Dungeon Sprint DCSS version 0.24-a0-530-g18ba70b503 (webtiles) character file. Game seed: 17149206562330265512 63 SirSavien the Ruffian (level 4, -3/45 HPs) Began as a Gargoyle Monk on Aug 8, 2019. Slain by an iguana (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (147 turns). SirSavien the Ruffian (Gargoyle Monk) Turns: 147, Time: 00:00:37 Health: -3/45 AC: 5 Str: 21 XL: 4 Next: 9% Magic: 4/4 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration i - 3 chunks of flesh Skills: + Level 4.9 Fighting + Level 3.4 Armour + Level 3.7 Dodging - Level 2.1 Stealth * Level 5.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The orc priest hits you but does no damage. Things that are here: a jackal corpse; a frilled lizard corpse You barely miss the orc priest. You closely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. You barely miss the orc priest. The orc priest closely misses you. You punch the orc priest! The orc priest is almost dead. The orc priest barely misses you. You punch the orc priest! You kill the orc priest! Your Armour skill increases to level 3! You have reached level 4! You feel stronger. You barely miss the iguana. The iguana bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...l@'...))'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an iguana. Vanquished Creatures An orc priest (D) A worker ant (D) A dart slug (D) A leopard gecko (D) A hobgoblin (D) A jackal (D) 2 kobolds (D) A frilled lizard (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SirSavien the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 18 | D | Reached skill level 1 in Armour 25 | D | Reached XP level 2. HP: 15/20 MP: 2/2 34 | D | Reached skill level 4 in Unarmed Combat 135 | D | Reached XP level 3. HP: 24/24 MP: 3/3 139 | D | Reached skill level 5 in Unarmed Combat 146 | D | Reached XP level 4. HP: 4/30 MP: 4/4 147 | D | Slain by an iguana Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 3 | 3.4 Unarmed Combat | 4 5 | 5.6 Fighting | 4 | 4.9 Dodging | 3 | 3.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 40 | 1 || 41 Use: Potion | 1 | || 1 Armor: Robe | 8 | || 8 Dodge: Dodged | 17 | || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 90 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 90 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------