Saltbearer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 whip (2, -3, D:1) a +0 flail (5, 12, D:1) 11 arrows (14, -11, D:1) a +0 short sword (15, -9, D:1) a +0 short sword (23, 23, D:1) 8 stones (25, 22, D:1) a +0 dagger (30, -7, D:1) a +0 hunting sling (32, 22, D:1) a +0 ring mail (37, 8, D:1) a stone 14 gold pieces (38, 3, D:1) a +0 club (38, 12, D:1) a +0 short sword (41, 4, D:1) a +0 mace (43, 6, D:1) a +0 dagger (45, -12, D:1) a +0 club a +0 club (47, 7, D:1) a +0 club (unseen) (48, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 35, D:2) a +0 spear (19, 7, D:2) a +0 robe (25, 16, D:2) a +0 hunting sling (26, 18, D:2) a +0 ring mail (27, 26, D:2) a +0 club (29, 30, D:2) a +0 spear (31, 9, D:2) a +0 ring mail (40, 22, D:2) a +0 club (42, 37, D:2) a +0 scythe a +0 robe (49, 26, D:2) a +0 short sword (54, 6, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 club (4, -3, D:3) a +0 dagger (4, 16, D:3) a +0 club a +0 club (14, 3, D:3) a +0 giant club (24, 2, D:3) a +0 club (24, 4, D:3) a +0 dagger (24, 5, D:3) a +0 club (25, 14, D:3) a +0 flail a +0 shortbow 26 arrows (25, 16, D:3) an arrow (28, -9, D:3) a +0 rapier (30, -1, D:3) a +0 dagger (34, 19, D:3) a +0 whip 9 poisoned darts (36, -12, D:3) a +3 ring of intelligence (37, 18, D:3) a poisoned dart (38, 18, D:3) a poisoned dart (39, 18, D:3) a poisoned dart (51, -8, D:3) a +0 chain mail Level 4 of the Dungeon (16, 9, D:4) a +0 club (16, 10, D:4) a +0 club (17, 9, D:4) a +0 whip a +0 animal skin a +0 helmet (17, 11, D:4) a +0 club (18, 10, D:4) a +0 club (21, 1, D:4) the +4 ring mail of the Black Moon {rCorr Int+3} It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. (22, -1, D:4) 7 javelins (23, -22, D:4) 16 sling bullets (26, -5, D:4) a +0 hunting sling (43, -5, D:4) a cursed +0 robe (47, -14, D:4) 15 sling bullets Level 5 of the Dungeon (0, 24, D:5) a +0 halberd (3, 11, D:5) a +0 dagger (3, 19, D:5) a cursed +0 ring mail (7, 50, D:5) a +0 ring mail (10, 36, D:5) a +0 giant club (23, 34, D:5) 20 arrows (24, 34, D:5) a +0 plate armour (24, 35, D:5) a +0 hunting sling (31, 23, D:5) 15 bolts (33, 18, D:5) a +0 robe (unseen) (41, 30, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1 robe (still there?) a +1 robe (still there?) a cursed +0 dagger (still there?) (4, -2, D:6) a +0 short sword a +0 chain mail (8, -21, D:6) a +0 club a +0 scale mail (11, 9, D:6) a +0 morningstar (12, 10, D:6) a +0 mace (12, 11, D:6) a +0 flail a +0 chain mail a +0 flail (12, 12, D:6) a +0 morningstar (13, 19, D:6) a +0 morningstar (19, -1, D:6) a +0 robe (30, 24, D:6) a +0 robe (32, -9, D:6) a +0 robe (34, -9, D:6) 20 arrows (35, -4, D:6) a +0 giant club (44, 3, D:6) an uncursed ring of see invisible (44, 13, D:6) 22 sling bullets (45, -20, D:6) a +0 hunting sling (49, -10, D:6) a +0 whip a +0 whip (50, -9, D:6) a +0 whip (55, -15, D:6) a +0 hunting sling (61, 1, D:6) a wand of random effects (11) Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 9 arrows (0, 7, D:7) 5 arrows (1, 7, D:7) an arrow (7, 17, D:7) a +0 scale mail (26, 13, D:7) a cursed +0 leather armour (28, 18, D:7) a +0 giant spiked club a +0 robe a +0 dagger (29, 16, D:7) a cursed +0 ring mail a +2 dagger of draining (29, 18, D:7) a +0 war axe (29, 39, D:7) a +0 war axe (29, 40, D:7) a cursed +0 giant spiked club a +0 club (30, 18, D:7) a cursed +0 