Schimscham Level 1 of the Dungeon (0, 0, D:1) 11 sling bullets (0, 23, D:1) a +0 club (5, 39, D:1) a +0 robe (8, 26, D:1) a +0 club (9, 8, D:1) a +0 dagger (12, 16, D:1) 29 sling bullets (14, 16, D:1) 17 bolts (20, 3, D:1) a +0 dagger (22, 30, D:1) a +0 club (23, 1, D:1) a +0 hunting sling (25, -4, D:1) 14 bolts (32, 20, D:1) a +0 robe (38, 17, D:1) a +0 dagger (39, 16, D:1) a +0 club (47, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -17, D:2) 16 arrows (10, -3, D:2) a +0 mace (18, -8, D:2) a +0 chain mail (27, 1, D:2) a +0 dagger (37, -14, D:2) a +0 hunting sling (39, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 21, D:3) a +0 hand axe (9, 39, D:3) a +0 club (17, 34, D:3) a +0 whip (26, 3, D:3) a +0 hand axe a +0 leather armour (33, 28, D:3) a +0 whip (38, 19, D:3) a +0 flail (39, 11, D:3) a +0 short sword (47, 6, D:3) a +0 war axe (47, 12, D:3) a +0 falchion (48, 36, D:3) a +0 club (51, 5, D:3) a +0 short sword (53, 31, D:3) a +0 spear (56, 25, D:3) a +0 dagger (57, 46, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -3, D:4) 16 arrows (10, 11, D:4) a +0 robe (19, -9, D:4) a +0 whip (31, 22, D:4) a +0 mace (50, 34, D:4) a +0 robe Level 5 of the Dungeon [Shop] Xeloriry's General Store a +0 chain mail (58 gold) 2 javelins (20 gold) a book of Misfortune (260 gold) a wand of slowing (12/48) (136 gold) a +2 flail of protection (210 gold) a +2 vampiric war axe (292 gold) an uncursed amulet of magic regeneration (390 gold) the +1 lajatang of Dissolution {slice, *Noise rElec rF- MP+9 Dex+9} (648 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It may make noises in combat. 3 scrolls of recharging (370 gold) (9, 9, D:5) a cursed +0 robe a +0 dagger (10, 24, D:5) a +0 leather armour (14, 23, D:5) a +0 longbow (14, 28, D:5) a +0 pair of boots (15, 6, D:5) a +0 robe a +0 dagger a +0 leather armour (16, 7, D:5) a +0 leather armour (22, 7, D:5) a +0 chain mail (22, 12, D:5) 22 poisoned needles (25, 10, D:5) a +0 giant club (34, 4, D:5) a +0 falchion (43, 23, D:5) 22 sling bullets (49, 37, D:5) a +0 flail a +0 robe (58, 1, D:5) an uncursed staff of poison Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (0, 3, D:6) a +0 whip a +0 ring mail (4, 46, D:6) a +0 flail (7, 11, D:6) the cursed +1 robe of the Wilderness {Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. (12, 13, D:6) a +0 robe (17, 21, D:6) 3 curare-tipped needles (25, 36, D:6) 18 poisoned needles (33, 32, D:6) a +0 short sword a +0 club Level 7 of the Dungeon [Shop] Liclu's Book Boutique a book of Unlife (650 gold) Sif Muna's Almanac of the Escort (737 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Summon Hydra Summoning 7 a book of Misfortune (200 gold) the Almanac of the Helpful Mountains (650 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Repel Missiles Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Shatter Earth 9 a Young Poisoner's Handbook (400 gold) a book of Frost (350 gold) a book of Changes (250 gold) a book of the Dragon (900 gold) a book of Spatial Translocations (650 gold) a book of Death (700 gold) (0, 0, D:7) a +0 ring mail (5, -2, D:7) a +0 shortbow (5, -1, D:7) 3 arrows (7, -2, D:7) 2 arrows (7, -1, D:7) an arrow (8, -2, D:7) 2 arrows (17, -2, D:7) a +0 dagger a +1 robe a +4 short sword of venom (45, 19, D:7) a +0 hand crossbow (53, 3, D:7) a +0 mace (57, 12, D:7) 18 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 11 arrows (34, -47, D:8) a +0 dagger a +0 robe (37, -17, D:8) a +0 shortbow 16 arrows (38, -17, D:8) a +0 flail a +0 scale mail (38, -12, D:8) a +0 giant club (39, -17, D:8) 2 arrows (40, -59, D:8) 2 large rocks (40, -17, D:8) an arrow (41, -31, D:8) 11 poisoned needles (47, -33, D:8) a +0 plate armour (47, -20, D:8) a +0 dagger (48, -23, D:8) a +0 club (48, -21, D:8) a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (52, -48, D:8) 19 sling bullets Level 9 of the Dungeon (4, 14, D:9) a +0 leather armour (23, -6, D:9) a +0 club (25, -9, D:9) a cursed +0 whip (25, -5, D:9) a +0 dagger (25, -3, D:9) a +0 ring mail a +0 mace (28, -3, D:9) a +0 plate armour a +0 war axe (29, -13, D:9) a +0 robe a +0 dagger (29, -12, D:9) a +0 trident a cursed +0 chain mail (31, 0, D:9) a +0 hand axe (32, -18, D:9) a +0 pair of gloves (34, 5, D:9) a +0 dagger (41, -17, D:9) a +0 hunting sling (42, 11, D:9) a +0 club (43, 9, D:9) a +0 scale mail 2 tomahawks a cursed -1 mace a +0 short sword (43, 10, D:9) a +0 club a +0 ring mail a +0 dagger (55, -24, D:9) a -1 halberd a cursed +0 animal skin (56, -14, D:9) a +1 dagger of venom a +0 robe (57, 7, D:9) a +0 longbow Level 10 of the Dungeon [Shop] Biyfuh's Antique Weapon Boutique a +5 glaive of venom (1218 gold) a +3 quarterstaff of protection (763 gold) a +0 long sword (122 gold) a +0 glaive (227 gold) a +0 long sword (122 gold) a +0 hand axe (105 gold) a +1 morningstar of holy wrath (497 gold) a +0 club (35 gold) the cursed +0 quarterstaff of Quantum Leap {crush, +Fly rF+} (668 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you fly. It has a curse placed upon it. a +0 great mace (227 gold) the +1 shortbow "Zazatofi" {flame, Int+3} (829 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). a +2 morningstar of protection (588 gold) the +6 morningstar of Devotion {venom, rElec MR- Int+3 Dex+7} (2296 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:10) a +0 club (1, -1, D:10) a +0 dagger of electrocution (1, 0, D:10) a +0 club (1, 2, D:10) a +0 flail (2, -23, D:10) 13 bolts (2, 0, D:10) a +0 dagger (3, -40, D:10) a phial of floods (3, -31, D:10) the +11 hunting sling "Voas" {speed, *Contam rElec Int+8 Dex-3} Attacks with this weapon are significantly faster. It affects your intelligence (+8). It affects your dexterity (-3). It insulates you from electricity. It causes magical contamination when unequipped. (4, -35, D:10) a +0 hunting sling (5, -27, D:10) a +0 hand crossbow of evasion (13, -49, D:10) a cursed +0 giant spiked club (24, -50, D:10) a +0 long sword (25, -27, D:10) a +0 pair of boots (37, 1, D:10) the +6 chain mail "Fegel" {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. (44, -1, D:10) a +0 giant club (49, -46, D:10) a +0 giant club (51, -21, D:10) a +0 dagger (51, -20, D:10) a +0 hand axe of freezing Level 11 of the Dungeon (0, 0, D:11) a +0 naga barding (1, -23, D:11) a cursed +0 falchion (1, 8, D:11) a cursed +0 robe (5, 7, D:11) a +0 giant spiked club (10, -13, D:11) a +0 war axe (34, 21, D:11) 2 large rocks (35, 21, D:11) a large rock (36, 11, D:11) a +0 robe a +2 great sword (37, 11, D:11) a +0 robe a +1 mace a +0 mace a cursed +0 robe (42, -13, D:11) a cursed -2 mace (48, 12, D:11) a +0 giant spiked club (49, 22, D:11) a +0 dagger a +0 robe (50, 22, D:11) a +0 halberd a +0 plate armour (51, 22, D:11) a +1 short sword of protection a +0 leather armour (52, -8, D:11) 19 bolts Level 12 of the Dungeon (9, -8, D:12) a +0 hand axe (13, -16, D:12) a +0 large shield (14, -13, D:12) a troll hide (19, -24, D:12) an arrow (22, -25, D:12) 20 gold pieces Level 14 of the Dungeon (0, 0, D:14) an uncursed amulet of magic regeneration (6, 14, D:14) a +0 scimitar (unseen) (9, 13, D:14) a +3 whip of venom (10, 7, D:14) a +0 whip the Ecumenical Temple