Schimscham Level 1 of the Dungeon (9, 8, D:1) a +0 dagger (12, -21, D:1) a +0 club (18, -5, D:1) a +0 short sword (20, 3, D:1) a +0 hand axe (20, 16, D:1) a +0 hunting sling (23, 12, D:1) a +0 club (24, -29, D:1) 12 poisoned needles (26, 28, D:1) a cursed +0 club (28, 27, D:1) a +0 club (31, -3, D:1) a +0 club (31, 23, D:1) a +0 hand axe (33, -1, D:1) a +0 whip (33, 18, D:1) 17 stones (38, 27, D:1) a +0 dagger (43, 22, D:1) a +0 short sword (48, -13, D:1) a +0 club (49, 12, D:1) a scroll of teleportation (54, -7, D:1) a +0 ring mail a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (3, -2, D:2) a jackal corpse (skeletalised by now) (9, -18, D:2) a stone (11, -19, D:2) a stone (12, -21, D:2) a +0 whip (13, -17, D:2) a stone (16, -6, D:2) a +0 ring mail (17, -12, D:2) a ball python corpse (skeletalised by now) (33, -16, D:2) a +0 dagger (33, -15, D:2) 5 large rocks (34, -33, D:2) 2 inedible chunks of flesh (34, -12, D:2) a +0 ring mail (35, -33, D:2) a kobold corpse (35, -14, D:2) a +0 leather armour (37, -14, D:2) 3 gold pieces