PejaSLU Level 1 of the Dungeon (0, 0, D:1) a book of Death (2, -2, D:1) 15 bolts (4, -9, D:1) 27 sling bullets (6, 3, D:1) a +0 club (7, 2, D:1) a +0 club (13, 11, D:1) 5 stones a +0 dagger (13, 30, D:1) a +0 dagger (27, 32, D:1) a +0 club (34, 29, D:1) a +0 dagger (35, 22, D:1) a +0 whip (55, 0, D:1) 12 poisoned darts (55, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Gatz's Weapon Shop a +0 club (14 gold) a +0 hunting sling (21 gold) a +0 hunting sling (21 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +2 morningstar of protection (235 gold) a +3 falchion of electrocution (343 gold) the +10 spear "Earthworm" {vamp, rPois} (982 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. a +0 spear (42 gold) (4, -10, D:2) a +0 dagger (6, 3, D:2) 23 stones (12, 13, D:2) a +0 short sword (16, 8, D:2) 16 stones (18, 22, D:2) 8 stones (19, -5, D:2) a +0 whip (21, -10, D:2) a +0 club (30, -18, D:2) a +0 ring mail (31, 16, D:2) 21 bolts (50, 5, D:2) a +0 ring mail (60, -8, D:2) a +0 leather armour Level 3 of the Dungeon (1, 5, D:3) a +0 club (6, -18, D:3) a +0 whip (27, -47, D:3) 20 stones (31, -43, D:3) a +0 dagger (31, -41, D:3) a +0 dagger (31, -40, D:3) a +0 club a +0 helmet a +0 animal skin a +0 mace (31, -38, D:3) a +0 dagger (31, -35, D:3) a +0 dagger (32, -42, D:3) a +0 club (32, -37, D:3) a +0 dagger a +0 club (54, -34, D:3) a +0 dagger a +0 robe (55, -34, D:3) a staff of earth Level 4 of the Dungeon [Shop] Butaim's Distillery a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) (0, 0, D:4) a +0 hand axe a +0 animal skin (3, -28, D:4) a +0 falchion (3, 11, D:4) a +0 spear (9, -26, D:4) a +0 club a +0 leather armour (9, 8, D:4) a +0 club (13, 9, D:4) 23 arrows (14, -14, D:4) a +0 whip a +0 flail a +0 whip a +0 robe a +0 halberd (21, -7, D:4) a +0 chain mail a +0 flail a +0 leather armour a +0 mace (21, -4, D:4) a +0 dagger (22, -31, D:4) 20 arrows (22, -8, D:4) a +0 club a +0 robe a +0 dagger a +0 club (24, -3, D:4) a +0 club (24, 7, D:4) a +0 giant spiked club (27, 8, D:4) 23 arrows (33, -24, D:4) a +0 spear (35, -34, D:4) a +0 club a +0 leather armour (36, -34, D:4) a +0 dagger a stone (39, -8, D:4) a +0 giant spiked club (49, -6, D:4) a +0 leather armour a +0 mace (63, -31, D:4) a +0 pair of gloves Level 5 of the Dungeon [Shop] Xaaregem's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) 3 scrolls of identify (84 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) [Shop] Biuz's General Store a potion of magic (112 gold) a potion of curing (42 gold) 20 arrows (56 gold) 17 stones (23 gold) 26 arrows (72 gold) 10 bolts (28 gold) 19 arrows (53 gold) 16 poisoned darts (89 gold) a wand of flame (18) (140 gold) [Shop] Bifuj's Distillery a potion of berserk rage (70 gold) 2 potions of curing (84 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of resistance (140 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) [Shop] Kigiuv's Distillery a potion of curing (36 gold) a potion of ambrosia (96 gold) 2 potions of brilliance (96 gold) 2 potions of degeneration (24 gold) a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of mutation (96 gold) a potion of haste (120 gold) [Shop] Omem's General Store a phantom mirror (560 gold) a scroll of blinking (105 gold) quicksilver dragon scales (840 gold) a book of Necromancy (420 gold) 15 sling bullets (105 gold) a ring of see invisible (210 gold) a +0 spear (42 gold) 4 silver javelins (134 gold) a potion of heal wounds (70 gold) the +1 scale mail of Henotheism {Int+2 Dex+2 Slay+6} (694 gold) It affects your intelligence (+2). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). 25 stones (35 gold) a scroll of identify (28 gold) (0, 0, D:5) a +0 dagger (1, -27, D:5) a throwing net (1, -25, D:5) a +0 flail (still there?) a gnoll corpse (still there?) (1, -23, D:5) a +0 whip (still there?) a gnoll corpse (still there?) (2, -24, D:5) a +0 club a +0 leather armour a +6 ring of intelligence a scroll of identify 47 gold pieces a +0 spear a wand of acid (10) a gnoll corpse a gnoll corpse (3, -33, D:5) a +0 short sword (3, -23, D:5) a +0 club (still there?) a +1 halberd of venom (still there?) (5, -26, D:5) a manual of Bows (5, 9, D:5) a +0 hand axe a +0 leather armour (6, 10, D:5) a +0 hunting sling (6, 11, D:5) a +0 war axe (6, 12, D:5) a +0 whip a +0 dagger a +0 robe (10, -3, D:5) a +0 falchion (14, 3, D:5) a +0 shortbow 13 arrows (16, -30, D:5) a +0 ring mail (45, -32, D:5) a +0 whip (45, -30, D:5) a +0 flail (46, -32, D:5) a +0 whip of venom (47, -31, D:5) a +0 spear (51, -34, D:5) a +0 leather armour (53, -38, D:5) a +0 dagger a +0 robe (54, -38, D:5) a +0 trident a +0 leather armour (56, -38, D:5) a +0 club a +0 leather armour