Dungeon Crawl Stone Soup version 0.14-a0-1413-g94b8a5e (webtiles) character file. 2 SkaryMonk the Vexing (level 1, 0/11 HPs) Began as an Octopode Enchanter on Dec 11, 2013. Slain by a hobgoblin (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:20 (48 turns). SkaryMonk the Vexing (Octopode Enchanter) Turns: 48, Time: 00:00:20 HP 0/11 AC 1 Str 7 XL: 1 Next: 30% MP 3/3 EV 12 Int 17 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SkaryMonk, the Octopode Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Slain by a hobgoblin Inventory: Hand weapons a - a +1,+1 dagger (weapon) Missiles d - 12 darts (quivered) Comestibles f - a bread ration Potions b - a potion of curing {unknown} Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.7 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.7 | 23.0 +-------+-------+-------+-------+-------+---------------------- Skills: + Level 1.0 Short Blades + Level 1.0 Throwing + Level 2.1 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You kill the jackal! You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... ≈≈≈≈.....≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ ..♣P.≈.≈P.PPP.♣♣ PPP.P≈.≈♣.♣♣♣♣.. ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈ # # ######'######### .#.# #...# #.# ..... ###.#####.###......# ########........@gh...... ................##.....## .........#####).# ....# ########## #..# .#.# #...h ..# ###### . You could see a jackal and a hobgoblin. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Action || total -------------------------++------- Melee: Dagger || 15 Vault maps used: D:1: lightli_hangedman_entry_farm, nrook_uturn