Dungeon Crawl Stone Soup version 0.19.3-1-g3169bf9 (webtiles) character file. 6 Schimscham the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Jan 24, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (259 turns). Schimscham the Magician (Mummy Wizard) Turns: 259, Time: 00:00:39 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 0/4 EV: 12 Int: 17 God: Gold: 1 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... .# .# .# .# ##.# #.. # #.# ####. #@# #... ###h#####.# #..h..##..## . ###...h)...####.... ###>###...h........ #...##..####...(##h #......## ##..# #....### .... #....# #.. You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schimscham the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 80 | D:1 | Reached skill level 1 in Conjurations 259 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 3.2 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Club || 13 Cast: Magic Dart || 10 Armor: Robe || 5 Dodge: Dodged || 13