Dungeon Crawl Stone Soup version 0.23-a0-480-g1869896531 (webtiles) character file. 76 Shaidar the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Nov 29, 2018. Mangled by Sigmund ... wielding a +0 scythe (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:41 (1822 turns). Shaidar the Conjurer (Deep Elf Conjurer) Turns: 1822, Time: 00:03:42 Health: -10/24 AC: 4 Str: 5 XL: 4 Next: 12% Magic: 4/12 EV: 14 Int: 21 God: Gold: 97 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . SeeInvis . t - +2 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . q - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons m - a +0 dagger t - a +2 dagger of draining (weapon) Missiles l - 67 stones (quivered) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) q - a +1 hat (worn) Jewellery h - an uncursed amulet of faith {unknown} Scrolls d - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} n - a scroll of blinking {unknown} o - a scroll of random uselessness {unknown} p - a scroll of amnesia {unknown} w - a scroll of remove curse {unknown} Potions b - 3 potions of flight {unknown} i - a potion of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} r - a potion of mutation {unknown} s - a potion of cancellation {unknown} u - a potion of might {unknown} v - a potion of lignification {unknown} Comestibles c - 5 rations f - 7 chunks of flesh Skills: + Level 3.4 Dodging + Level 3.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 12% 1 None Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 16% 4 ####... Ensorcelled Hibernation Hex/Ice #..... 19% 2 #...... Confuse Hex #....... 34% 3 ###.... Tukima's Dance Hex #....... 34% 3 ###.... Force Lance Conj/Tloc ##...... 41% 4 ####... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits something. Something hits you! Ouch! That really hurt! You die... ###### .....# ####.# ########### ###.# #.){.@....# #...# #.#######)# #.#.#######.# #.# #.#.........# #.# #.#......##########.#### ..######.).............# .< ############.##.# ### #.##.# #.##.# There were no monsters in sight! Vanquished Creatures 2 adders An ooze (D:1) A worm (D:2) An orc (D:3) 2 ball pythons (D:1) 10 bats 3 giant cockroaches 5 goblins 8 hobgoblins 7 kobolds 2 quokkas 5 frilled lizards 2 rats (D:2) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 275 | D:1 | Learned a level 2 spell: Searing Ray 954 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1769 | D:3 | Noticed Sigmund 1780 | D:3 | Reached XP level 4. HP: 20/24 MP: 8/12 1822 | D:3 | Mangled by Sigmund Vault maps used: D:1: dpeg_arrival_short_road D:3: chequers_temple_overflow_statue_of_worship, chequers_hall_statues_y, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.4 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Throw: Stone | 2 | || 2 Cast: Magic Dart | 97 | 1 || 98 Searing Ray | | 2 || 2 Eat: Chunk | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 8 | || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 40 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 30 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------