Sar Level 1 of the Dungeon (0, 0, D:1) 19 arrows (-30, 3, D:1) a +0 club (5, 3, D:1) a +0 club (-24, 11, D:1) a +0 dagger (23, 25, D:1) a +0 club (-27, 27, D:1) 19 sling bullets (-25, 30, D:1) a +0 dagger (25, 34, D:1) a +0 club (-7, 35, D:1) a +0 dagger (-4, 35, D:1) a +0 club (-20, 37, D:1) a +0 club (12, 37, D:1) a +0 leather armour (11, 40, D:1) a +0 dagger (-15, 41, D:1) a +0 hunting sling (7, 41, D:1) a +0 robe (-17, 44, D:1) a +0 whip Level 2 of the Dungeon (14, 0, D:2) a +0 dagger (6, 8, D:2) 18 arrows of frost (16, 14, D:2) a +0 club (-28, 28, D:2) an uncursed ring of see invisible (12, 29, D:2) a +0 club (-28, 31, D:2) a +0 club (3, 33, D:2) a +0 dagger Level 3 of the Dungeon (-39, 1, D:3) 14 gold pieces (-43, 2, D:3) 9 gold pieces (-9, 3, D:3) a +0 dagger a +0 robe (-30, 6, D:3) a +0 whip (-15, 6, D:3) a +0 leather armour (0, 6, D:3) a cursed -3 mace a +0 flail a +0 scale mail (-10, 10, D:3) a rat corpse (-40, 15, D:3) a +0 morningstar (-37, 21, D:3) a +0 dagger (-36, 21, D:3) a +0 dagger (-35, 22, D:3) a bat corpse (-13, 23, D:3) 19 poisoned needles (2, 24, D:3) a +0 club (-42, 32, D:3) 2 potions of poison (-36, 37, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (-34, 37, D:3) a ball python corpse (skeletalised by now) (-14, 45, D:3) a +0 club (2, 46, D:3) 11 gold pieces (-1, 49, D:3) a +0 hand axe (-34, 50, D:3) a cursed +0 trident (-39, 52, D:3) a +0 mace (-13, 53, D:3) a +0 robe (-9, 53, D:3) a +0 club