SharpKris Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (2, -14, D:1) a +0 robe (3, -15, D:1) a +0 spear (16, -35, D:1) a +2 pair of boots (19, -6, D:1) 2 poisoned darts (21, -33, D:1) a +0 club (21, -15, D:1) a +0 ring mail (26, -26, D:1) a +0 pair of boots (39, -22, D:1) 5 poisoned darts (41, -36, D:1) 7 stones (41, -14, D:1) a +0 dagger (42, -36, D:1) a +0 leather armour (44, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, 0, D:2) a frilled lizard corpse (7, 0, D:2) 8 stones (14, 7, D:2) a ball python corpse (20, 9, D:2) 2 potions of haste (28, 5, D:2) the +1 leather armour of Eternity {Rampage Stlth+} Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 2, D:3) 13 gold pieces (7, 12, D:3) a +0 dagger (11, -3, D:3) 15 gold pieces (17, 2, D:3) a +0 leather armour (17, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 poisoned darts (8, -1, D:4) a staff of poison (11, 22, D:4) a +0 helmet (12, 14, D:4) a quokka corpse (skeletalised by now) (13, 18, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (15, 19, D:4) 4 stones (17, 1, D:4) 5 stones (24, 8, D:4) a wand of flame (23) (35, 1, D:4) Great Wizards, Vol. VII