OwlCat Level 1 of the Dungeon [Shop] Axait's Weapon Shoppe 9 stones (12 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 hand axe (42 gold) a +0 mace (42 gold) a +2 lajatang of speed (798 gold) a +0 arbalest (63 gold) a +0 short sword (42 gold) (0, 0, D:1) a +0 leather armour (7, -2, D:1) a +0 club 2 stones (17, 21, D:1) 3 stones (18, -16, D:1) a +0 club (20, -15, D:1) a +0 short sword (22, -4, D:1) a +0 leather armour (23, 11, D:1) a +0 hand axe (27, 4, D:1) 7 stones (27, 7, D:1) 4 stones (29, -1, D:1) a +0 leather armour (33, 20, D:1) 7 stones (33, 23, D:1) a +0 robe (34, -5, D:1) a +0 dagger (41, -17, D:1) 2 stones Level 2 of the Dungeon [Shop] Mair's Magic Scroll Boutique a scroll of blinking (97 gold) a scroll of silence (123 gold) a scroll of brand weapon (123 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) [Shop] Sovuush's Jewellery Emporium the ring of Enuvibag {Fly rElec Will+ Stlth-} (555 gold) [ring of willpower] rElec: It insulates you from electricity. Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you less stealthy. a ring of flight (245 gold) a ring of poison resistance (280 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of resist corrosion (280 gold) a ring of resist corrosion (280 gold) [Shop] Bealusos's Magic Scroll Emporium a scroll of fog (48 gold) a scroll of silence (114 gold) a scroll of poison (48 gold) a scroll of enchant weapon (90 gold) a scroll of fear (48 gold) 3 scrolls of blinking (270 gold) a scroll of teleportation (36 gold) [Shop] Dumov's Assorted Antiques a +0 robe (14 gold) a +0 pair of gloves (90 gold) a +0 robe (14 gold) a potion of degeneration (20 gold) a piece from Xom's chessboard (15/15) (400 gold) a +0 rapier (80 gold) 2 potions of curing (120 gold) a +0 falchion (60 gold) (0, 0, D:2) 4 stones (1, 14, D:2) a +0 mace (2, 15, D:2) a +0 robe (5, 5, D:2) a +0 whip (6, -4, D:2) a +0 club (6, 5, D:2) a +0 dagger (19, -14, D:2) 4 potions of degeneration (21, -18, D:2) a +0 pair of gloves (23, -8, D:2) a +0 chain mail (26, -17, D:2) a +0 dagger (31, 15, D:2) a +0 dagger (32, 30, D:2) a +0 long sword (39, 29, D:2) a +0 pair of gloves (47, -12, D:2) a +0 quarterstaff (51, -18, D:2) 2 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 2 stones (5, 10, D:3) a +0 scale mail (8, 14, D:3) a +0 dagger (13, 4, D:3) a +0 short sword (16, 10, D:3) 2 large rocks (18, 4, D:3) a +0 ring mail (25, 28, D:3) a +0 dagger (31, 5, D:3) a potion of curing (32, 10, D:3) a +0 spear (33, 33, D:3) the +1 leather armour of the Bulwark {rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (35, 3, D:3) a book of Geomancy (37, 12, D:3) a +0 dagger a +0 flail a +0 leather armour (46, 15, D:3) a +0 club Level 4 of the Dungeon (6, 32, D:4) a +0 robe (9, 18, D:4) the +3 leather armour of Magic {rPois} rPois: It protects you from poison. (11, 21, D:4) a +0 short sword (14, 12, D:4) a +0 hand axe (15, 12, D:4) a +0 leather armour (15, 38, D:4) a +0 flail (15, 39, D:4) a +0 spear a +0 club (16, 34, D:4) a +0 ring mail a +0 club (17, 34, D:4) a +0 scale mail a +0 ring mail (32, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, 