SharpKris Level 1 of the Dungeon [Shop] Aceoq's Book Boutique a book of Cantrips (132 gold) Quanuts's Reference Book on Forms (418 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Petrify Transmutation/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Blade Hands Transmutation 5 a book of Cantrips (132 gold) a book of the Spheres (594 gold) a book of the Senses (352 gold) a book of Minor Magic (198 gold) the Compendium of Illusion (528 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Lightning Spire Summoning/Air 4 c - Malign Gateway Summoning/Translocation 7 d - Monstrous Menagerie Summoning 7 a book of Necromancy (264 gold) a book of Geomancy (198 gold) a book of Blood (308 gold) [Shop] Joolohoi's Antique Weapon Boutique a +0 whip (70 gold) a +0 trident (98 gold) a +0 morningstar (112 gold) a +1 halberd of venom (330 gold) a +0 shortbow (84 gold) the +12 trident of Ignis, Teaching {drain, Int+2} (2170 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). a +0 dagger (56 gold) a +0 mace (84 gold) a +0 short sword (84 gold) [Shop] Nuleb's Jewellery Boutique a ring of protection from cold (275 gold) a ring of willpower (275 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) a ring of wizardry (330 gold) a ring of fire (275 gold) the ring "Vynn" {Wiz Str+4 Int+3} (568 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Int: It affects your intelligence (+3). a ring of protection from cold (275 gold) a ring of magical power (220 gold) [Shop] Ojeomu's Weapon Emporium 4 large rocks (36 gold) the +2 glaive of Impermanence {vorpal, Drain Int+2 Dex+2} (383 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. the +5 halberd "Leviticus" {freeze, Fly Int+7 Stlth-} (709 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Fly: It grants you flight. Stlth: It makes you less stealthy. a +2 mace of draining (226 gold) a +0 club (13 gold) a +0 short sword (39 gold) the +12 longbow of Darkness {vorpal, Will++} (1179 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Will: It greatly increases your willpower. 3 poisoned darts (15 gold) the +5 great sword of the Silent Majority {flame, rC- MP+9 Str+4 Int+5} (968 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (10, -4, D:1) 4 javelins (16, 20, D:1) a +0 club (20, 13, D:1) a +0 club (24, 6, D:1) 3 atropa-tipped darts (35, 32, D:1) 3 poisoned darts (39, -2, D:1) 5 poisoned darts (44, 32, D:1) a +0 robe (46, 20, D:1) a +0 short sword 3 stones (48, 22, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 4, D:2) a +0 hammer (1, 5, D:2) a +2 quarterstaff of chaos (2, 6, D:2) a +1 hammer of holy wrath (2, 8, D:2) a +0 hammer (4, -7, D:2) a +0 long sword (13, -6, D:2) a +0 robe (16, -13, D:2) a +0 club (24, -20, D:2) a +0 dagger (25, -21, D:2) a +0 club (33, -11, D:2) a +0 flail (35, -16, D:2) a +0 spear (37, -7, D:2) a +0 short sword (41, 12, D:2) 5 stones (44, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (21, 34, D:3) a +0 ring mail (25, 16, D:3) a +0 dagger 3 stones (36, 10, D:3) a +0 robe (47, 8, D:3) 5 stones (49, 4, D:3) a +0 spear (54, 38, D:3) a +0 spear (55, 37, D:3) a +0 whip a +0 whip a +0 flail a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (6, -3, D:4) 4 stones (17, -30, D:4) a +0 hand axe of venom an orc corpse (skeletalised by now) (20, -21, D:4) a +0 robe (24, -7, D:4) 3 stones (24, -5, D:4) 3 poisoned darts (27, -6, D:4) a +0 whip a boomerang a +0 leather armour (28, -29, D:4) a +0 short sword (28, -6, D:4) a +0 club (31, -39, D:4) a +0 leather armour (34, -41, D:4) a staff of death (42, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (12, -22, D:5) 5 stones (14, -1, D:5) a +0 whip a scroll of identify a +0 club (15, 0, D:5) a +0 whip (18, -19, D:5) an iguana corpse (20, -2, D:5) a scroll of magic mapping (35, -19, D:5) a potion of curing