Sekuso Level 1 of the Dungeon [Shop] Gorphapsa's Distillery a potion of ambrosia (104 gold) a potion of resistance (130 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of might (52 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) (0, 0, D:1) a +0 robe (22, -6, D:1) a +0 dagger (33, -16, D:1) 16 bolts (41, -19, D:1) a +0 ring mail (46, 2, D:1) 19 bolts (50, -13, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Vacsaore's Weapon Emporium a +5 vorpal triple crossbow (420 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) 9 stones (9 gold) a +1 mace of protection (106 gold) 16 stones (16 gold) a +0 quarterstaff (40 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) a +0 mace (30 gold) [Shop] Tomuus's Antique Weapon Shoppe a +0 mace (75 gold) the +10 arbalest "Bofuno" {penet, rCorr Int+2} (1950 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +2 morningstar of protection (420 gold) a +0 spear (75 gold) a +0 whip (62 gold) a +0 hunting sling (37 gold) a +0 whip (62 gold) a +0 rapier (100 gold) a +0 trident (87 gold) the +5 trident of the Pyrrhic Victory {drain, rC+ MP+9} (1605 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 rapier (100 gold) [Shop] Peudufu's General Store a +0 hunting sling (18 gold) a ring of fire (300 gold) a +2 robe of willpower (212 gold) a potion of resistance (120 gold) 21 bolts (50 gold) a scroll of magic mapping (42 gold) a wand of digging (2) (144 gold) a +0 scimitar (48 gold) a +0 dagger (24 gold) a +0 ring mail (48 gold) [Shop] Qoetsege's Assorted Antiques a scroll of summoning (190 gold) 2 potions of heal wounds (200 gold) a +0 quarterstaff (80 gold) a +0 trident (70 gold) a +2 mace of holy wrath (348 gold) a +4 ring of evasion (720 gold) a +0 rapier of freezing (184 gold) a +1 ring mail of poison resistance (260 gold) a +0 dagger (40 gold) a potion of heal wounds (100 gold) a wand of charming (9) (220 gold) a wand of paralysis (6) (160 gold) a piece from Xom's chessboard (15/15) (400 gold) [Shop] Pugajoa's Weapon Boutique 25 stones (35 gold) a +2 whip of electrocution (254 gold) a +0 whip (35 gold) a +0 trident (49 gold) a +0 battleaxe (91 gold) a +0 long sword of electrocution (149 gold) a +0 great sword (91 gold) 20 arrows (56 gold) a +0 hand axe (42 gold) (9, -12, D:2) a +0 club (19, -9, D:2) a +0 dagger (30, -19, D:2) a +0 spear (31, -22, D:2) a +0 dagger (31, -7, D:2) a +1 whip of venom (31, -5, D:2) a +0 spear (32, 6, D:2) a +0 flail (33, 4, D:2) a +0 club (35, -21, D:2) a +0 hunting sling a +0 whip of electrocution a +1 dagger (42, -8, D:2) a +0 hand axe (46, -21, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Yxtuxi's Antique Armour Boutique a +0 leather armour (40 gold) a +0 plate armour (460 gold) a +0 leather armour (40 gold) a +0 pair of gloves (90 gold) a +3 leather armour of poison resistance (420 gold) a +0 pair of boots (90 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) (0, 0, D:3) a +0 leather armour (6, 5, D:3) a +0 robe (6, 7, D:3) a +0 short sword (6, 9, D:3) a +0 spear (9, 10, D:3) a +0 long sword (18, 6, D:3) a +0 flail (27, 8, D:3) a +0 fustibalus (27, 34, D:3) a +0 whip (34, 8, D:3) a +0 vorpal flail a +0 chain mail (38, 8, D:3) a +0 trident a +0 leather armour (51, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, -6, D:4) a +0 leather armour (17, -12, D:4) a +2 flail of venom a +0 scale mail (20, 4, D:4) a +0 ring mail (27, 13, D:4) a +4 ring mail of cold resistance (27, 19, D:4) a +0 robe (31, -26, D:4) a +0 leather armour (42, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +3 vampiric dagger a +0 leather armour (0, 1, D:5) a +2 falchion of electrocution a +0 leather armour (15, -11, D:5) a +1 vorpal hand axe (35, -35, D:5) a +0 flail (42, -7, D:5) a +0 robe (44, -19, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a book of Geomancy (4, 4, D:6) a +0 chain mail (4, 26, D:6) a +0 ring mail (9, 19, D:6) a +0 leather armour (15, 17, D:6) a +0 hand axe (16, 30, D:6) 19 bolts (17, 11, D:6) a +0 club (18, 24, D:6) a +0 dagger (22, 10, D:6) a +0 war axe (25, 8, D:6) a +0 hand axe (26, 8, D:6) a +0 short sword a +0 robe (32, 26, D:6) a +0 club (36, 27, D:6) 13 arrows (38, 5, D:6) a +0 dagger (40, 17, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Luak's Armour Boutique the +1 leather armour of Chimes {rElec rPois Dex-2} (315 gold) Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. the +5 tower shield "Sicluor" {*Corrode rElec Will++ Str+3} (789 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a +0 ring mail (60 gold) a +1 scale mail of fire resistance (240 gold) a +0 robe (10 gold) a +0 robe (10 gold) (0, 0, D:7) a +0 dagger (15, -1, D:7) a +0 ring mail (16, -10, D:7) +0 steam dragon scales (21, 22, D:7) a +0 leather armour (34, 11, D:7) a +0 morningstar (49, -31, D:7) a +0 spear (55, -18, D:7) a +0 scale mail (56, -5, D:7) a +0 shortbow 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 1, D:8) a +0 club a +0 shortbow 21 arrows (7, -44, D:8) a +0 club (11, -45, D:8) 22 arrows a +0 shortbow (19, -37, D:8) a +0 dagger (31, -29, D:8) a +0 club (31, -27, D:8) a +0 mace a +0 scale mail (35, -21, D:8) a +0 dagger a +0 robe (35, -20, D:8) a +0 dagger a +0 robe (36, -31, D:8) a +0 ring mail (38, -21, D:8) a +0 leather armour (44, -27, D:8) 20 bolts (47, -38, D:8) a +0 dagger a +0 club a +0 scale mail (47, -37, D:8) a +0 club a +1 dagger of freezing a +0 robe (48, -42, D:8) a +0 plate armour (48, -38, D:8) a +0 short sword a +0 chain mail (49, -44, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 robe (1, 8, D:9) a +2 dagger of freezing a +0 robe (1, 15, D:9) a +0 short sword a +0 robe (2, 15, D:9) a +0 long sword a +0 robe (3, 15, D:9) a +0 great sword a +0 robe a +0 flail (8, 6, D:9) a +0 animal skin a +0 glaive (23, 38, D:9) 19 bolts (33, 0, D:9) a +0 short sword (33, 1, D:9) a +0 short sword (34, 0, D:9) a +0 dagger 2 curare-tipped darts a +0 dagger a +0 club a +0 dagger (35, 0, D:9) a +0 whip a +0 robe a +0 dagger (37, 3, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 dagger a +0 plate armour a +0 hand axe (45, 20, D:9) a +0 shortbow 11 arrows (50, 5, D:9) a +0 quarterstaff a +1 vorpal hunting sling 10 sling bullets a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +3 scimitar of flaming (4, -2, D:10) a tin of tremorstones (2/2) a lightning rod (4/4) (7, 15, D:10) 12 sling bullets (8, -33, D:10) a +0 whip (8, -11, D:10) a +0 giant spiked club a +0 giant club (24, 10, D:10) a +0 trident a +0 leather armour (27, 8, D:10) a +0 trident (27, 11, D:10) a +0 dagger a +0 robe (29, -31, D:10) a +0 trident a +0 scale mail a +3 double sword of holy wrath 6 javelins a +0 scale mail (30, -32, D:10) a +0 short sword a +0 leather armour (30, 14, D:10) a +0 club (31, -31, D:10) a +0 vampiric dagger a +0 robe (32, -30, D:10) a +0 scimitar a +0 plate armour (34, 23, D:10) a +0 troll leather armour (36, -5, D:10) a +0 chain mail (46, -23, D:10) a +0 mace (56, -8, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (14, -5, D:11) a +0 long sword (29, 11, D:11) a +0 dagger (30, 1, D:11) an amulet of guardian spirit (41, 2, D:11) a +0 giant spiked club a +0 giant club (42, 11, D:11) a +0 dire flail Level 12 of the Dungeon [Shop] Asuvomeh's Antique Weapon Shoppe (Shop contents are unknown) (0, 0, D:12) a +0 shortbow (still there?) 15 arrows (still there?) a centaur corpse (still there?) (2, 2, D:12) a +0 shortbow (still there?) 27 arrows (still there?) a centaur corpse (still there?) (7, 2, D:12) 5 atropa-tipped darts (10, -10, D:12) a +0 trident (21, -11, D:12) 16 gold pieces (42, 1, D:12) a shapeshifter corpse (46, -2, D:12) a +0 kite shield (46, 32, D:12) 11 sling bullets (54, 42, D:12) a +0 long sword (57, -9, D:12) a +0 short sword (58, -11, D:12) 3 large rocks a cyclops corpse (65, 43, D:12) a +0 hand axe a goblin skeleton (65, 44, D:12) a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (66, 3, D:12) a +0 shortbow 23 arrows (66, 43, D:12) a +0 hand axe a goblin skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 bolts (5, 38, Lair:1) a +0 helmet a +0 robe (26, 38, Lair:1) a +0 robe (30, 10, Lair:1) a +0 ring mail (32, 47, Lair:1) a scroll of noise (38, 54, Lair:1) 22 arrows (39, 23, Lair:1) a +0 ring mail (63, 5, Lair:1) a scroll of noise (65, 3, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (16, 5, Lair:2) a +0 kite shield (21, -4, Lair:2) the +4 spear "Lifebane" {holy, rPois rF++ rCorr Int-2} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (21, -3, Lair:2) a ring of positive energy a ring of positive energy (34, -10, Lair:2) a +0 ring mail (36, -8, Lair:2) 14 arrows (44, -12, Lair:2) a +0 chain mail (55, -26, Lair:2) the +4 trident of Innocence {flame, *Rage rElec Int+8 Dex-3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Level 3 of the Lair of Beasts (1, -35, Lair:3) a +0 pair of gloves (1, -8, Lair:3) a +0 hand axe (9, -9, Lair:3) a +0 ring mail (16, -32, Lair:3) a +0 chain mail (22, -38, Lair:3) a +0 plate armour (26, -22, Lair:3) a +0 pair of boots (40, -17, Lair:3) a +0 scale mail (41, -41, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (9, -8, Lair:4) a +0 tower shield (12, -8, Lair:4) a +0 fustibalus (13, -20, Lair:4) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (24, 2, Lair:4) a +0 rapier (29, -40, Lair:4) a +0 trident (34, -1, Lair:4) a +0 hunting sling (35, -47, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, -32, Lair:5) 14 arrows (8, -15, Lair:5) a +2 broad axe of freezing (9, -24, Lair:5) a +0 mace (14, -26, Lair:5) 15 bolts (23, -3, Lair:5) 10 sling bullets (33, -3, Lair:5) a +0 chain mail (40, 9, Lair:5) a +0 broad axe (49, 6, Lair:5) a +0 broad axe (49, 7, Lair:5) a +0 robe (50, -25, Lair:5) a +0 cloak Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe a +0 dagger (2, -19, Lair:6) a +2 battleaxe of draining (2, 8, Lair:6) 4 atropa-tipped darts (2, 14, Lair:6) a +0 dagger a +0 robe (2, 22, Lair:6) a +0 robe a +0 dagger (4, -13, Lair:6) a +0 dagger a +0 robe (10, 15, Lair:6) a +1 dagger of protection (24, 11, Lair:6) 11 sling bullets (61, -16, Lair:6) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8).