flail (34, 35, D:7) a +0 halberd (36, 48, D:7) the +3 ring mail "Boolul" {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (38, 42, D:7) a +0 hand axe (43, -2, D:7) a +0 club (44, -4, D:7) a +0 dagger (44, -3, D:7) a +0 hand axe (unseen) (44, -2, D:7) a +5 ring of strength (45, 7, D:7) 16 sling bullets (47, 25, D:7) a +0 short sword (48, 26, D:7) a +0 dagger a +0 robe (49, 2, D:7) a +0 robe (57, 32, D:7) 10 bolts Level 8 of the Dungeon (0, 0, D:8) the +6 hand axe of the Moth {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (0, 5, D:8) a scroll of immolation (4, 2, D:8) a +0 leather armour (5, 23, D:8) 15 bolts (6, 8, D:8) 2 sling bullets (8, 7, D:8) 5 sling bullets (8, 15, D:8) a +0 shortbow (unseen) (9, 6, D:8) a +1 quarterstaff of speed a +0 hunting sling 16 sling bullets a +2 leather armour of fire resistance (12, 19, D:8) an arrow (13, 18, D:8) 2 arrows (13, 19, D:8) an arrow (14, 18, D:8) 3 arrows (15, 18, D:8) an arrow (18, 18, D:8) a +0 leather armour (28, 28, D:8) a +0 ring mail (34, 11, D:8) a cursed -3 shortbow 16 arrows (37, 8, D:8) 2 arrows (37, 15, D:8) a +0 leather armour a +0 trident (38, 12, D:8) a +0 short sword (48, 8, D:8) a +0 dagger (50, 2, D:8) a +1 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (2, -2, D:9) a +0 robe a cursed +3 great sword (8, 2, D:9) a +0 ring mail (28, -19, D:9) a +0 quarterstaff (55, -1, D:9) 3 arrows (55, 0, D:9) 4 arrows (56, -2, D:9) a +0 shortbow 16 arrows a +0 scimitar of flaming a +2 robe of positive energy (57, -3, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 29 bolts (3, 16, D:10) a +0 plate armour (5, 14, D:10) a +0 long sword (6, -15, D:10) a +0 robe a +0 short sword (6, -14, D:10) a +0 robe a +5 long sword (6, -12, D:10) a +0 robe a +1 mace of crushing (7, 2, D:10) a +0 robe (8, 13, D:10) a +0 robe (11, 10, D:10) a +0 scale mail a +0 mace (12, 1, D:10) a +0 cloak (22, -19, D:10) 17 bolts (23, -16, D:10) 10 arrows (23, -8, D:10) the +4 ring mail of Vezeun {rF+ rN+ MR-} It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (32, 7, D:10) the +1 trident of Hiq Xoac {flame, +Inv MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you turn invisible. (33, -10, D:10) a +0 centaur barding (35, 15, D:10) a +0 robe (36, 3, D:10) 14 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed -3 trident (9, -21, D:11) a +0 ring mail (11, -9, D:11) a +0 trident (18, -22, D:11) 17 bolts (20, -6, D:11) a +0 flail (20, -5, D:11) a +0 robe a +0 dagger a +0 scale mail a +0 flail (22, -4, D:11) a +0 leather armour a +0 dagger (27, -1, D:11) a cursed +0 robe a +0 dagger (39, 24, D:11) an uncursed staff of summoning (40, 14, D:11) a +0 giant spiked club a +0 giant spiked club (47, -6, D:11) a +1 short sword of speed (49, 17, D:11) a +3 ring of evasion (50, -10, D:11) a +0 flail (50, 13, D:11) a scroll of noise (51, 21, D:11) a +0 robe of magic resistance a +0 giant club (53, 25, D:11) a +0 chain mail a +0 scimitar Level 12 of the Dungeon [Shop] Sedy's Gadget Emporium a phial of floods (680 gold) a phantom mirror (510 gold) a lightning rod (inert) (680 gold) a wand of polymorph (12) (238 gold) a wand of acid (10) (476 gold) a wand of flame (14) (136 gold) a wand of acid (9) (442 gold) a wand of flame (8) (85 gold) a phial of floods (680 gold) (0, 0, D:12) a +0 giant club a +0 giant club (4, 7, D:12) an arrow (6, 