Dungeon Crawl Stone Soup version 0.26-a0-712-ga5a9c9c9d0 (webtiles) character file. Game seed: 1646476822361464415 2 Perttuleena the Grave Robber (level 1, -2/15 HPs) Began as a Demonspawn Wanderer on Nov 1, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (73 turns). Perttuleena the Grave Robber (Demonspawn Wanderer) Turns: 73, Time: 00:01:50 Health: -2/15 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/2 levels left rFire . . . SeeInvis . b - -1 hunting sling (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a cursed -1 hunting sling (weapon) Missiles f - 12 stones (quivered) Armour d - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.9 Stealth + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting Level 1.0 Hexes + Level 3.4 Necromancy Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr #... 7% 1 b - Animate Skeleton Necr #..... 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr #......... 22% 3 Apportation Tloc #..... 28% 1 Animate Dead Necr #......... 56% 4 Lesser Beckoning Tloc #......... 63% 3 Agony Necr #....... 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * Firing (i - inventory) f - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot a stone. The stone closely misses the jackal. The stone barely misses the jackal. The jackal closely misses you. x2 Firing (i - inventory) f - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot a stone. The stone barely misses the jackal. The stone hits the jackal. The jackal is moderately wounded. The jackal misses you. Firing (i - inventory) f - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot a stone. The stone hits the jackal. You kill the jackal! The jackal bites you. You die... ......##.## #..... ...# ...... #..# ......##..## .....g....## ..........(# ## #.....g# ###>###..###h# ###....###.###@# ###....⌠..##(....# #....⌠.....#.##### ...⌠....⌠..#.# ...........#.# <....#######.# ..#### ##..# ..## ##..## ⌠..## ##..## You could see a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Perttuleena the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Perttuleena set off with the following items: a +0 dagger, | a potion of curing, a +0 robe; and the following spells | available to memorise: Animate Skeleton, Pain, Apportation, | Vampiric Draining, Animate Dead, Lesser Beckoning, Agony 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Learned a level 1 spell: Pain 5 | D:1 | Learned a level 1 spell: Animate Skeleton 73 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Action || total -------------------------++------- Fire: Hunting sling || 13 Cast: Pain || 3 Armor: Robe || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts