Sar Level 1 of the Dungeon (0, 0, D:1) 23 arrows (2, -12, D:1) 21 arrows (6, 3, D:1) a +0 dagger (10, -23, D:1) a +0 whip (10, -20, D:1) a +0 mace (22, -2, D:1) a +0 dagger (23, -4, D:1) a +0 dagger (33, -2, D:1) a +0 club (34, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (8, -6, D:2) a +0 club (8, 7, D:2) 16 bolts (17, -23, D:2) a +0 dagger (21, 19, D:2) a +0 giant club (23, -24, D:2) a +0 whip (23, 6, D:2) a +0 leather armour (26, -23, D:2) a +0 short sword (36, 15, D:2) a +0 hunting sling a +2 dagger of pain Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 3, D:3) a +0 hand axe (4, 21, D:3) a +0 club a +0 short sword (5, 1, D:3) a +0 quarterstaff (6, 19, D:3) a +0 short sword (10, 17, D:3) a cursed -2 club a +0 short sword (10, 18, D:3) a +0 short sword (16, 4, D:3) a +0 whip (18, 19, D:3) a +0 club (28, 12, D:3) a +0 dagger a +0 chain mail (30, 20, D:3) a +0 dagger (32, -1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Kiset's Assorted Antiques a potion of lignification (72 gold) a +0 glaive (156 gold) an uncursed amulet of magic regeneration (720 gold) a wand of iceblast (9) (312 gold) the +5 dagger of Tenacity {freeze, MR++ Int-4 Dex+2} (955 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a lightning rod (4/4) (960 gold) a +0 ring mail (96 gold) a tin of tremorstones (3/3) (960 gold) the +5 glaive of Xedu {flame, Dex+3 SInv} (1300 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you see invisible. a wand of paralysis (3) (120 gold) a +0 robe (16 gold) [Shop] Jefrat's Assorted Antiques a +0 chain mail (139 gold) a scroll of random uselessness (31 gold) a scroll of remove curse (93 gold) a +0 scale mail (124 gold) a potion of stabbing (124 gold) a book of Callings (930 gold) a +0 scale mail of cold resistance (341 gold) an uncursed ring of protection from fire (775 gold) a +0 ring mail (124 gold) [Shop] Mevuneq's Distillery a potion of flight (33 gold) a potion of flight (33 gold) a potion of flight (33 gold) a potion of stabbing (44 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) [Shop] Aczoisig's Magic Scroll Shop (Shop contents are unknown) (0, 0, D:4) a +0 chain mail (7, -22, D:4) a +0 leather armour (16, -18, D:4) 19 arrows (17, 4, D:4) 18 arrows (35, -30, D:4) a +0 robe (41, -28, D:4) a cursed +0 whip (48, -31, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (13, -9, D:5) a +0 ring mail (19, 17, D:5) a -1 dagger (20, 19, D:5) a +0 dagger (still there?) a +0 robe (still there?) (39, 7, D:5) a cursed -3 club (39, 40, D:5) a +0 plate armour (42, 8, D:5) a +0 dagger (50, -1, D:5) a +0 fustibalus Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant armour (5, -20, D:6) a +0 tower shield (6, 5, D:6) a potion of flight (22, -11, D:6) a +1 vorpal flail a +0 whip a cursed +0 leather armour a gnoll skeleton (22, -10, D:6) a +0 hand axe a +0 ring mail (23, -10, D:6) a +0 dagger a +0 robe (23, -9, D:6) a cursed -1 flail (28, 6, D:6) a bullfrog corpse (skeletalised by now) (29, -2, D:6) a +0 glaive (30, -5, D:6) a leopard gecko corpse (32, -3, D:6) a +0 ring mail (33, -5, D:6) a +0 spear (33, -2, D:6) a +0 halberd (38, -11, D:6) a +0 morningstar a +0 war axe of flaming (43, -9, D:6) a +0 broad axe (45, -6, D:6) a +0 long sword the Ecumenical Temple