Sar Level 1 of the Dungeon (0, 0, D:1) a +1,+1 whip 5 darts (-20, 1, D:1) a +0 leather armour (-6, 3, D:1) a +0,+0 short sword (10, 6, D:1) a +0,+0 club (1, 9, D:1) a +0,+0 club (-13, 15, D:1) a +0,+0 dagger (-3, 16, D:1) a +0 animal skin (14, 17, D:1) a +0,+0 dagger 2 darts (28, 20, D:1) a +1 leather armour (5, 22, D:1) 20 arrows (16, 24, D:1) a dart a +1,+1 dwarven short sword (-7, 31, D:1) a +0,+0 short sword (1, 32, D:1) 19 arrows (16, 35, D:1) a dart (11, 54, D:1) a +0,+0 orcish club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (-18, 9, D:2) a +0,+0 elven spear (-5, 12, D:2) 21 stones a cursed -1,-2 elven dagger a +0,+0 sling (0, 15, D:2) a giant newt skeleton (-3, 21, D:2) a +0,+0 quarterstaff (-6, 22, D:2) a +0,+0 club (-12, 24, D:2) a giant cockroach corpse (rotten by now) a +0,+0 orcish dagger (0, 24, D:2) a +0 orcish leather armour (10, 24, D:2) a +0,+0 dagger (-25, 26, D:2) a +2,+0 short sword a kobold corpse (skeletalised by now) (8, 29, D:2) 2 darts (-16, 30, D:2) a +1,+0 dwarven mace (-13, 30, D:2) 19 stones (29, 30, D:2) a dart (7, 31, D:2) a dart (6, 32, D:2) a +2,+0 dagger of venom a kobold corpse (skeletalised by now) (-16, 33, D:2) a giant newt corpse (skeletalised by now) (29, 34, D:2) a +1,+1 dwarven dagger (5, 35, D:2) a cursed -3,+0 whip Level 3 of the Dungeon (0, 1, D:3) a quokka skeleton (2, 2, D:3) a +0 chain mail (11, 2, D:3) a +3,+1 dagger of protection (16, 2, D:3) a jackal corpse a jackal corpse a jackal corpse (-3, 3, D:3) a +1 robe (-11, 5, D:3) a +0,+0 whip (-19, 13, D:3) a rat corpse (-17, 13, D:3) a +0,+0 club (-16, 20, D:3) 3 gold pieces (19, 22, D:3) a scroll of remove curse