Dungeon Crawl Stone Soup version 0.18-a0-1484-g95ebbe1 (webtiles) character file. 11 Shelf the Insei (level 2, 0/24 HPs) Began as a Demonspawn Monk on Mar 3, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (288 turns). Shelf the Insei (Demonspawn Monk) Turns: 288, Time: 00:00:25 Health: 0/24 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 11 God: Gold: 57 SH: 0 Dex: 17 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Comestibles b - a bread ration d - 4 chunks of flesh Skills: * Level 3.2 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure (Dex +2, Stealth). Message History You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..†...[#.## #### .###.#....# ..# ##### .....#.#..# #.# .... .###.#.#..# ##.###..## .+<'.#....#####......#.#### .###.#............#........ ..............#hhh.h...#.## ..........###.##h###..## #.###.#.### #.##@# ..# ..# #.#.# #.##.## ..# ..# #.#.# #.#...##..# ..# #...# #.........# .#.##..######.#...###.# ###...........##.## # ##........#.##.# ###.##.##......... .#.###.############ You could see 4 jackals. Vanquished Creatures An ooze (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Shelf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 240 | D:1 | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stealth). [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 288 | D:1 | HP: 1/24 [jackal (3)] 288 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_tiny_d, hangedman_decor_slide_cut Action || total -------------------------++------- Melee: Unarmed || 48 Stab: Sleeping || 1