Dungeon Crawl Stone Soup version 0.31-a0-267-g3fc6992b3b (webtiles) character file. Game seed: 9868283276943431885 16 Scrael the Chiller (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on July 13, 2023. Succumbed to a scorpion's poison ... on level 1 of the Dungeon. The game lasted 00:01:18 (922 turns). Scrael the Chiller (Merfolk Ice Elementalist) Turns: 922, Time: 00:01:18 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 54% Magic: 3/5 EV: 12 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . r - +0 scimitar rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons g - a +0 short sword r - a +0 scimitar (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) o - a +0 pair of gloves Talismans l - a beast talisman Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} p - a scroll of blinking {unknown} Potions b - 2 potions of magic f - a potion of curing {unknown} h - a potion of might {unknown} i - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of ambrosia {unknown} m - a potion of mutation {unknown} n - a potion of berserk rage {unknown} Skills: + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 5.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm barely misses you. The endoplasm freezes you. You are frozen. The bat attacks as you move away! The bat misses you. Found a book of Frost. The bat barely misses you. The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. There is a stone staircase leading up here. The bat barely misses you. The scorpion barely misses you. The endoplasm hits you. You climb upwards. There is a stone staircase leading down here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The bat hits you. The endoplasm hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. The endoplasm freezes you. You are frozen. The scorpion stings you. You hit the endoplasm. The endoplasm is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The endoplasm barely misses you. Unknown command. As you read the scroll labelled ZEC SOHE INIF, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You die... #......# #......# #......# ##......## #####......... #...........## ##.############ ####..######...... #@J........'...... #s#....#####...... #b.....# #...... #......# #...... #..)...# #...... #......# ####... ###.##.#.# #... #......#.# #... #.#.####.# #... You could see a scorpion, an endoplasm and a bat. Vanquished Creatures A ball python (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:2) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrael the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 482 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 579 | D:1 | Reached skill level 5 in Ice Magic 909 | D:2 | Noticed a scorpion 922 | D:1 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: wander_river, layout_basic, basic_altar, serial_bayou_pond_d, hangedman_decor_opposing Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 11 Short sword || 11 Scimitar || 6 Cast: Freeze || 18 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 918 | 895 | 23 | 0 | 750 | 2 | 459.0 | Dungeon | 918 | 895 | 23 | 0 | 750 | 2 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 114 daAuts