Pelzball Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (1, 25, D:1) 18 stones (2, 17, D:1) 28 arrows (8, 18, D:1) a +0 scale mail (13, -23, D:1) 24 stones (14, -21, D:1) a +0 club (17, -7, D:1) a +0 dagger 5 stones (17, 9, D:1) a +0 dagger (17, 19, D:1) a +0 dagger a stone (21, -2, D:1) 29 arrows (22, 2, D:1) a +0 leather armour (26, 11, D:1) a +0 leather armour (28, -10, D:1) 2 stones (29, -11, D:1) a stone (30, -13, D:1) a +0 club (30, -6, D:1) 20 sling bullets (30, -2, D:1) a +0 short sword (31, 6, D:1) a +0 short sword (32, 11, D:1) a +0 club (42, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 arrows (3, -5, D:2) a +0 whip (4, 3, D:2) 24 stones (6, 5, D:2) a +2 chain mail of cold resistance (7, 6, D:2) 4 large rocks (12, 4, D:2) 22 arrows (13, 8, D:2) a +0 trident (20, 9, D:2) a +0 dagger (25, 19, D:2) 22 arrows (30, -24, D:2) 17 stones (39, 11, D:2) a +0 dagger (46, 8, D:2) a +0 dagger (53, -11, D:2) 27 stones (55, -4, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 dagger of Forced Transition {vorpal, +Blink Int+2} (1820 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you blink. It has a curse placed upon it. the ring "Kempuges" {*Corrode rElec rPois Will+} (3760 gold) [ring of willpower] It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. the +2 pair of boots of Tewadomp {rPois Regen+ Str+8 Slay-4} (2570 gold) It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It increases your rate of regeneration. the +8 mace "Beetleslayer" {elec, *Contam Will++ MP+9 Int+8} (9300 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+8). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It causes magical contamination when unequipped. (11, -2, D:3) a +0 robe (28, -3, D:3) a +0 robe (29, -7, D:3) a +0 whip (32, 9, D:3) a +0 ring mail (33, -6, D:3) a +0 scale mail (36, 0, D:3) a +0 robe (36, 2, D:3) 17 stones (40, 23, D:3) a +0 hand axe (41, -1, D:3) a +0 club (41, 25, D:3) a +3 dagger (42, 24, D:3) a +0 ring mail a +0 mace (47, -11, D:3) 21 arrows (49, -14, D:3) 27 sling bullets (49, -7, D:3) a cursed -2 dagger a +0 robe (50, 26, D:3) a cursed +0 scale mail (52, -3, D:3) a +0 hunting sling a +0 whip (53, 17, D:3) a +0 hand axe (57, -7, D:3) a +0 whip (58, -7, D:3) a +0 spear (58, 0, D:3) a +0 dagger (60, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 10, D:4) 18 stones (6, 2, D:4) a +0 robe (7, 13, D:4) 15 stones (10, 6, D:4) a +0 flail a +0 scale mail (11, 6, D:4) a cursed -1 club a +0 leather armour (12, 7, D:4) 8 stones (24, -1, D:4) a +0 quarterstaff (39, -15, D:4) 20 arrows (41, -17, D:4) 18 arrows (42, 0, D:4) a +0 giant club (48, -14, D:4) a +0 scale mail (51, -10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed -2 giant spiked club (1, -30, D:5) 23 arrows (4, 0, D:5) a +0 mace (27, -16, D:5) 17 sling bullets (42, 7, D:5) a cursed -3 mace a +0 shortbow 18 arrows (46, -13, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 24 stones (10, 2, D:6) a +0 ring mail (13, 31, D:6) 14 stones (15, -17, D:6) a +0 robe (24, 27, D:6) a +0 shortbow 25 arrows (27, -5, D:6) a +0 scale mail (27, 11, D:6) a +0 glaive (34, 5, D:6) an uncursed ring of attention (36, 9, D:6) a +0 scale mail (40, 0, D:6) an uncursed staff of conjuration Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 23, D:7) a +0 robe (18, 4, D:7) a +0 club a +0 mace (20, 