5, D:5) a +0 club a +0 leather armour (5, 7, D:5) a +0 spear (10, -3, D:5) a +0 halberd (11, -8, D:5) a +0 dagger a +0 leather armour (11, -7, D:5) a +0 spear a +0 ring mail (12, -8, D:5) a +1 dagger of holy wrath a +0 robe a +0 club 3 boomerangs (12, -7, D:5) a +0 dagger a +0 robe (13, 29, D:5) a +1 short sword of distortion (18, 14, D:5) a +0 spear (19, 0, D:5) a +0 hand axe (19, 16, D:5) a +0 ring mail (21, -5, D:5) a +0 hand axe (22, -12, D:5) a +0 club a +0 club a +0 flail a +0 spear (23, -12, D:5) a +0 halberd the +1 leather armour of the Dull God {rF+} rF: It protects you from fire. a +0 halberd (23, -11, D:5) a +0 flail a +0 club (23, 1, D:5) the +3 woodcutter's axe {vorpal} It inflicts extra damage upon your enemies. (24, -8, D:5) a +0 hand axe (24, 32, D:5) a +0 leather armour (35, 9, D:5) a +0 whip a +0 robe (35, 11, D:5) a +0 whip (37, -4, D:5) a +0 whip (38, 1, D:5) a +0 club (38, 2, D:5) a +0 spear (39, 0, D:5) a +0 dagger a +0 chain mail a +0 club Level 6 of the Dungeon [Shop] Reut's Antique Armour Shop a +4 chain mail of fire resistance (756 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (662 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:6) a +0 dagger (10, 13, D:6) a +0 whip (15, 2, D:6) a +0 pair of gloves (18, -28, D:6) a +0 short sword a +0 flail a +2 chain mail of fire resistance a +0 mace a +0 leather armour (24, 11, D:6) a +0 chain mail (41, -9, D:6) a +2 robe of resistance a +0 dagger (43, -12, D:6) a stone (46, 2, D:6) a +0 hand axe (49, 5, D:6) a +0 whip (50, 3, D:6) a +0 leather armour a +0 hand axe (50, 5, D:6) a +0 scale mail a +0 whip (51, 3, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 2 stones (0, 7, D:7) a +0 falchion (0, 9, D:7) a +0 flail a +0 halberd a +0 ring mail a +0 spear a +0 scale mail a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail a +0 halberd a +0 arbalest a +0 short sword (0, 10, D:7) a +0 club a +0 spear a +0 robe a +0 dagger 5 stones a +0 club a curare-tipped dart a +0 short sword (0, 11, D:7) 2 stones a +0 club (1, 11, D:7) a +0 spear (5, 42, D:7) 3 stones (9, 26, D:7) a +0 dagger (11, 10, D:7) a +0 hand axe a +0 ring mail (11, 11, D:7) a +0 club (12, 10, D:7) a +0 flail a +0 club (12, 11, D:7) a +0 short sword (15, -2, D:7) a +0 ring mail a +0 quarterstaff a +0 sling of freezing (19, -2, D:7) a +0 robe (35, 23, D:7) a +0 shortbow (43, -1, D:7) a +0 plate armour (53, 24, D:7) a +1 robe of willpower Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -18, D:8) a +0 scimitar a +0 plate armour an orc corpse (4, 0, D:8) a +0 robe (9, 2, D:8) a +0 club a +0 falchion a +0 robe an orc corpse (skeletalised by now) (10, 0, D:8) a stone (11, 2, D:8) a steam dragon corpse (skeletalised by now) (14, -5, D:8) a yak skeleton a yak skeleton (16, -36, D:8) 16 gold pieces (16, -20, D:8) 5 gold pieces (18, 0, D:8) a +0 dagger (23, -17, D:8) a scroll of identify (25, -5, D:8) a +0 chain mail the Ecumenical Temple (3, 3, Temple) a ring of ice a ring of magical power a ring of positive energy (4, 3, Temple) a +3 dagger a +0 great mace (4, 4, Temple) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped.