ShadedSkies Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 3, D:1) a +0 dagger (31, 1, D:1) a +0 robe (33, -21, D:1) a +0 mace (33, 17, D:1) 24 arrows (49, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 short sword 3 stones (15, 11, D:2) 12 stones (18, 11, D:2) 13 bolts (23, 13, D:2) a +0 whip a stone a +0 dagger (26, 3, D:2) a +0 dagger a +0 short sword of draining a +0 robe (28, -15, D:2) a +0 scale mail (29, 13, D:2) 28 arrows (34, 21, D:2) a +0 whip Level 3 of the Dungeon [Shop] Bingu's Jewellery Emporium a ring of resist corrosion (240 gold) a ring of wizardry (360 gold) a ring of poison resistance (240 gold) a ring of fire (300 gold) the ring "Qungeras" {rF+ rC- rCorr EV+4 Int+6} (734 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +6 ring of strength (702 gold) a ring of wizardry (360 gold) a ring of protection from fire (300 gold) a ring of protection from cold (300 gold) (0, 0, D:3) a +0 dagger a +0 dagger (0, 3, D:3) a +0 ring mail a +0 dagger (3, -1, D:3) a +0 club (3, 0, D:3) a +0 spear (3, 2, D:3) 23 arrows (4, -1, D:3) a +0 ring mail (5, -2, D:3) a +0 dagger of venom a +0 club a +0 dagger (6, -3, D:3) a +0 halberd (6, 18, D:3) a +0 club (7, 13, D:3) a +0 helmet a +0 animal skin a +0 short sword (10, 15, D:3) a +0 leather armour a +0 hand axe (12, 9, D:3) a +0 club (14, 3, D:3) a +0 whip (14, 4, D:3) a +0 club (14, 5, D:3) a +0 mace (14, 7, D:3) a +0 mace (17, -16, D:3) a +3 quarterstaff of chaos (20, 4, D:3) a +0 dagger (21, -17, D:3) a +0 mace (21, 3, D:3) a +0 robe a +0 dagger (22, 1, D:3) a +0 dagger a +0 dagger (24, 1, D:3) a +0 scale mail a +0 flail (26, -1, D:3) a +0 whip (26, 3, D:3) a +0 mace a +0 flail (28, 5, D:3) a +0 robe a +0 dagger (31, -5, D:3) 21 arrows (39, -11, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 war axe (2, 0, D:4) a +0 club (3, 0, D:4) the +5 long sword "Killer Bee's Doom" {spect, rF+ rCorr Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (7, 17, D:4) a +0 scale mail (16, 9, D:4) 19 arrows (17, 50, D:4) a +0 club (19, 50, D:4) a +0 whip (20, 50, D:4) a +0 club a +0 chain mail (23, 50, D:4) a +0 short sword (29, 39, D:4) a +0 leather armour (40, 47, D:4) a +0 falchion a +0 scale mail (42, 47, D:4) a +0 flail (43, 48, D:4) a +0 dagger a +0 robe (44, 47, D:4) a +0 short sword a +0 scale mail (57, 11, D:4) a +0 robe Level 5 of the Dungeon [Shop] Zaaliff's General Store 9 sling bullets (63 gold) a scroll of enchant armour (105 gold) a +0 halberd (56 gold) 29 stones (40 gold) the +7 falchion of Indomitability {drain, Dex+3} (751 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). 27 arrows (75 gold) 2 potions of ambrosia (224 gold) (0, 0, D:5) 27 bolts (7, 0, D:5) a +0 trident (9, 20, D:5) a +0 dagger a +0 ring mail (14, 19, D:5) a +0 giant club (15, 3, D:5) a +0 hand axe (17, -23, D:5) an adder corpse (skeletalised by now) (18, -6, D:5) 13 bolts (18, 13, D:5) a +0 dagger a +0 chain mail (19, 11, D:5) a +0 dagger a +0 robe (19, 12, D:5) a +0 whip a +0 ring mail (23, 6, D:5) a +0 club (27, 13, D:5) a +0 leather armour (29, -22, D:5) a +0 hand axe an orc corpse (skeletalised by now) (29, 1, D:5) 22 stones (30, -22, D:5) a +0 club (32, -22, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (still there?) a +0 falchion (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (1, 0, D:6) a +0 dagger (still there?) an orc corpse (still there?) (5, 0, D:6) a +0 dagger a +0 robe an orc corpse (7, 1, D:6) a +0 falchion a +0 leather armour the Ecumenical Temple