Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11921948099743443855 26 Sintarzus the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 6, 2022. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1699 turns). Sintarzus the Magician (Djinni Conjurer) Turns: 1699, Time: 00:02:33 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 103 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery l - a +6 ring of intelligence Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} g - 3 scrolls of immolation i - 3 scrolls of blinking {unknown} k - a scroll of summoning {unknown} m - a scroll of silence {unknown} Potions b - a potion of berserk rage {unknown} c - 2 potions of curing {unknown} h - a potion of invisibility {unknown} j - a potion of flight {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! m - a scroll labelled DOSICINOADDU Things that are here: a +0 dagger; a hobgoblin corpse Found 5 stones. You see here 5 stones. Found 5 javelins. You see here 5 javelins. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You hear a shout! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A bat comes into view. You are already empty-handed. The searing ray hits something! Something hits you. The searing ray hits something. The searing ray misses the bat. The searing ray hits the bat! You kill the bat! You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... .. .... .. ..# . ... .# ###.##### .### #.......# .#.##### #†# ##.....# #.# #.###.# #.# ##.# #.# #@# ...# #.# #.# #### #.# #.# #.# #.# #.# #.# #.# #.# #.# ###.# #.# #...# #.#########.# There were no monsters in sight! Vanquished Creatures 3 ball pythons 3 bats 4 endoplasms (D:1) A goblin (D:1) 3 hobgoblins 2 frilled lizards 7 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sintarzus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Sintarzus set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 249 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 832 | D:1 | Found a faded altar of an unknown god. 1155 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1155 | D:1 | Learned a level 1 spell: Summon Small Mammal 1691 | D:2 | Noticed Sigmund 1699 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_basic, chequers_serial_rivers_micro_e, nicolae_titane, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 44 Searing Ray || 1 Dodge: Dodged || 3