SaintRoka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 4, D:1) 29 stones (2, 13, D:1) 17 bolts (-8, 23, D:1) 14 stones (-13, 24, D:1) 2 stones (-26, 25, D:1) 20 stones (-18, 26, D:1) a +0 dagger 3 stones (0, 35, D:1) a +0 ring mail (-1, 51, D:1) a +0 dagger 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 2, D:2) a +0 leather armour (7, 3, D:2) a +0 dagger 3 stones (8, 4, D:2) a +0 club (5, 5, D:2) a +0 ring mail (7, 5, D:2) a stone (-1, 7, D:2) 23 arrows (4, 9, D:2) a +0 chain mail (-28, 13, D:2) a +0 club (0, 18, D:2) a +0 dagger (5, 19, D:2) a +0 dagger (-20, 21, D:2) 7 stones (19, 25, D:2) a +0 dagger (20, 26, D:2) a +0 mace (20, 28, D:2) a +0 mace (-24, 31, D:2) 18 bolts (4, 32, D:2) a +0 ring mail (19, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 arrows (-32, 2, D:3) a +0 club a +0 ring mail (20, 4, D:3) a +0 hand axe (-30, 6, D:3) 20 stones (14, 8, D:3) a stone (15, 8, D:3) a stone (13, 13, D:3) a +0 robe (15, 13, D:3) 2 stones (-30, 23, D:3) a +0 dire flail (-21, 31, D:3) 18 arrows (-28, 37, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (4, 0, D:4) a +0 dagger (0, 2, D:4) a +0 war axe a +0 robe (48, 3, D:4) a +0 leather armour (-1, 4, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 trident (26, 11, D:4) a +1 pair of gloves of dexterity (27, 11, D:4) a +0 scale mail (35, 11, D:4) a +0 club a +0 leather armour (29, 15, D:4) a +2 scale mail of positive energy (21, 18, D:4) a +2 helmet (38, 27, D:4) a +0 scythe a cursed +0 robe (45, 32, D:4) a +0 ring mail (47, 32, D:4) a +0 club Level 5 of the Dungeon [Shop] Votzef's General Store 13 bolts of flame (65 gold) a fruit (15 gold) a scroll of enchant armour (75 gold) a bread ration (50 gold) a +0 whip (25 gold) 12 stones (12 gold) the +2 cloak of Xom's Hatred {rN+ SInv} (299 gold) It protects you from negative energy. It lets you see invisible. a scroll of remove curse (30 gold) a +0 ring mail (40 gold) 7 arrows of frost (35 gold) a +0 dagger (20 gold) a wand of fire (9) (260 gold) 16 stones (16 gold) (0, 0, D:5) a +0 robe (22, 1, D:5) a +0 giant club (-7, 6, D:5) 10 stones (-8, 8, D:5) a +0 war axe (-8, 15, D:5) a +0 scale mail (0, 15, D:5) a +0 robe (28, 15, D:5) a +0 leather armour a +1 flail of venom (42, 15, D:5) a +0 flail (-3, 21, D:5) 21 stones (6, 23, D:5) 25 arrows a +3 leather armour of fire resistance a +0 giant spiked club a +0 shortbow a +2 short sword of venom a +5 dagger of speed (8, 23, D:5) a +0 ring mail (31, 27, D:5) 21 bolts (2, 31, D:5) a wand of random effects (13) a potion of poison (4, 31, D:5) an uncursed staff of power (43, 32, D:5) a cursed +0 great sword a +0 robe (45, 32, D:5) a +1 dagger a +0 robe (46, 32, D:5) a +2 trident of freezing a +0 robe (42, 33, D:5) a +2 vampiric spear a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-2, 1, D:6) a +0 dagger (14, 11, D:6) 2 arrows (15, 11, D:6) an arrow (15, 12, D:6) a +0 falchion 4 tomahawks 2 arrows (14, 13, D:6) a +0 dagger a cursed +0 robe (15, 13, D:6) a +0 club a +0 shortbow 16 arrows (11, 23, D:6) a +1 flail of protection (12, 23, D:6) a +0 halberd (47, 23, D:6) 22 stones (12, 24, D:6) a +0 halberd (13, 24, D:6) a +0 spear (24, 25, D:6) a +0 trident (25, 26, D:6) a