6, D:12) 2 arrows (8, 3, D:12) a +0 robe (unseen) (9, 4, D:12) a +0 chain mail a +0 dagger (9, 6, D:12) a +0 flail (9, 7, D:12) 4 arrows (10, -33, D:12) 22 arrows (10, -19, D:12) 6 bolts (11, 4, D:12) a cursed +0 leather armour (12, -6, D:12) a +0 scale mail (12, 7, D:12) 5 arrows a +0 shortbow (13, 7, D:12) 16 bolts (25, 9, D:12) a +0 giant club (30, -7, D:12) 25 sling bullets (36, -14, D:12) a +0 spear (37, -14, D:12) 9 arrows (38, -2, D:12) a +0 scimitar (46, 0, D:12) a +2 helmet Level 13 of the Dungeon (0, 0, D:13) 16 arrows (3, 3, D:13) 13 arrows (10, -33, D:13) an arrow (12, -32, D:13) an arrow (12, -26, D:13) a +0 leather armour a +0 short sword (13, -33, D:13) an arrow (16, -33, D:13) 12 arrows a +0 shortbow (17, -15, D:13) 15 arrows a cursed +0 shortbow (18, -21, D:13) 3 arrows (18, -14, D:13) 2 arrows (20, -23, D:13) 13 arrows a +0 shortbow (21, -23, D:13) an arrow (24, -23, D:13) a large rock (24, -22, D:13) 2 large rocks (24, 9, D:13) 2 potions of lignification (28, 7, D:13) a potion of lignification (31, -27, D:13) a large rock (31, -23, D:13) a +2 ring of protection (31, -22, D:13) a large rock (32, -26, D:13) a book of Unlife (39, 10, D:13) a +0 war axe (40, -27, D:13) a +2 buckler (40, 10, D:13) a +0 whip a cursed +0 ring mail a +0 scimitar a +0 chain mail (41, -24, D:13) a +0 robe a cursed -1 mace (42, -23, D:13) a +0 robe a +0 dagger (43, -23, D:13) a +0 plate armour (unseen) (45, 10, D:13) a +0 dagger (45, 11, D:13) a +0 ring mail (48, 0, D:13) 22 arrows (55, -33, D:13) a -3 ring of dexterity (56, -3, D:13) a +0 dire flail (57, -27, D:13) a +0 dagger a +0 robe (58, -26, D:13) a +0 plate armour (61, -26, D:13) a +0 falchion (61, -25, D:13) a +0 hand axe a +0 mace of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (5, 43, Lair:1) a +0 quarterstaff (8, 21, Lair:1) a +3 spear of venom (14, 10, Lair:1) 24 arrows (20, 56, Lair:1) a +0 ring mail (21, 59, Lair:1) a +0 pair of gloves (25, 15, Lair:1) a +0 long sword (25, 37, Lair:1) the +5 hand axe "Dragonbane" {elec, rElec rN+++ Int-5 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. (26, 42, Lair:1) a +1 scale mail of positive energy (27, 52, Lair:1) a +0 robe (29, 3, Lair:1) a +0 trident (34, 17, Lair:1) a +0 quarterstaff (38, 9, Lair:1) a +0 quarterstaff (49, 44, Lair:1) a wand of random effects (53) Level 2 of the Lair of Beasts (11, 3, Lair:2) a potion of ambrosia (34, -19, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, 12, Lair:3) a wolf corpse (skeletalised by now) (6, 16, Lair:3) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (7, 15, Lair:3) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (24, 7, Lair:3) 18 gold pieces (25, 10, Lair:3) a ration (31, 9, Lair:3) 17 arrows (39, -8, Lair:3) a +0 shortbow (56, 9, Lair:3) a +0 hunting sling (60, -25, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (still there?) a yak corpse (still there?) (0, 1, Lair:4) a yak skeleton (3, -4, Lair:4) a +0 robe (16, 2, Lair:4) a polar bear skeleton (18, 17, Lair:4) 18 gold pieces a volcano (0, 0, Volcano) 10 gold pieces (1, 2, Volcano) a potion of might (1, 4, Volcano) a +2 leather armour of fire resistance (1, 7, Volcano) a +0 quarterstaff a +0 robe (2, 2, Volcano) 13 gold pieces (2, 5, Volcano) a +1 battleaxe of flaming (3, 3, Volcano) a +0 scale mail (3, 4, Volcano) a +0 lajatang of flaming