Sar Level 1 of the Dungeon (0, 0, D:1) 12 arrows (18, -17, D:1) a +0 whip (18, 6, D:1) a +0 club (18, 14, D:1) a +0 short sword (22, -10, D:1) a +0 club (23, -6, D:1) a +0 short sword (29, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 4, D:2) a +0 whip (18, 14, D:2) a +0 dagger (20, 25, D:2) a +0 whip (22, 5, D:2) a +0 dagger (27, 21, D:2) 27 arrows (28, -18, D:2) 16 arrows (30, 41, D:2) a +0 robe a +0 dagger (32, -9, D:2) a +0 club (32, -7, D:2) a +0 ring mail (32, 15, D:2) a +0 short sword (34, -21, D:2) 11 arrows (36, -13, D:2) a +0 robe (37, -1, D:2) a +0 leather armour (38, 13, D:2) a +0 club (39, -16, D:2) 18 bolts (40, 40, D:2) a +0 club (49, 17, D:2) a +0 club (61, 12, D:2) a +0 dagger (65, 6, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 9 bolts (8, -12, D:3) a +0 club a +0 scale mail (35, 9, D:3) a +0 short sword (36, 4, D:3) 19 poisoned needles (37, 10, D:3) a stone (44, 0, D:3) a potion of degeneration {!q} (45, -1, D:3) a +0 hand axe (46, -2, D:3) a +0 short sword