tomahawk (24, 27, D:6) a +0 dagger a +0 chain mail (21, 28, D:6) a tomahawk (15, 33, D:6) 19 bolts (39, 34, D:6) a +0 robe (30, 44, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 whip (2, 0, D:7) a +0 spear (32, 8, D:7) 27 arrows (24, 9, D:7) a +0 dagger a cursed +0 robe (25, 9, D:7) 3 tomahawks (25, 10, D:7) a +0 long sword a +0 chain mail (25, 11, D:7) a +0 whip (11, 12, D:7) a +0 mace (10, 13, D:7) a +0 mace (29, 13, D:7) the +9 spear of Insomnia {pierce, +Inv rF- Str-4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you turn invisible. (21, 14, D:7) a potion of degeneration (22, 15, D:7) a +0 dagger (9, 16, D:7) a +2 mace of protection (39, 16, D:7) a stone (9, 17, D:7) a +4 quarterstaff of chaos (9, 18, D:7) a +0 mace (39, 18, D:7) a stone (42, 18, D:7) a +0 short sword 4 stones (8, 19, D:7) a +2 mace of crushing (41, 19, D:7) 5 stones (42, 19, D:7) a stone (41, 20, D:7) a +0 short sword a +0 club (42, 20, D:7) a +0 short sword 8 stones (15, 23, D:7) 20 stones (16, 24, D:7) a +0 mace of crushing a +2 flail of protection (17, 24, D:7) a +0 flail a +0 ring mail (17, 25, D:7) a +0 trident a +0 chain mail (9, 27, D:7) a +1 spear of venom a +0 scale mail (9, 28, D:7) a tomahawk (55, 28, D:7) a cursed +0 dire flail (8, 29, D:7) a tomahawk (3, 30, D:7) a cursed -2 short sword (6, 30, D:7) 2 tomahawks (3, 31, D:7) a +0 short sword a tomahawk (4, 31, D:7) a +0 war axe a +0 ring mail (3, 32, D:7) a +0 short sword (4, 32, D:7) a +0 chain mail (32, 34, D:7) a +0 giant spiked club (55, 34, D:7) a cursed +0 whip (31, 45, D:7) a +0 flail (30, 46, D:7) a tomahawk (29, 47, D:7) a +0 leather armour (30, 47, D:7) a +0 leather armour (29, 48, D:7) a +0 scale mail (30, 48, D:7) a +0 dagger a tomahawk (31, 48, D:7) a +3 mace (24, 52, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Vebynog's Demolitions Depot a fan of gales (560 gold) 19 exploding sling bullets (266 gold) a +0 lightning rod (12/12) (1190 gold) a wand of fireball (8) (336 gold) Iskenderun's Handbook of Combat Magic and Air (735 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Irradiate Conjuration/Transmutation 5 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Iron Shot Conjuration/Earth 6 f - Freezing Cloud Conjuration/Ice/Air 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Orb of Destruction Conjuration 7 a scroll of immolation (49 gold) a disc of storms (280 gold) a book of Clouds (630 gold) a lamp of fire (560 gold) (0, 0, D:8) a +0 club 5 tomahawks (1, 0, D:8) a +0 club a +0 leather armour (6, 0, D:8) a cursed -1 dagger a cursed -2 robe (-2, 4, D:8) a +0 club (11, 7, D:8) 8 poisoned bolts (2, 10, D:8) a +0 hand axe (51, 16, D:8) a +0 giant club (-3, 17, D:8) a +0 pair of gloves (45, 19, D:8) an uncursed staff of air (47, 20, D:8) 17 arrows (52, 27, D:8) a +0 battleaxe (45, 32, D:8) a +0 halberd (17, 33, D:8) a sling bullet (18, 33, D:8) a sling bullet (45, 33, D:8) a +0 flail (49, 33, D:8) a +0 flail (20, 34, D:8) a +0 quarterstaff a +0 hunting sling 29 sling bullets a +0 ring mail of cold resistance (25, 38, D:8) a +0 mace (27, 38, D:8) a +0 club (27, 39, D:8) a +0 falchion a cursed +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (19, 0, D:9) 14 arrows (-15, 3, D:9) 20 stones (18, 3, D:9) a +0 ring mail a +0 hand axe a cursed -2 club (19, 3, D:9) a +0 plate armour a +0 battleaxe (18, 4, D:9) a +0 robe a +0 dagger a +0 leather armour (13, 6, D:9) 3 scrolls of noise (-30, 7, D:9) the +3 leather armour of the Carpenter {Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. (-30, 8, D:9) a cursed +0 dagger a cursed +0 robe (-29, 8, D:9) a +0 short sword a +0 leather armour (-30, 9, D:9) a cursed -1 flail a +0 ring mail (14, 10, D:9) 25 stones (17, 10, D:9) a +0 hand axe (-10, 21, D:9) 20 arrows (-31, 23, D:9) an uncursed amulet of inaccuracy (-17, 29, D:9) a plain deck of defence (11, 29, D:9) a +0 chain mail a +0 scimitar (11, 30, D:9) a +1 dagger of freezing (12, 30, D:9) a +0 hand axe (13, 32, D:9) a +0 leather armour a +0 hand axe (20, 46, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 5 poisoned sling bullets (55, 16, D:10) 22 stones (9, 20, D:10) a +0 giant spiked club (57, 21, D:10) a -1 glaive a +0 animal skin (19, 23, D:10) 13 arrows (52, 35, D:10) a +0 giant spiked club (17, 52, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Fakh's General Store a scroll of identify (26 gold) a fan of gales (520 gold) a +0 ring mail (52 gold) 21 bolts (54 gold) 15 stones (19 gold) 17 steel bolts (132 gold) a potion of poison (13 gold) a potion of ambrosia (104 gold) a scroll of remove curse (39 gold) (0, 0, D:11) a +0 shortbow 5 poisoned arrows (0, 1, D:11) a poisoned arrow (-22, 2, D:11) 10 stones (0, 2, D:11) 3 poisoned arrows (-22, 3, D:11) a +0 scale mail (7, 10, D:11) a +0 giant club (-14, 12, D:11) a +0 giant spiked club (-32, 17, D:11) 22 stones (-32, 23, D:11) a +0 leather armour (-19, 25, D:11) a tomahawk (-17, 25, D:11) a tomahawk a +0 club (-16, 25, D:11) a +0 short sword a cursed +0 leather armour a +0 dagger (-1, 26, D:11) a +0 hunting sling (-12, 30, D:11) a +0 flail (-25, 41, D:11) a -3 ring of protection (16, 45, D:11) a +0 dagger a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (7, 1, D:12) 13 poisoned needles (33, 2, D:12) a +0 giant club (-18, 14, D:12) the +4 dagger of the Moth {pain, +Inv rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you turn invisible. (21, 29, D:12) 16 stones (34, 30, D:12) 8 needles of paralysis (32, 41, D:12) a +0 flail (-16, 50, D:12) a +0 leather armour (-19, 57, D:12) 5 sling bullets Level 13 of the Dungeon (0, 0, D:13) a Young Poisoner's Handbook (-36, 6, D:13) a +0 shortbow 9 arrows (16, 6, D:13) 4 large rocks (-32, 7, D:13) an arrow (-29, 8, D:13) 2 arrows (-29, 9, D:13) 3 arrows (-4, 9, D:13) 19 gold pieces (-29, 10, D:13) an arrow (-33, 12, D:13) 15 stones (-25, 13, D:13) 26 arrows (16, 13, D:13) 25 stones (17, 19, D:13) a +0 giant club (-36, 23, D:13) a +0 dire flail a +0 giant spiked club (-35, 23, D:13) a +0 dagger a +0 robe (18, 26, D:13) a +0 mace (-39, 29, D:13) a potion of haste (-41, 35, D:13) a +0 leather armour (-1, 37, D:13) a hydra skeleton (-3, 39, D:13) a +0 chain mail a +0 dire flail (-1, 43, D:13) a +0 plate armour a +0 mace (-1, 44, D:13) a +0 robe a +0 dagger (5, 46, D:13) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 large rocks (-2, 3, Lair:1) 5 large rocks (-1, 3, Lair:1) a giant frog corpse