Shelf Level 1 of the Dungeon (0, 0, D:1) 10 bolts (4, 10, D:1) a +0 robe (8, -3, D:1) a +0 chain mail (11, 0, D:1) 6 arrows of dispersal (20, 12, D:1) a +0 dagger (21, -1, D:1) a stone (22, 3, D:1) a +0 club (24, -9, D:1) a +0 club (32, 28, D:1) a cursed +0 club (41, 30, D:1) a cursed +0 whip (42, 26, D:1) a cursed -3 club (42, 30, D:1) a stone (42, 33, D:1) a stone (47, 6, D:1) a +0 leather armour (48, -3, D:1) a +0 leather armour (49, 25, D:1) a bat corpse (skeletalised by now) (50, 26, D:1) a bat corpse (skeletalised by now) (52, 26, D:1) a kobold corpse (skeletalised by now) (54, 27, D:1) 21 sling bullets (55, -4, D:1) a bat corpse (skeletalised by now) (60, 14, D:1) a +0 pair of boots (63, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a jackal corpse (3, 2, D:2) a potion of heal wounds (5, -8, D:2) a stone (5, -6, D:2) a bread ration (5, -5, D:2) a stone (5, -2, D:2) a kobold corpse (5, -1, D:2) a +0 short sword 2 stones