Prth Level 1 of the Dungeon (4, 20, D:1) a +0 dagger 2 stones (21, 18, D:1) a +0 club (25, -5, D:1) a +0 robe (35, 25, D:1) a +0 whip 2 stones (35, 27, D:1) a +0 robe (45, -10, D:1) a +0 dagger (45, 26, D:1) a +0 club Level 2 of the Dungeon (15, -14, D:2) 3 boomerangs (16, -12, D:2) a +0 chain mail (24, 12, D:2) a +0 club 4 stones (26, -26, D:2) an amulet of faith (30, -6, D:2) 5 boomerangs (36, 17, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -19, D:3) a +0 robe (14, -19, D:3) a +0 scimitar (16, -10, D:3) 4 stones (18, 33, D:3) a +0 dagger (21, 37, D:3) a +0 short sword (30, 18, D:3) a +0 ring mail (35, 26, D:3) a +0 hand axe (37, 25, D:3) a +0 short sword 5 stones (37, 28, D:3) 2 stones (38, 27, D:3) a +0 kite shield (43, -20, D:3) 6 stones (48, -4, D:3) 4 stones (49, 37, D:3) 7 stones (58, 34, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Femeug's Self-Improvement Boutique a manual of Unarmed Combat (800 gold) a manual of Maces & Flails (800 gold) a manual of Axes (800 gold) a manual of Maces & Flails (800 gold) (0, 0, D:4) a +0 club (4, 15, D:4) a +0 pair of boots (8, 27, D:4) a +0 dagger (9, 23, D:4) a +0 scale mail (11, 23, D:4) a +0 club (11, 33, D:4) a +0 club a +0 chain mail (14, 30, D:4) a +0 leather armour (19, 14, D:4) a +0 dagger (22, 34, D:4) a +0 short sword 2 poisoned darts a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (26, 6, D:5) 5 stones (38, 42, D:5) an orb of wrath (39, 18, D:5) a +0 giant club (40, 54, D:5) a potion of degeneration (41, 49, D:5) 3 stones (41, 53, D:5) a +0 dagger a +0 club a +0 leather armour (41, 54, D:5) a +0 short sword a +0 ring mail a +0 short sword (51, 16, D:5) a +0 hand axe (52, 44, D:5) a potion of attraction (54, 55, D:5) a +0 spear (56, 53, D:5) a +0 spear (56, 54, D:5) a +2 spear of flaming (57, 44, D:5) a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 club a +0 mace a boomerang a +0 chain mail (57, 53, D:5) 6 boomerangs of dispersal (57, 54, D:5) 2 boomerangs (64, 5, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Adalio's Antique Armour Boutique the +3 salamander hide armour {Flames rF++ rC--} (931 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 leather armour (54 gold) the +0 chain mail of Wetukymi {rElec rC+} (688 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +0 plate armour (621 gold) a +0 cloak (121 gold) a +1 chain mail of willpower (445 gold) (15, 52, D:6) a +0 morningstar a +0 mace a +0 dagger a +0 robe a +0 giant spiked club (23, 4, D:6) a +0 mace (25, 31, D:6) a +0 whip a +0 chain mail (26, 22, D:6) 4 silver boomerangs (34, 10, D:6) a +0 leather armour (34, 40, D:6) a +0 hand axe (34, 43, D:6) a stone (36, 9, D:6) a +0 mace a +0 ring mail a +0 flail (36, 10, D:6) a +0 hand axe a +0 dagger a +0 whip (39, 21, D:6) 3 javelins (39, 57, D:6) a +0 ring mail (43, 57, D:6) a potion of attraction (49, 1, D:6) a +0 short sword (49, 3, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 scale mail (50, 0, D:6) a +0 trident (50, 27, D:6) a +0 flail (50, 32, D:6) a +0 chain mail (52, 22, D:6) 6 poisoned darts Level 7 of the Dungeon (13, 30, D:7) 3 poisoned darts (22, 13, D:7) a staff of death (28, 10, D:7) a +0 club (28, 11, D:7) a +0 flail a +0 ring mail a +0 hand axe a +0 dagger a +0 shortbow (28, 12, D:7) a +0 whip of electrocution a +0 whip (39, -18, D:7) a +0 flail (39, 27, D:7) a staff of fire (40, -17, D:7) a +0 hand axe a +1 ring mail of poison resistance (42, -12, D:7) a +0 dagger (43, 30, D:7) an amulet of guardian spirit Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -6, D:8) a +0 robe (17, -6, D:8) a +0 scale mail (22, -1, D:8) a +0 robe (24, 14, D:8) a +0 leather armour a +0 war axe (26, 16, D:8) a +0 chain mail a +0 short sword (27, 17, D:8) a +0 robe a +0 dagger (29, 12, D:8) 4 stones (33, -5, D:8) a +0 dagger (42, -4, D:8) a +0 dagger 10 stones a +0 hand axe a +4 hand axe (42, -3, D:8) a +0 whip a +0 dagger a +0 ring mail (42, -2, D:8) a +0 club a +0 leather armour a +0 dagger a +0 scale mail (43, -4, D:8) a +0 dagger a +0 robe a +0 whip of flaming a +0 robe a +0 club a curare-tipped dart a +0 club a +1 flail of holy wrath a +4 dagger a +0 robe (43, -3, D:8) a +3 spear of freezing a +0 robe (44, -5, D:8) a +5 dire flail (44, -4, D:8) a +0 short sword a +0 robe (44, -3, D:8) a +0 scimitar a +0 robe (45, -4, D:8) a +0 robe (46, 10, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +2 mace (1, 