PanSaczeczos Level 1 of the Dungeon [Shop] Fuxochod's Antique Armour Emporium a +1 helmet (333 gold) a +1 scale mail of poison resistance (377 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) the +0 leather armour of Duck's Teeth {Str-2 Int+4} (382 gold) It affects your strength (-2). It affects your intelligence (+4). a +2 plate armour of cold resistance (1160 gold) a +0 barding (667 gold) a +0 leather armour (58 gold) a +1 leather armour of fire resistance (406 gold) [Shop] Avefoug's Antique Weapon Shoppe a +0 dagger (36 gold) a +0 giant club (30 gold) a +2 dagger of draining (280 gold) a +0 spear of venom (100 gold) a +0 long sword (63 gold) the +5 halberd "Ytush" {flame, rC+ Int+3 Dex+2 Stlth-} (995 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. It makes you less stealthy. a +5 demon trident of freezing (972 gold) a +0 spear (54 gold) a +0 mace (54 gold) a +0 whip (45 gold) a +0 hunting sling (27 gold) a +0 whip of freezing (117 gold) a +0 hunting sling (27 gold) [Shop] Oruhual's Antique Weapon Shoppe a +0 hand axe (60 gold) a +0 mace (60 gold) a +0 mace (60 gold) a +0 club (20 gold) a +2 hunting sling of freezing (294 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +0 glaive (130 gold) the +8 broad axe "Qiugeine" {flame, *Noise Fly rF+ Str+3} (1322 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. It grants you flight. It may make noises in combat. the +4 arbalest of Wondrous Power {venom, Str-2 Int+6} (816 gold) It poisons the ammo it fires. It affects your strength (-2). It affects your intelligence (+6). a +0 mace (60 gold) [Shop] Gayc's Antique Weapon Shop a +1 mace of venom (307 gold) a +1 short sword of venom (307 gold) a +6 great mace of holy wrath (1267 gold) a +2 flail of protection (469 gold) a +0 spear (87 gold) a +0 spear (87 gold) a +0 whip (72 gold) a +0 hand axe (87 gold) the +5 great mace "Wamuk" {flame, rPois rC+ Int+4 Stlth+} (1916 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It makes you more stealthy. a +0 dagger (58 gold) a +0 spear (87 gold) a +0 mace (87 gold) (0, 0, D:1) 10 stones (8, 10, D:1) 17 stones (17, 13, D:1) a +0 dagger (24, 21, D:1) a +0 club (24, 33, D:1) 20 sling bullets (28, -1, D:1) a +0 dagger (29, 2, D:1) a +0 club (33, 35, D:1) a +0 spear (38, 6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 25 stones (9, 2, D:2) a +0 club (unseen) (14, 17, D:2) a +0 club (23, -11, D:2) a +0 long sword (40, 20, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Otoecwis's General Store 24 stones (24 gold) 23 stones (23 gold) a scroll of identify (20 gold) 23 bolts (46 gold) a +0 robe (7 gold) a potion of flight (30 gold) a scroll of vulnerability (75 gold) (0, 0, D:3) the +0 chain mail of the Wumpus {Int-5 Dex+8} It affects your intelligence (-5). It affects your dexterity (+8). a +0 short sword a +0 scale mail a +4 dagger of flaming (6, -30, D:3) a +0 mace (10, 0, D:3) a +0 plate armour (17, -39, D:3) 25 stones (23, -43, D:3) a +0 club (24, -18, D:3) a +0 leather armour (32, 0, D:3) a +0 robe (41, -39, D:3) a +0 chain mail (41, -36, D:3) 9 stones (43, -21, D:3) a +0 scale mail (45, -22, D:3) 9 bolts (53, -31, D:3) a +0 dagger (54, -43, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 25 stones (9, -8, D:4) 8 sling bullets (13, -5, D:4) 20 gold pieces (13, 5, D:4) a wand of flame (20) (14, 6, D:4) a +0 plate armour (17, -26, D:4) a +0 dagger (21, 11, D:4) a +0 club (22, -29, D:4) a +0 short sword (24, -19, D:4) a +0 chain mail (32, -39, D:4) a +0 leather armour (42, 7, D:4) a +0 leather armour a +0 mace (44, -30, D:4) a +2 long sword of flaming (44, -2, D:4) a +0 ring mail (45, -31, D:4) a +0 robe (47, -35, D:4) 20 stones Level 5 of the Dungeon [Shop] Amosonta's General Store the +8 glaive of the Guard {elec, spectral, AC+5} (1094 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). 17 arrows (44 gold) a box of beasts (520 gold) a +1 leather armour of cold resistance (182 gold) 22 stones (28 gold) a scroll of magic mapping (45 gold) a potion of mutation (104 gold) a +0 ring mail (52 gold) the +0 leather armour "Verph" {+Inv Str+5 Dex-5} (208 gold) It affects your strength (+5). It affects your dexterity (-5). It lets you turn invisible. a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) (0, 0, D:5) 22 arrows (4, 10, D:5) a +0 mace (8, -19, D:5) a +1 pair of gloves of strength (14, -17, D:5) 21 stones (20, -5, D:5) 15 stones (27, -10, D:5) 22 sling bullets (32, 16, D:5) a +0 robe (34, 11, D:5) 14 stones (39, 3, D:5) a +0 hand crossbow (39, 10, D:5) 23 stones (40, -10, D:5) a +0 falchion (40, -6, D:5) a +0 short sword (40, -5, D:5) 21 stones a +0 mace (45, -8, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (46, -8, D:5) a +0 war axe (54, 5, D:5) a +0 hand axe (58, -28, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) 20 arrows (7, -13, D:6) 12 arrows (11, -8, D:6) 9 stones (13, 16, D:6) a +0 hunting sling (21, 14, D:6) a +0 robe a +0 dagger (21, 15, D:6) 4 boomerangs a +0 short sword (22, 14, D:6) a +0 leather armour a +0 falchion (22, 15, D:6) a +0 dagger (22, 18, D:6) a book of Misfortune (24, 10, D:6) a +1 hat (25, 24, D:6) a +0 dagger (26, -1, D:6) a +0 leather armour a +0 whip (28, 10, D:6) 4 boomerangs (29, 18, D:6) a +0 robe a +0 dagger (30, -8, D:6) a book of Callings (30, 17, D:6) 5 boomerangs a +0 hand axe a +0 chain mail a +0 whip (31, -14, D:6) a +0 giant club (38, 11, D:6) 19 sling bullets (45, 0, D:6) a +0 shortbow 22 arrows (46, -17, D:6) a +0 hunting sling (60, -24, D:6) a +0 ring mail (61, -17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, -20, D:7) 26 stones (10, -26, D:7) a +0 flail a +0 chain mail a +0 dagger a +0 robe (11, -26, D:7) a +0 mace a +0 club a +0 ring mail (29, -27, D:7) 17 stones (33, 14, D:7) a water moccasin corpse (skeletalised by now) (40, 15, D:7) 22 stones (46, -9, D:7) a +0 short sword a scroll of noise {!r} (57, -4, D:7) a +2 flail a +0 robe (60, 15, D:7) a +0 robe (61, -8, D:7) a +0 morningstar a +0 robe (61, -7, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 29 sling bullets (1, 7, D:8) 27 arrows (8, 0, D:8) 14 bolts (9, 12, D:8) a sky beast corpse (10, -1, D:8) a +0 long sword (15, 19, D:8) a +0 short sword an orc corpse (skeletalised by now) (16, 19, D:8) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now)