Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -13, D:1) a +0 short sword (7, -1, D:1) a +0 club (12, -12, D:1) a cursed -1 club (18, -4, D:1) a +0 leather armour (23, -6, D:1) a +0 mace (31, -22, D:1) a +0 hunting sling (43, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 21, D:2) a +0 club (16, -1, D:2) a +0 club (20, 29, D:2) a cursed +0 dagger (23, 38, D:2) a +0 whip (26, 41, D:2) a +0 dagger (27, 39, D:2) a +0 war axe a +0 club a +0 club (27, 40, D:2) a +0 leather armour a +0 club (29, 42, D:2) 7 curare-tipped needles (30, 10, D:2) a +0 whip a +0 short sword a kobold corpse (skeletalised by now) (32, 42, D:2) a +0 club (35, 6, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of blinking (0, 2, D:3) a +0 club (0, 8, D:3) a frilled lizard corpse (1, 6, D:3) a +0 dagger (1, 8, D:3) a +0 ring mail (1, 10, D:3) a scroll of teleportation (2, 2, D:3) a +0 club a +0 war axe (2, 8, D:3) a +0 club (5, 6, D:3) a scroll of identify (7, 0, D:3) 2 needles of sleeping (8, 2, D:3) a +0 spear