Schimscham Level 1 of the Dungeon (9, -12, D:1) 3 large rocks (9, -4, D:1) 14 arrows (9, 9, D:1) a +0 robe (17, 1, D:1) a +0 club (28, 11, D:1) 24 arrows (28, 15, D:1) a +0 mace (41, 21, D:1) 17 stones (45, -7, D:1) a +0 club (50, 10, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (24, 12, D:2) a +0 club (36, 8, D:2) a +0 ring mail (41, -13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 17 arrows (1, -24, D:3) a +0 leather armour of poison resistance (1, -18, D:3) a +0 chain mail (20, 11, D:3) a +0 hand axe (23, -10, D:3) 7 javelins (23, -8, D:3) a +0 shortbow (23, 11, D:3) a +0 rapier (30, -19, D:3) a +0 dagger (34, 5, D:3) a +0 dagger (35, 22, D:3) a beef jerky (41, 18, D:3) a +0 spear (47, 8, D:3) a +0 long sword (52, 11, D:3) a cursed -2 mace Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (5, -2, D:4) a +0 spear (11, -3, D:4) 19 stones (12, 6, D:4) a +0 shield (15, 17, D:4) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (1, 7, D:6) the +5 quarterstaff of Demonkind {crush, rElec rF- rC- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (2, 3, D:6) a +0 flail (unseen) (9, 6, D:6) a potion of agility (12, 3, D:6) a slice of pizza (14, 13, D:6) a +0 giant club (unseen) (15, 12, D:6) a bread ration (16, 18, D:6) a scroll of identify (17, 4, D:6) a +0 leather armour (18, 20, D:6) a +0 war axe of venom (20, 26, D:6) a scroll of recharging (23, 17, D:6) a scroll of amnesia (27, 15, D:6) a scroll of immolation (27, 20, D:6) a throwing net (27, 21, D:6) a giant cockroach corpse (32, 23, D:6) 15 stones (33, 23, D:6) 15 stones (36, 23, D:6) 17 gold pieces Level 7 of the Dungeon (25, -16, D:7) a scroll of remove curse