Schimscham Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (6, -28, D:1) a +0 hand axe (8, -5, D:1) 9 arrows (12, -6, D:1) a +0 dagger (13, -15, D:1) 26 arrows (15, -22, D:1) a +0 dagger (23, -11, D:1) a cursed +0 hunting sling (34, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 1, D:2) a +0 club (4, 7, D:2) a +0 dagger (5, -11, D:2) a +0 scale mail (28, -21, D:2) 23 bolts (28, -2, D:2) a +0 club (35, -19, D:2) a +0 falchion (39, -18, D:2) 17 stones (39, 7, D:2) 12 poisoned needles (43, 12, D:2) a +0 short sword (45, 12, D:2) a stone (49, 9, D:2) 2 stones (49, 11, D:2) a stone (51, -35, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a stone (1, -3, D:3) a +0 club (1, -1, D:3) a stone (1, 0, D:3) a stone (5, 1, D:3) a +0 spear (7, 22, D:3) a +4 dagger of protection (12, -9, D:3) 18 stones (19, -5, D:3) a +0 short sword a stone (19, 10, D:3) a cursed -1 whip (20, -7, D:3) a stone (20, -6, D:3) a +0 mace a +0 flail (20, -5, D:3) a +0 ring mail (25, -3, D:3) 22 bolts (30, -2, D:3) a +0 spear (33, 34, D:3) a +0 club (34, -9, D:3) a +0 falchion (36, 9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 1, D:4) a +0 hand axe a +0 leather armour a +0 hand axe (1, 2, D:4) a cursed -2 dagger a +0 robe (4, 6, D:4) 20 arrows (11, 2, D:4) the +6 short sword of Trauma {flame, *Noise rPois rF+ Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It protects you from poison. It may make noises in combat. It makes you more stealthy. (12, -11, D:4) a +0 whip (13, -1, D:4) a +0 dagger (13, 4, D:4) a cursed -3 club a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -7, D:4) a +0 club a gnoll corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 4, D:4) 15 stones (16, -4, D:4) a +0 dagger (16, 4, D:4) 21 stones (17, -10, D:4) a +0 club a +0 dagger (17, -1, D:4) a stone (18, 5, D:4) a +0 mace (19, 0, D:4) a cursed +0 dagger a stone (19, 4, D:4) a +0 club a +0 flail a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, -4, D:4) a +0 hunting sling (unseen) (22, -3, D:4) a +0 quarterstaff (22, -1, D:4) a stone (22, 1, D:4) a +0 spear (23, 0, D:4) a +0 dagger 6 stones 2 inedible chunks of flesh (23, 1, D:4) a goblin skeleton (24, 5, D:4) a +0 club (25, 1, D:4) a stone (25, 2, D:4) a +0 dagger (27, 2, D:4) a +4 long sword of protection a +0 robe (27, 3, D:4) a +0 dagger