6, D:7) a cursed -1 flail (21, 5, D:7) a +0 leather armour a +0 flail (21, 23, D:7) 10 stones (26, 43, D:7) 16 arrows (30, -5, D:7) a cursed -1 club (36, 45, D:7) a +0 falchion (47, 35, D:7) 26 stones (55, 22, D:7) a +0 chain mail (55, 27, D:7) a +0 club a cursed +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed staff of poison (16, -15, D:8) a +0 giant spiked club a +0 giant club (24, -25, D:8) a +0 dagger a cursed +0 ring mail (24, 23, D:8) a +0 robe a +0 dagger (25, 19, D:8) 2 boomerangs a +0 flail (25, 22, D:8) a +0 dagger (26, 23, D:8) a +0 robe a +0 dagger (28, 20, D:8) a +0 rapier (40, -20, D:8) a +2 spear of venom (41, -12, D:8) 24 stones (41, 23, D:8) a +0 mace (41, 25, D:8) a +0 plate armour a +0 mace (43, 22, D:8) a +0 leather armour a cursed -1 short sword (45, -22, D:8) a +0 plate armour 8 boomerangs a +2 war axe of venom (47, -22, D:8) a +0 ring mail a +0 club (50, -19, D:8) a +0 mace a +0 robe a +0 dagger (53, 3, D:8) a +0 trident (54, -2, D:8) 20 bolts (57, 1, D:8) 28 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 trident (9, -5, D:9) a +0 giant club (14, -1, D:9) 10 arrows (17, -2, D:9) a +0 leather armour (32, 19, D:9) a +0 whip (34, 12, D:9) a +0 ring mail (35, -27, D:9) 11 arrows (41, -29, D:9) a +0 troll leather armour (41, 3, D:9) a cursed +2 dagger a +0 robe (44, -6, D:9) a +0 battleaxe (44, 19, D:9) a +0 chain mail (53, -6, D:9) a +0 quarterstaff (61, 2, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 16 stones (2, -18, D:10) 17 bolts (10, 3, D:10) 19 gold pieces (10, 8, D:10) a +0 whip (10, 12, D:10) a +0 club (11, 8, D:10) a +0 ring mail (12, 3, D:10) 16 gold pieces (12, 6, D:10) a potion of heal wounds (16, 7, D:10) 14 gold pieces (17, 10, D:10) a +0 leather armour (20, -4, D:10) a +0 robe a cursed +3 spear (21, -4, D:10) a +0 robe a cursed +4 halberd (27, -15, D:10) an arrow (29, -18, D:10) a +2 dagger of venom (29, -7, D:10) an arrow (30, -13, D:10) 24 arrows a +0 shortbow (31, -2, D:10) 16 arrows (32, -6, D:10) an arrow (33, -6, D:10) an arrow (34, 23, D:10) 23 stones (41, 10, D:10) a +0 quarterstaff (44, -27, D:10) a +0 ring mail (46, 13, D:10) a +0 robe a +5 flail (49, -26, D:10) a +0 giant club a +0 giant club (50, -30, D:10) 24 sling bullets (51, 10, D:10) a +2 morningstar a +0 robe (51, 12, D:10) a +0 battleaxe a +0 robe (57, -7, D:10) 22 bolts Level 11 of the Dungeon (0, 0, D:11) 24 stones (2, 22, D:11) a +0 scimitar (19, -5, D:11) a cursed +2 falchion a cursed +0 robe (21, -2, D:11) a +4 hand axe a +0 robe (23, 0, D:11) a cursed +0 short sword a +0 robe (29, 4, D:11) a +0 dagger (35, 16, D:11) a +0 leather armour (36, 30, D:11) a +0 robe a cursed +3 halberd (43, -17, D:11) a cursed +0 leather armour (57, 18, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a potion of heal wounds (12, 6, D:12) an iguana corpse (skeletalised by now) (13, 12, D:12) 9 gold pieces (13, 13, D:12) a +2 robe of willpower (13, 14, D:12) a scroll of enchant weapon (13, 15, D:12) a phantom mirror (13, 16, D:12) a scroll of teleportation (18, 10, D:12) 10 gold pieces (26, -21, D:12) a scroll of noise (33, 3, D:12) 15 gold pieces (36, -23, D:12) a +0 dagger (40, -26, D:12) 25 stones (41, -5, D:12) 10 gold pieces (41, 4, D:12) a potion of heal wounds (44, -26, D:12) a bullfrog skeleton (55, -22, D:12) a +0 rapier the Ecumenical Temple