Dungeon Crawl Stone Soup version 0.28-b1-38-gff268fdeb9 (webtiles) character file. Game seed: 4927664592191164766 1 Sapher the Digger (level 1, 15/15 HPs) Began as a Deep Dwarf Earth Elementalist on Feb 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (53 turns). Sapher the Digger (Deep Dwarf Earth Elementalist) Turns: 53, Time: 00:00:29 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 28 stones Armour b - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 4.1 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Sapher the Deep Dwarf Earth Elementalist. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Don't forget about skills You open the door. There is an open door here. As you open the door, it creaks loudly! You open the door. There is an open door here. A bat comes into view. A rat comes into view. Found a short sword. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The blast of sand hits the rat! You kill the rat! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat. You kill the bat! You see here a +0 short sword. a - a +0 short sword (weapon) You open the door. There is an open door here. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######'###### #......# #.###.## ### #.# ,, #.# * #.######### #.........# * ##########.# ,, .......@.#.# ,, * ########.#.# #.#.# #.#.# #...# ##### There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 53 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minivault_23, nicolae_figureground_pulse Action || total -------------------------++------- Cast: Sandblast || 2