Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8bdd (webtiles) character file. 47 Sar the Magician (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Jan 10, 2018. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1480 turns). Sar the Magician (Vine Stalker Conjurer) Turns: 1480, Time: 00:02:35 Health: -2/16 AC: 3 Str: 10 XL: 3 Next: 70% Magic: 0/9 EV: 12 Int: 16 God: Gold: 25 SH: 0 Dex: 14 Spells: 7/10 levels left rFire + . . SeeInvis . a - +1 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn d - ring of protection from fire MPRegen 0.11/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Searing Ray Conj ###... 4% 2 ##..... z - Magic Dart Conj ###. 3% 1 None Inventory: Hand Weapons a - a +1 dagger of speed (weapon) Missiles f - 24 poisoned needles Armour e - a +0 robe (worn) h - a +0 cloak (worn) Jewellery d - a ring of protection from fire (left hand) Scrolls g - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of magic mapping {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 3 rations k - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ..▒▒.... .. ..▒... ▒.▒▒▒..... ▒.▒........ ▒ ▒.........▒ ▒▒▒▒▒▒▒▒ ▒.▒.▒.▒ ▒..▒▒▒▒.▒g▒ .......▒ ▒.▒.▒.▒ ▒.....g.... ▒▒▒▒▒▒.▒ ▒.....▒▒▒▒.▒▒▒...... ...▒▒▒.▒▒ ▒.....fgg..▒ ..... ▒▒.▒▒...▒▒▒▒....▒▒▒▒▒▒ .... ▒▒.▒▒..<▒.........▒ ... .▒.<.....[......).▒ .. .▒.)..............▒ . .▒▒.......▒▒...▒▒▒▒ .▒▒▒▒...▒▒▒▒...▒ .▒ ▒...▒ ▒...▒ .▒▒▒▒▒.▒▒ ▒▒..▒ You could see 2 gnolls. Message History The gnoll is moderately wounded! The gnoll shouts!!! You hear a bark!!! You hear a bark!!! A gnoll comes into view! A jackal comes into view! The gnoll shouts!!! You hear a shout!!! You hear a bark!!! Aiming: Searing Ray Aim: a gnoll, wielding a whip (moderately wounded) You miscast Searing Ray! You are very lightly contaminated with residual magic! Your hair stands on end! The gnoll hits you with a whip!!! The gnoll closely misses you! The gnoll hits you but does no damage! The gnoll hits you with a whip!!! * * * don't die * * * Aiming: Searing Ray Aim: a gnoll, wielding a whip (moderately wounded) The searing ray hits the gnoll! The gnoll is heavily wounded! (Press ! to maintain the ray!) The gnoll hits you with a whip! * * * don't die * * * You barely miss the gnoll! The gnoll is heavily wounded! The gnoll hits you with a whip! rip Action || total -------------------------++------- Melee: Dagger || 23 Bite || 6 Cast: Magic Dart || 72 Searing Ray || 1 Stab: Sleeping || 2 Eat: Chunk || 2 Armor: Robe || 6 Dodge: Dodged || 12 Vault maps used: D:1: dpeg_arrival_refuge, minmay_statues_item, st_stairs_3 D:2: lemuel_round_altar, minmay_misc_feat_iff Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sar the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 242 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 283 | D:1 | Learned a level 2 spell: Searing Ray 319 | D:1 | Reached skill level 3 in Spellcasting 758 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/9 1300 | D:2 | Reached skill level 4 in Spellcasting 1480 | D:2 | Slain by a gnoll Vanquished Creatures 3 dart slugs A leopard gecko (D:1) A ball python (D:1) 4 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins 4 kobolds A quokka (D:2) 7 bats A frilled lizard (D:1) 7 rats 37 creatures vanquished.