Sharkie Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 2, D:1) 2 stones (7, 2, D:1) a stone (7, 20, D:1) a +0 leather armour (9, 3, D:1) a +0 club (10, -15, D:1) a +0 club (24, -1, D:1) a stone (27, -17, D:1) 12 stones (32, -9, D:1) a +0 mace (32, 14, D:1) 25 poisoned needles (38, -15, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hand axe of Collusion {drain, *Slow +Rage +Inv rPois Int+7} (7120 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It protects you from poison. It lets you turn invisible. It lets you go berserk. It may slow you when you take damage. the ring "Vyunob" {rF++ rC+ EV+5 Stlth-} (8510 gold) [ring of evasion] It affects your evasion (+5). It greatly protects you from fire. It protects you from cold. It makes you less stealthy. the cursed +1 spear "Rifet" {pierce, rPois rF+ MP+9 Int+3} (4990 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. the cursed ring of Zauroff {rPois Dex-5 Slay-3 Stlth+} (200 gold) [ring of dexterity] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:2) 33 sling bullets (1, -24, D:2) 20 stones (3, -4, D:2) a +0 short sword 3 stones (13, -19, D:2) a +0 club (20, -40, D:2) 23 stones (21, -31, D:2) a +0 dagger (21, -27, D:2) a +0 dagger (22, -33, D:2) 8 stones (22, -30, D:2) a +0 short sword (22, -9, D:2) a +0 hand axe (26, -11, D:2) 21 stones (27, -10, D:2) a +0 hunting sling (32, -33, D:2) 17 stones (35, -10, D:2) a +0 club (37, -39, D:2) a +0 club (40, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse (25, 41, D:3) a +0 hand axe (33, 35, D:3) 17 arrows (51, 45, D:3) a +0 morningstar a +0 scale mail