Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 14, D:1) a +0 dagger (7, 17, D:1) 2 stones (7, 33, D:1) a +0 short sword (14, 24, D:1) a +0 robe (19, 43, D:1) 22 bolts (24, 23, D:1) a +0 club (25, 23, D:1) a cursed -2 club (32, 12, D:1) a +0 club (35, 34, D:1) a +0 dagger (42, 12, D:1) a +0 robe (49, 46, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -8, D:2) a stone (4, -20, D:2) 20 bolts (4, -12, D:2) a +0 dagger (5, -20, D:2) a stone (6, -21, D:2) a stone (7, -30, D:2) a +0 dagger (7, -29, D:2) a +0 club a +0 robe (7, -21, D:2) a stone (10, -21, D:2) a +0 short sword (20, -10, D:2) 26 sling bullets (22, -36, D:2) a +0 leather armour (22, -21, D:2) 17 stones (23, -5, D:2) a +0 club a stone (24, -30, D:2) a +0 dagger 24 stones (30, -25, D:2) a +0 short sword (42, -6, D:2) a +0 spear (51, -16, D:2) 19 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour (2, 17, D:3) a +0 short sword (3, -12, D:3) 23 stones (11, 8, D:3) 13 arrows (12, -13, D:3) a +0 ring mail (13, 0, D:3) a +0 club (19, -14, D:3) 24 arrows (26, -9, D:3) a stone (26, 26, D:3) a +0 ring mail (28, -9, D:3) a stone (29, -9, D:3) a stone (31, -9, D:3) a stone (33, -9, D:3) a +0 dagger of venom (33, 7, D:3) a +0 club a +0 scale mail (33, 8, D:3) a +0 robe (33, 10, D:3) a +0 hand axe a +0 leather armour (35, -5, D:3) a +0 animal skin (35, 12, D:3) 16 bolts (35, 25, D:3) a +0 robe (36, 24, D:3) a +0 robe (40, -15, D:3) a +0 club (47, 10, D:3) a +0 short sword (51, 9, D:3) a +1 robe of fire resistance Level 4 of the Dungeon [Shop] Bayn's Distillery a potion of might (56 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of agility (56 gold) a potion of invisibility (112 gold) (6, 15, D:4) 20 stones (9, -10, D:4) a +0 giant club (19, 14, D:4) 5 poisoned needles Level 5 of the Dungeon [Shop] Kydaich's Gadget Emporium a lamp of fire (520 gold) a fan of gales (520 gold) a lamp of fire (520 gold) a crystal ball of energy (260 gold) a wand of scattershot (4) (312 gold) a wand of iceblast (7) (143 gold) a wand of flame (19) (136 gold) a crystal ball of energy (260 gold) a box of beasts (260 gold) a wand of acid (5) (234 gold) a lightning rod (4/4) (520 gold) a sack of spiders (260 gold) [Shop] Bathot Ditab's Jewellery Emporium an uncursed ring of positive energy (240 gold) a +3 ring of evasion (252 gold) the ring "Asorchemm" {*Tele rF+ Int+7 Dex-3 Stlth+} (392 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+7). It affects your dexterity (-3). It protects you from fire. It makes you more stealthy. the ring of the Blue Skies {Str+2 Dex+2 SInv Stlth+} (445 gold) [ring of stealth] It affects your strength (+2). It affects your dexterity (+2). It lets you see invisible. It makes you more stealthy. an uncursed ring of ice (300 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of protection from magic (300 gold) the ring of Titzoasm {rPois rC+ rN+} (458 gold) [ring of poison resistance] It protects you from cold. It protects you from poison. It protects you from negative energy. (0, 0, D:5) an arrow (1, -3, D:5) a +0 trident a +0 shortbow 26 arrows (1, -1, D:5) an arrow (2, -1, D:5) an arrow (3, -7, D:5) an arrow (10, 37, D:5) a +0 glaive (12, 7, D:5) 22 stones (20, 3, D:5) a stone (20, 5, D:5) a stone (20, 14, D:5) a +0 quarterstaff (21, 7, D:5) 3 large rocks (21, 8, D:5) a stone (22, 4, D:5) a stone (24, 3, D:5) 7 large rocks (24, 8, D:5) a stone (29, 35, D:5) 27 stones (31, 38, D:5) a stone (32, 40, D:5) a stone (33, 18, D:5) a +0 hand axe (33, 39, D:5) 2 stones (34, 39, D:5) a stone (34, 41, D:5) 2 stones (35, 34, D:5) a stone (35, 36, D:5) 22 stones (35, 39, D:5) 2 stones (37, 20, D:5) a +1 falchion of holy wrath (40, 21, D:5) a +0 trident (41, 21, D:5) a +0 whip (42, 21, D:5) a +0 leather armour of magic resistance a +2 hand axe of draining (43, 21, D:5) a +0 dagger (43, 22, D:5) a cursed +0 ring mail a +0 whip (49, 37, D:5) a +0 cloak Level 6 of the Dungeon (6, -5, D:6) 15 sling bullets (9, 1, D:6) 24 bolts (13, 16, D:6) a +0 club (21, 7, D:6) a tomahawk (21, 10, D:6) 15 stones (22, 8, D:6) a tomahawk (22, 28, D:6) a +0 robe (23, 7, D:6) a +0 flail (23, 8, D:6) a potion of degeneration a +0 ring mail a cursed +0 short sword (24, 8, D:6) a +0 ring mail a +0 whip (25, 30, D:6) a +0 whip a +0 chain mail a +0 short sword a +0 leather armour (26, 30, D:6) a +0 hand axe a +0 ring mail a scroll of noise (28, 7, D:6) 25 arrows (28, 21, D:6) a +0 ring mail a +0 whip of venom a +0 flail (28, 30, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (29, 1, D:6) 16 stones (29, 30, D:6) a +0 robe of magic resistance a +0 dagger (30, 28, D:6) a +0 robe a +0 whip of flaming (31, 18, D:6) a +0 dagger (42, 9, D:6) 20 stones (46, -1, D:6) 18 stones (48, 7, D:6) a +0 dagger (52, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 15 poisoned needles (0, 5, D:7) a +0 hand axe (1, 2, D:7) a +0 short sword (1, 6, D:7) a +0 dagger (2, 6, D:7) a +0 falchion (17, -17, D:7) a +0 leather armour (17, 9, D:7) 26 arrows (17, 16, D:7) a cursed +0 club a +0 leather armour (17, 17, D:7) a +0 scimitar a +0 chain mail (18, 17, D:7) a +0 dagger a +0 flail a cursed +0 scale mail a +2 shortbow of freezing 26 arrows (18, 18, D:7) a +0 club a +0 leather armour a +0 flail (19, 15, D:7) an arrow (19, 18, D:7) a +0 club a +0 dagger a +0 robe (20, 12, D:7) an arrow (28, -29, D:7) a scroll of random uselessness 2 scrolls of noise 3 potions of degeneration an uncursed amulet of magic regeneration an uncursed amulet of rage (29, -24, D:7) 18 arrows (34, -20, D:7) an arrow (34, -15, D:7) 3 arrows (34, 1, D:7) 23 bolts (39, -18, D:7) an arrow a +0 short sword a +0 mace (39, 12, D:7) a +0 spear (40, -19, D:7) a +0 shortbow 13 arrows (40, -18, D:7) a +0 mace (40, -17, D:7) a +0 short sword a +0 shortbow 14 arrows (40, -10, D:7) a +0 ring mail a +0 dagger of speed (40, 10, D:7) a +0 club (40, 11, D:7) a +0 club a +1 whip of holy wrath a +0 spear (41, -10, D:7) a +0 club a +0 robe a +0 dagger (41, -9, D:7) a +0 robe a +0 dagger (44, -13, D:7) 12 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (26, 25, D:8) a +0 whip (27, 25, D:8) a +0 giant spiked club (34, -2, D:8) a +0 leather armour (37, 20, D:8) a +0 long sword (42, -4, D:8) 15 arrows (47, -1, D:8) a +0 trident (50, 24, D:8) a +0 whip Level 9 of the Dungeon (3, 8, D:9) 6 needles of frenzy (6, 10, D:9) a +0 glaive of protection (7, 2, D:9) a +0 giant club a +0 giant spiked club (7, 11, D:9) a +0 club a +0 dagger a +0 robe a +0 hand axe (7, 12, D:9) a +0 leather armour a cursed -2 flail 7 tomahawks of dispersal a +0 chain mail (9, 11, D:9) a +0 whip (13, -4, D:9) 18 poisoned needles (14, 8, D:9) a +0 hand axe a +0 leather armour (16, 9, D:9) a +0 robe (17, 31, D:9) a cursed -3 quarterstaff (21, 21, D:9) 21 stones (21, 32, D:9) a cursed -3 hand axe a +0 animal skin (29, 4, D:9) 16 arrows (31, 8, D:9) a +0 leather armour (37, -7, D:9) a book of Conjurations Level 10 of the Dungeon [Shop] Fabbotse's Antique Weapon Shoppe a +0 hand axe (75 gold) a +0 short sword (75 gold) the +1 flail "Usamaiju" {crush, rC+ MR+} (745 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. a +0 halberd (100 gold) a +0 flail (87 gold) a +0 shortbow (75 gold) a +1 halberd of venom (295 gold) a +0 falchion (75 gold) a +0 rapier (100 gold) the +6 spear of Happijej {protect, Dex+4} (1225 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). [Shop] Diwn's Gadget Shop a wand of polymorph (8) (140 gold) a wand of flame (12) (98 gold) a fan of gales (560 gold) a crystal ball of energy (280 gold) a fan of gales (560 gold) a lamp of fire (560 gold) a wand of polymorph (8) (140 gold) a lightning rod (4/4) (560 gold) a wand of enslavement (3) (70 gold) a box of beasts (280 gold) a fan of gales (560 gold) a wand of acid (3) (196 gold) [Shop] Keaqas's Gadget Emporium a crystal ball of energy (200 gold) a fan of gales (400 gold) a crystal ball of energy (200 gold) a wand of iceblast (12) (160 gold) a lightning rod (4/4) (400 gold) a wand of acid (6) (200 gold) a crystal ball of energy (200 gold) a wand of acid (8) (240 gold) a wand of scattershot (6) (300 gold) a crystal ball of energy (200 gold) a fan of gales (400 gold) (0, 0, D:10) a +1 longbow of freezing (3, 16, D:10) a +0 flail (4, -18, D:10) 24 stones (4, 14, D:10) an uncursed staff of conjuration (18, 6, D:10) 15 stones (21, 10, D:10) a +0 troll leather armour (22, 21, D:10) a +1 dagger of speed (26, 6, D:10) a +0 mace (27, 9, D:10) a book of Power (27, 31, D:10) a +0 dagger of protection (40, 12, D:10) 14 sling bullets (41, -15, D:10) 24 stones (48, 1, D:10) 16 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Maledictions (3, -32, Lair:1) a +0 short sword (7, -32, Lair:1) a +0 ring mail (11, -22, Lair:1) a cursed +0 mace (12, 4, Lair:1) the +1 robe of Compression {*Corrode rElec rN++ Int-3} It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It may corrode you when you take damage. (24, -42, Lair:1) a +0 trident (27, -1, Lair:1) a +0 flail (32, 0, Lair:1) 28 stones (40, -45, Lair:1) 18 arrows (44, -44, Lair:1) 6 javelins (46, -9, Lair:1) an uncursed ring of attention (60, -11, Lair:1) a +0 hunting sling (69, -39, Lair:1) 15 stones