a +0 chain mail (24, -15, D:8) a +2 great sword of electrocution (26, -16, D:8) a +0 scale mail (26, -10, D:8) a +0 dire flail a +0 plate armour (27, -10, D:8) a +0 mace (30, -32, D:8) a +0 mace of protection (33, -12, D:8) a +0 dagger (39, -18, D:8) 15 stones (41, -19, D:8) 14 stones Level 9 of the Dungeon [Shop] Giroskaff's Armour Emporium a +0 leather armour (28 gold) the +3 ring mail of the Ward {Int+4} (481 gold) It affects your intelligence (+4). If you switch to wearing this armour, your AC will increase by 10 (25 -> 35). a +2 pair of gloves of archery (301 gold) a +0 helmet (63 gold) the cursed +1 leather armour of the Present {rN+} (212 gold) It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 5 (25 -> 30). It has a curse placed upon it. a +2 scale mail of fire resistance (294 gold) a +0 ring mail (56 gold) a +0 pair of boots of flying (161 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (579 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. If you switch to wearing this armour, your AC will increase by 3 (25 -> 28). a scarf of spirit shield (126 gold) (4, 5, D:9) 24 stones (8, 42, D:9) a +0 ring mail (10, 19, D:9) a +0 shortbow 22 arrows a scroll of amnesia (19, 30, D:9) a cursed +0 pair of gloves (28, 20, D:9) the +3 mace of Honour {elec, Str+5 Int-3 Dex+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (+7). (37, 37, D:9) a +4 hand axe a +0 robe (38, 37, D:9) a +0 battleaxe a +0 robe (39, 37, D:9) a +3 scimitar a +0 robe (39, 38, D:9) a cursed -1 hand axe a +0 robe (46, 31, D:9) 20 stones (57, 12, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) 3 stones (0, 1, D:10) a +0 giant club (unseen) (1, 1, D:10) a large rock a +2 flail of draining an arrow (1, 2, D:10) a +0 shortbow (unseen) (8, 5, D:10) an orc skeleton (8, 6, D:10) an orc skeleton (8, 7, D:10) a +0 whip a +0 scale mail (9, 7, D:10) a +0 trident (15, 10, D:10) 10 arrows (19, 11, D:10) a +0 short sword a +0 plate armour (20, 11, D:10) a +0 dagger a +0 club 3 boomerangs a +0 chain mail (21, 10, D:10) a +0 trident a +0 leather armour an orc skeleton the Ecumenical Temple