0, D:9) a +0 robe (1, 1, D:9) a +0 robe (2, 0, D:9) a +0 falchion (2, 2, D:9) a +4 hand axe a +0 battleaxe (2, 3, D:9) a +0 robe (2, 5, D:9) a +2 short sword (2, 9, D:9) a +0 robe a +0 robe (5, -21, D:9) 6 stones an amulet of reflection (5, 21, D:9) a +0 spear (6, 21, D:9) a +4 long sword of freezing a +0 robe (7, 20, D:9) a +0 robe (7, 21, D:9) a +0 falchion a +0 robe a +0 robe a +2 short sword of freezing (8, 0, D:9) a +0 robe (13, -13, D:9) a +0 chain mail a +0 short sword (15, -16, D:9) a +0 plate armour a +0 hand axe (16, -16, D:9) a +0 leather armour a +0 mace (25, 0, D:9) a +3 scimitar of flaming (41, 14, D:9) a +0 leather armour (48, 18, D:9) 4 stones (50, 14, D:9) 2 stones (53, -29, D:9) a +0 dagger (53, -15, D:9) a +0 whip a +0 falchion a +0 leather armour a +0 falchion a +0 dagger a +0 robe (53, -14, D:9) a +0 flail a +0 chain mail a +0 war axe a +0 ring mail (53, -13, D:9) a +0 flail a boomerang a +0 leather armour a +0 dagger a +0 robe (53, -12, D:9) a +0 arbalest a +0 dire flail a +0 plate armour (53, -8, D:9) a +0 falchion (58, 22, D:9) the +11 long sword of Ylueth {vorpal, rElec Str+3 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 dagger 6 stones (0, 1, D:10) a +0 short sword a +0 dagger 3 stones (1, 1, D:10) a +2 whip of venom a +0 dagger (6, -6, D:10) 8 stones (14, -47, D:10) 6 stones (14, -14, D:10) a +0 flail (15, -14, D:10) a +0 short sword (15, -13, D:10) a +0 whip (16, -15, D:10) a +0 trident (18, -45, D:10) a +0 hand axe (20, -45, D:10) a potion of degeneration (21, -42, D:10) a +0 morningstar (24, 9, D:10) a +0 quarterstaff (31, -44, D:10) a +0 war axe (31, -9, D:10) 6 stones (31, 6, D:10) 2 poisoned darts (39, -42, D:10) a +0 dagger (39, -17, D:10) a +0 whip (39, -15, D:10) a +0 morningstar (40, -17, D:10) a +0 dagger a +0 robe (40, -16, D:10) a +0 club (40, -15, D:10) a +0 hand axe a +0 leather armour (48, -33, D:10) a +0 flail Level 11 of the Dungeon [Shop] Fuppouk's Overcharged Wands a wand of paralysis (18) (648 gold) a wand of iceblast (18) (648 gold) a wand of iceblast (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of flame (40) (420 gold) a wand of iceblast (18) (648 gold) (0, 0, D:11) a +0 troll leather armour (8, -4, D:11) a +0 plate armour (9, 16, D:11) a +0 leather armour (10, 29, D:11) 4 large rocks (12, -11, D:11) a +1 robe the +9 mace "Gaixti" {pain, rC+ Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. Will: It increases your willpower. (12, -2, D:11) a +0 hand axe (17, -5, D:11) a +0 dagger of speed (18, -8, D:11) a +0 dagger (22, -1, D:11) a +0 trident (23, -10, D:11) a +0 club (27, 2, D:11) a +0 war axe (27, 3, D:11) a +0 leather armour (34, 7, D:11) a +0 ring mail (40, 3, D:11) a +0 troll leather armour (46, -16, D:11) a +0 quarterstaff of freezing 2 potions of attraction (53, -7, D:11) a +0 whip Level 12 of the Dungeon [Shop] Veukk's Weapon Shop a +0 broad axe (60 gold) a +0 quarterstaff (60 gold) a +0 mace (45 gold) 8 stones (12 gold) a +0 great mace (97 gold) a +0 long sword (52 gold) a +7 quick blade of protection (825 gold) 2 poisoned darts (12 gold) a +0 war axe (52 gold) (0, 0, D:12) a +0 quarterstaff (5, -8, D:12) a +0 robe (14, -22, D:12) 4 silver javelins (17, -10, D:12) 5 large rocks (18, 11, D:12) a +0 mace (25, -24, D:12) a +0 giant club a +0 giant club (48, 14, D:12) a +0 giant club a +0 dire flail (59, -34, D:12) 7 stones (62, 8, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +4 scimitar of flaming (8, 20, D:13) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (9, 22, D:13) a +2 dagger of venom a +0 robe (11, 21, D:13) a +0 dagger a +0 robe (14, -22, D:13) a +0 plate armour of willpower (23, -22, D:13) a ring of flight the +0 robe "Jamum" {rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +4 dagger (31, -9, D:13) 6 stones (34, -21, D:13) 3 stones (34, -10, D:13) a +0 falchion a +0 leather armour a +0 flail (34, 28, D:13) a scroll of torment (35, -9, D:13) a +0 dagger a +0 robe a +0 flail (35, -8, D:13) a +0 short sword of protection (44, -17, D:13) a piece from Xom's chessboard (15/15) (54, 4, D:13) 5 stones (57, 3, D:13) a +0 shortbow (58, 3, D:13) a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) (58, 4, D:13) a +0 shortbow a +0 longbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (63, -21, D:13) a hell hound corpse (63, -1, D:13) a +0 leather armour (64, -21, D:13) a hell hound corpse the Ecumenical Temple