Shaidar Level 1 of the Dungeon (0, 0, D:1) 16 stones (1, -11, D:1) a +0 robe (14, 9, D:1) a +0 dagger (28, -9, D:1) a +0 dagger (39, 5, D:1) a +0 club (44, -11, D:1) a +0 short sword (44, -9, D:1) a +0 club (44, 8, D:1) 15 arrows (44, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -1, D:2) a +0 club (5, -1, D:2) a +0 scale mail (7, 20, D:2) a +0 short sword (9, 29, D:2) 4 fruits (12, 22, D:2) a +0 flail (12, 23, D:2) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (7, -4, D:4) a +0 dagger a +0 robe (7, -3, D:4) a +0 rapier a +0 leather armour (15, 20, D:4) a +0 giant club (26, 18, D:4) 8 stones (31, 12, D:4) a +0 club (37, 12, D:4) a +0 leather armour of positive energy (37, 14, D:4) 13 stones (39, 11, D:4) a +0 falchion a +0 leather armour (39, 12, D:4) a +0 chain mail (39, 13, D:4) a +0 club (40, 13, D:4) a +1 flail of protection a +0 leather armour (41, -11, D:4) 18 stones (42, 7, D:4) the +4 long sword "Rigaupho" {vamp, rC+ Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from cold. (44, 13, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 19 bolts (0, 2, D:5) a +0 whip (2, -2, D:5) a +0 robe (7, -1, D:5) a +0 halberd a cursed +0 robe (33, 16, D:5) a +0 rapier (41, 28, D:5) 27 stones (42, 18, D:5) a +0 dagger (45, 30, D:5) a +0 dagger (47, 38, D:5) a necrophage corpse (skeletalised by now) (50, 4, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 trident a +0 leather armour (0, 1, D:6) a +0 trident (3, -2, D:6) 21 stones (7, 17, D:6) a +0 mace (9, 10, D:6) a +0 battleaxe (unseen) (9, 11, D:6) a +0 short sword a +0 robe (9, 13, D:6) a +0 falchion (10, 12, D:6) a +3 spear a +0 robe